Glorious Alpha Two Testers!

Alpha Two Realms are now unlocked for Phase II testing!

For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.

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random encounters / passive beings

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Comments

  • MarcetMarcet Member
    I agree to big balls monsters.
  • I like this kind of stuff in games and stories as well. I would mind having interaction with some of them though, such as offering them gifts and in return they give a gift or some kind of blessing, or even running into some that curse you and require some kind of steps taken to lift the curse.

    I like that idea a lot
  • These small flavors are what make the game truly, truly unique! GW2 has a lot of tombstones in diverse places, including Kryta cemetery in which a Lady in White shows up at dead of night. It's a small little touch that makes the atmosphere even more mysterious. There are random chatter in some places that NPCs talk to each other some old facts about a place or a thing, and during the night they're not there but we can see from a distance the ghostly appearance of a creature.

    I hope to see these things in AOC! People like to attach things to achievements and/or gear but I like them simply for being part of the lore. Maybe a book, or a collection of books, can explain certain things? Love so much these little touches!
    "Magic is not a tool, little one. It is a river that unites us in its current."

    I heard a bird ♫
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