Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Reaction 26/7 Live Stream
Varkun
Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
So how do people feel about the latest live stream? Good? Bad? Indifferent?
There were a few positive things to come out IMO. One was the leaning towards guilds being able to upload their own heraldry/symbols a positive move and popular with many myself included.
The as-yet unconfirmed slip concerning officers in guilds getting possible flying/gliding mounts if they control one of the regional castles. This would be contrary to all the information we have had so far on their ever being 10 flying mounts in-game.
It was nice to see the wyrmling being created hope to see it animated soon.
I guess they were my main takeaways from the stream. Anyone else have any thoughts?
Another month closer to Alpha 1.
There were a few positive things to come out IMO. One was the leaning towards guilds being able to upload their own heraldry/symbols a positive move and popular with many myself included.
The as-yet unconfirmed slip concerning officers in guilds getting possible flying/gliding mounts if they control one of the regional castles. This would be contrary to all the information we have had so far on their ever being 10 flying mounts in-game.
It was nice to see the wyrmling being created hope to see it animated soon.
I guess they were my main takeaways from the stream. Anyone else have any thoughts?
Another month closer to Alpha 1.
Never write a check with your mouth you can't cash with your ass!.
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Comments
It is an indication that the game will be more about an open world experience and natural PvW instead of instances and Group Finder port in gameplay.
That being said, it will be almost impossible for them to add Tulnar after launch since they are one of the 5 starting areas and the Underrealm map is intrinsically tied to the overworld map for design decisions concerning balance and other core issues. Just temper your expectations with them being the last big racial reveal.
The chair shuffle is not really working either it feels a little chaotic from Jeff walking off with the chair at the start (which was funny) to the awkward transition of each guest. A free flow presentation is always good, just needs some tuning in structure and transition of the subjects discussed (this might put the guests a little bit more at ease too)
The people over at Ashes Post create a transcript of the live stream each time and they do this really quickly so props to them. https://ashespost.com/7-26-19-livestream-transcript/
@shaze does a really good job of putting the transcript together. I actually always put a link in my guild discord to the transcript on the ashen post rather than the actual live stream as it is much easier to follow and digest in transcript form IMO. Great work.
If you intend to do the hardest content you want to have some indication that the people you are bringing can do it. Yes there is a disparity between player skill and character strength through gear, but not that much if they do it properly.
Also, like it or not, in a game where your character's strength is based on stats and gear, there will be content that your character physically cannot handle. It doesn't matter how good you are as a player if your character dies in 1 second in a fight.
So yeah, I can understand what they are trying to do, but I don't believe it will work out as they intend.
Formerly T-Elf
Exotic weapons (like scythes) will be possible.
Next class build idea: The Derwish (from GW1)
Having a chance to meet and hear from the other devs is more important to me than however clunky it might feel.
I expect the devs who tend not to spend a lot of time doing PR to appear a bit awkward.
I’m not sure the news about officers getting dragons being very different from what we’ve been told previously. Those could be temporary dragons that only last for a few hours or days, rather than being accessible for a full month.
We need more details to be sure.
I enjoyed this stream.
About what I expected.
I think my only disappointment is that I would have preferred to see a Dwarf or Orc starting area rather than an updated Elf starting area.
I loved the Py’Rai buildings concept art. Hard to imagine what a Py’Rai Metro will be like, though. An underground Py’Rai Metro should be fascinating. Especially in an arctic biome.
Next stream, we should have dev feedback from the APOC testing and we might have a clearer idea of when Castle Siege will hit and when MMORPG Alpha 1 will begin.
To clarify the leak, The guild leader of a castle can grant the use of the flying undermounts during sieges only, and only if the castle nodes are successfully established prior to the siege.
It is related to the 3 nodes that surround the castle and how well you defend them throughout the month, again quoted from Steven.
Nods A grants 1
Node B grants 2
Node C grants 2
All need to remember this is subject to testing and possible change.
I absolutely loath what that game became.