Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
random encounters / passive beings
caedwyn
Member
imagine the true sense of exploration and adventure when you randomly stumble upon a gargantuan turtle that is not attacking you and is so out of your league that you can't attack it either ... its there just for the sake of being there ! just for the sake of details
imagine going through the forest and seeing some fay ... something that is both alive and as passive as nature itself... something that adds more variety and life to the world not merely something to kill.
these are passive encounters. they won't attack and you can't attack them, they are as alive as the world itself.
you either enjoy or don't pay attention
and you may think to yourself "is it a future content?" who knows...
here i present some of those things, use your imagination :
imagine going through the forest and seeing some fay ... something that is both alive and as passive as nature itself... something that adds more variety and life to the world not merely something to kill.
these are passive encounters. they won't attack and you can't attack them, they are as alive as the world itself.
you either enjoy or don't pay attention
and you may think to yourself "is it a future content?" who knows...
here i present some of those things, use your imagination :
14
Comments
I also somehow really want to lead a gargantuan world boss into an enemy city xD
XD o i would love to do that
but no thats not the reason
I really hope they do stuff like this, all the little stuff adds up c: Hecc this isn't even that little, It'll add a lot seeing things around the world that you don't just mindlessly kill~! You just leave them be and they let you be as well n.n
hahaha you really do have great taste in art
Future Crafting Plans: Herbalism > Alchemy & Scribe or Mining > Metalworking > Jewel cutting (Pending)
"Say, do you remember the leprechaun migration of xxxxx ? Those fellahs got ev'rywhere. Harmless, just appeared, in darkacre forest, roamed to the eighth shore and jumped into the water. Never knew why, maybe they'll be back one day"
So for (simplified) clarification. This is an actual god, usually in the form of a deer. He gets ambushed and his head chopped off. He transformed into this gigantic thing chasing those who have hurt him.
It's an unbeatable encounter, the only thing to do is accept your fate now or somehow make peace with him.
A world to explore that goes beyond kill or be killed, that would be amazing.
I can be a life devouring nightmare. - Grisu#1819
I would be really cool if there was a worldboss in the later stages, that required practically the whole continent to win against. A boss that goes above and beyond a 40-man raid encounter. a natural phenomenon.
then the problem would be, who would lead such mass? and its not a problem of capable leaders, being liked or hated and having enemies is another matter ...
who would and who would not be welcomed, the ways to ruin it and so on...
watch a video of : archeage leviathan or titan-wing, a complete video to see what goes on for such a massive raid of 100 or more people ...
the implications are huge
not saying it wouldn't be fun and awesome
I mean, of course winning against a continent-level threat as part of basically a small army is cool and all, but sometimes you just want to stumble across something incredible and leave it alone.
Joy of discovery everyone?
EXACTLY my idea
and as you can see, some of the pictures i shared are not that tough looking (for example the unique white deer with red leaves on its antlers) which is normally not hard to kill but like i suggested, you wont be able to attack it and it wont attack you either.
hence it will be only a unique encounter
maybe even an achievement or title or something as someone who has seen the rare deer ...
ikr ?
i only hope
exactly!
this will let us feel more immersed and feel the world more alive and full of life
there are things in the world that are there simply for the sake of the world and for the sake of just BEING THERE.
there's no need to either destroy or capture everything!
somethings are just there to be appreciated!
not to mention if intrepid wants they can change them into events or world bosses at some point or whatever...
So as you walk through to due a quest it is lying there. When you click it a raid boss shows up all of the sudden.
Was super funny to watch people click it not knowing what would happen.
Random hidden stuff like this has always been fun for me. Even running away from a randomly summoned raid boss.
and then you keep on going and then there are some cute harmless trolls...
you can pet them and feed them and then all of a sudden they become horrifying giant monstrous trolls
im getting flashbacks to vermintide 2 now
i mean how do you know they will turn into monsters ...
maybe theres a chance you get a super rare baby troll pet !
could get a pet rock troll from the witcher
(loved those guys)
Did i hear, PET ROCK?!?
its clive! Soviet will be so happy to see you again
So for (simplified) clarification. This is an actual god, usually in the form of a deer. He gets ambushed and his head chopped off. He transformed into this gigantic thing chasing those who have hurt him.
It's an unbeatable encounter, the only thing to do is accept your fate now or somehow make peace with him.
A world to explore that goes beyond kill or be killed, that would be amazing.[/quote]
I think what I would want to see here, is a godlike mob that completely ignores characters as it observes in a trance-like state. People can eventually kill it, but, it will not attack, there will be no drops and it will respawn after 45 seconds.
Or, when hit, it chases you and attacks, but does no damage and when killed there will be no drops and it respawns after 45 seconds.