Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Microtransactions for cosmetics are not ok
I will start of by saying it's all my personal opinion and I m not set for spreading of misconception or anything like that. I'm saying that because mmo producents makes less atractive armor sets, mounts and weapons to encourage buying those for real $$(not accusing current studio of doing that). As a apppearnce collector that loves to set variety of different apperances of my avatar. Some will be locked behind paywall.
In my experience cash shop gets more updates than actual game when it comes to items, armor, weapons and special effects(skin wise). Why do we have to pay for sub if there is additional system to make money available. I'm not suggesting to get rid of any of those 2 (sub, cash shop). I'm more on setting player awarnes that they milk us from cash really easily. Is 15 $ a Mounth not enough? Are we going to see stuff set to 30$ to buy cool looking armor set?
I heard there is bonus exp with one bundle but not sure if it's true if so, that's really sad.
I have question to all who had experience with any other mmo. What is your experience with cash shops? Weren't you upset when you saw some stuff you had to pay extra? Instead putting it in there to unlock by quest, achievement and etc?
It's really nice that we don't have to buy the box version for AoC.
In my experience cash shop gets more updates than actual game when it comes to items, armor, weapons and special effects(skin wise). Why do we have to pay for sub if there is additional system to make money available. I'm not suggesting to get rid of any of those 2 (sub, cash shop). I'm more on setting player awarnes that they milk us from cash really easily. Is 15 $ a Mounth not enough? Are we going to see stuff set to 30$ to buy cool looking armor set?
I heard there is bonus exp with one bundle but not sure if it's true if so, that's really sad.
I have question to all who had experience with any other mmo. What is your experience with cash shops? Weren't you upset when you saw some stuff you had to pay extra? Instead putting it in there to unlock by quest, achievement and etc?
It's really nice that we don't have to buy the box version for AoC.
0
Comments
1. In game items will not look like shit just to get players to buy cash shop items, they are planning to make in-game armors look good just as much as cosmetics (obviously low level armors won't be at the same level, but that's the point, a pile of shit does not look anywhere close to a diamond)
2. Intrepid have also said that you will be able to unlock cosmetics in-game and that you will not be able to buy them either, so there you go, want to look good and don't want to pay for it ? then work hard 'w'
For me, the cosmetics I purchase are similar to the action figures and accessories I bought for GI Joes and Barbies and superheroes when I was a kid - especially when I was a teen. Price points are probably equivalent with inflation.
Seems like crafters should be able to make enough cool stuff that I'd like to wear without me needing to buy from the shop just to look cool. If certain colors can only be obtained from the cash shop, sure that would be shady, but there's no evidence that's the case, yet... and currently seems unlikely.
What I'm worried about is them rolling out 300+ cosmetics from now until launch through the store and Apocalypse. I don't know how anyone can't think that's absurd amount of cosmetics before the game releases.
I didn't say anything about Pay to win but putting stuff behind paywall or really hard to reach. Advantage exp in inquiring cosmetic it's still advantage cuz $$ and no other way around it. It it's not a big deal for you but what about people that like this side of the game? I wasnt aware its only for apocalypse but this mode will stay and it will be playable and most people don't care since most is not interested in playing it. I think there will be people interested playing this mode regardless so what about them?
I would like somone to list positive aspects of heaving cash shop in the game for us players.
Also I will work on my credit score since no matter how hard I try, I just can't get credit with AutumnLeaf xD.
Aside everything I said in my posts, don't treat them like I'm super negative about the game. I'm actually super excited and I plan to move in to the game with my guild fellas at the time of launch. I will wait until they will give us more footage of combat and then i will get my moneh floowing if it hits my sweet mmo spot.
Cheers all!
I meam, some irregularity would be nice in today's markets.
I am just gonna leave this list here:
-Wages for employees
-Incentives for hard work and effort
-Server cost
-Electricity bill
-Possible legal adviser fee (just in case)
-Building cost or rent payed monthly
Ran out of time but this is what I have off the top of my head.
It all depends how successful the game will be but if half of million people paying their subs won't cover those expenses then what will? We don't know their expenses unless you have access to that. There were mmos before cash shops somehow managing by living of on box price and sub. I'm all in to support their team but I find it really hard to believe the cash shop is the only option. I would be willing to pay for huge expansions than random singular "cosmetics" additions.
With a cash shop people raise pitch forks.
With a sub cost people raise pitch forks.
With free to play people raise pitch forks.
In the end, if you are happy paying the sub and don't want to pitch in for new cosmetics, don't. Cosmetics don't give your characters advantage, so no worries there. If you want a similar cosmetic, look on the Wiki and find the quest that gives the similar cosmetic. (I am generally against these types of Wikis but you might need them).
IS asking me for a few extra bucks so my armor can leave a sparkly rainbow trail behind me as I run is cool. I'm not going to buy it, but offering it is cool.
I see pretty much nothing cool in the normal progression path. But there sure are in the legendary path. Currently I think they are the same as other developers
https://imgur.com/a/MUKOsFo
Replace hip hop with mmo's/gaming
The trick Devs need to learn is moving content instead of removing.
Keep the same cosmetic cloak in a shop forever if you want, but if you want to make room for new items, make a discount tab in the shop, filled with all the old items that have been in the store for years.
Even later than that and the stuff in the discount tab is like 2-3 years old, move it in game.
make the cloak a rare drop from a boss that isn't relevant anymore, get people doing old content if they care enough for the cosmetic.
This gets people doing dungeons/raid they normally wouldn't ever do again, which in turn helps new players who do still need that boss done.