Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Comments
I guess you're right, they will never know.
Kind of sad softies get to set the standards
I hope devs are smart enough to not give them what they want
sometimes what people want is not what they need.. I don't know, maybe the devs should listen to them, maybe not, but I'll just wait for the release and hopefully they'll make a good MMO again..
That's how you farm forums stats.
I can say I would be highly disappointed if every time I died in the game, one of my pieces of gear was "broken/gone", after spending a lot of time getting them. However, I find that having sockets with valuable gems in them (which could be broken on death) still stung to lose, but not as bad as a heartbreak. Another option would be to think back to the ole days of EQ when you had to run back to your corpse naked to get your gear.
I was stating my point from the perspective of increasing the death penalties and why that wouldn't work in my view.