Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Comments
Everything seems ass backwards. Instead of Apoc existing as a little side project of the MMO the MMO feels like a side project of some weird fantasy BR game. Maybe that's an unfair interpretation but that's the one I been getting and it has made me lose interest in this MMO almost entirely. And this is coming from a BR player who has over 2k hours in PUBG since it was available in EA.
Add in all the cash shoppy MT nonsense and it's a huge turn off for me personally. Honestly, at this point I regret spending money supporting this project. Maybe that regret will be unfounded later but I'm not holding my breath.
I hope Intrepid prove me and other doubters wrong, but they're getting no money from me until I'm confident they are working on the MMO. You want me as a paying customer then show me what you originally advertised AoC to be.
That is good and I totally agree with your point of view, you should not spend a single penny on this game unless its what you are looking for. Having said that APOC is for free so you won't be giving them money but you will be helping them test the systems. What's more you get rewarded with a tons of free cosmetics that you can use in the MMO once it comes out. Its a win/win situation for an avid MMO player like you
It seems so and i can't understand why??
Its free, it gives you rewards, it helps the devs make a better game and it not like you are forced to play it if you do not want too.
Yeah it really seams you do not understand.. In this thread people have pointed several reasons for that. Here is few points to think of:
- Some people do not care about cosmetics.
- Why to play something you do not like?
- Some people do not want to support this kind of behaviour from developers side.
- Some people have lost their faith for IS.
- Some people have lost their hope getting the MMORPG.
- Why collect cosmetics for a game, which future feels unsure.
- Some people do not like BR concept.
- Some people feels misleaded.
- Some people are angry.
- Some people backed for MMO and they got BR.
- Not everyone believe everything what they have told.
...or what ever reason. It is important to understand people at both sides of Apoc conversation. Some people are totally fine with Apoc and still faithful with the MMO -project and in other extreme are those who hate Apoc and IS because what they have done, and then we have people everywhere between these two extremes. At the end it does not matter who is right, it is all about how people feel.
Ok I will probably be banned after this post but what the hell. So let me get this straight. Some people are going to worry and complain about this game being a scam until;
a. the MMO is released (2 years or so) or;
b. it is announced that the MMO has been cancelled!!! (might be even longer than 2 years).
...and all this based on no concrete evidence but just a feeling. I am sorry to say that there is no gentle way to say it nor a way to sugar coat it. This is called paranoia.
You don't like BR or do not care about cosmetics or just hate the company in general and do not want to help in testing the game? Don't play it.
You are miss-trustful of IS? Don't buy their product until you are absolutely sure its what you want.
You already backed the product and you are worrying that it will not be released? I would say don't worry until you have confirmation but if you want to worry just know that worrying is as useful as bucket of sand in the desert in this case.
You are right that it doesn't matter who is right or wrong. In fact its not a question of right or wrong its a question of simplifying things and of sanity.
That’s not the only concern (or even the main one) about APOC though. It’s not that they are doing a bait and switch, but that the BR may divert focus away from the MMO. Or that despite their best efforts they are failing to get the MMO to work. Neither of those require ill-intent on the part of IS.
Personally, I think the MMO will come out (it better, I paid a crap ton for it) but as I said before I worry about it being delayed.
Yup, everyone's still arguing.
See you next Year! *waves*
odd post as this thread has been dead for over two weeks
I still have so many questions about these new trains that we have just recently found out will be a thing in Ashes... no one seems to be able to answer even basic questions about them!
Wait asecond... TRAINS?!? DID I MISS SOMETHING?
Are you kidding me, I missed the train
For me, this has been a slippery slope since they introduced Alpha 0 and made that a glorified raffle.
if they did that they would be named a scam and the game would die
this.
I have to agree. This is about the only thing they could do that would put me off the game for good.
To me, if Intrepid say that the BR is a key part of developing the game, then I'm still fine with that. Being fine with that doesn't mean that I want to play it, and it also doesn't mean that I don't have Green Monster Games with their release of Kingdoms of Amalur: Reckoning on my mind at times (not the same thing, but still a developer starting up wanting to make an MMO, putting out a non-MMO and not lasting long enough to get to that MMO).
Thing is, if you don't have faith in a developer of an MMO to do what is best for that game - even if you don't see all the reasons - then you're not going to enjoy playing that game at all.
Those chakrams were one of the coolest weapons I’ve ever seen in a game.
Yeah it was.
But it wasn't an MMORPG.
But, it's already a significant problem that Steven can't approve Nodes 3 or even the Divine Nodes article yet.
My point was that APOC is also not an MMORPG but it sucks. If IS pulls a KoA and doesn’t release the MMO then they have nothing but a crappy product, at least KoA was good even if not an MMO.
This is one complaint I can agree with.
Spellbreak has a mode for its alpha that allows you to just roam the map, pick up every item, and test out combos without worrying about getting reck and having to stew in frustration until the next match starts. If APOC does not have that feature yet, it should implement it. If it does have that feature, then someone let me know so I can get on that ASAP.
This is a really good point. If Apoc is mentioned to be purely a testing environment, why it does not offer people enough time to do proper testing and focus mainly to act like a BR game?
Why would you say that? I think if you consider the base selling points of AoC as a game, Nodes, Caravans, evolving world, to set combat testing in as large a medium as possible makes the most sense. I look at it as the BR testing random pvp encounters, and small scale fights like what you would see around a caravan, plus maybe some data on how towns and cities are fought in/ used terrian wise. CS will test node siege, obviously the castle ones, large party organization, and hopefully a larger player number conflict. And horde mode will let them test the random event changes that will happen in the world as a result of our actions, plus put the early ai through it's paces, looking for pathing and bugs. Personally i feel combat is the make or break of any mmo. If the story sucks, and the world is lackluster, but the combat is super fun, more people will forgive it than when the reverse is true. Preferably we don't have that problem, but combat and the systems attached to it have the strongest effect on player retention and enjoyment in every mmorpg i've ever played (be it pvp or pve)