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random encounters / passive beings

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    MarcetMarcet Member
    I agree to big balls monsters.
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    I like this kind of stuff in games and stories as well. I would mind having interaction with some of them though, such as offering them gifts and in return they give a gift or some kind of blessing, or even running into some that curse you and require some kind of steps taken to lift the curse.

    I like that idea a lot
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    These small flavors are what make the game truly, truly unique! GW2 has a lot of tombstones in diverse places, including Kryta cemetery in which a Lady in White shows up at dead of night. It's a small little touch that makes the atmosphere even more mysterious. There are random chatter in some places that NPCs talk to each other some old facts about a place or a thing, and during the night they're not there but we can see from a distance the ghostly appearance of a creature.

    I hope to see these things in AOC! People like to attach things to achievements and/or gear but I like them simply for being part of the lore. Maybe a book, or a collection of books, can explain certain things? Love so much these little touches!
    "Magic is not a tool, little one. It is a river that unites us in its current."

    I heard a bird ♫
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