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Question about corruption

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    DygzDygz Member, Braver of Worlds, Kickstarter, Alpha One
    Nope.
    2 != 1
    The argument is whether non-combatants have double the death penalty.
    Non-combatants do not have double the death penalty.
    Non-combatants have normal death penalty, while combatants have half the death penalty.

    Semantics would be whether a glass is half full or half empty.
    But, a full glass is not doubly full. It is just full.

    Non-combatants get 100% of the death penalty. Like a full glass is 100% full.
    Combatants get 50% of the death penalty. Like a half-full glass is 50% full.
    Again, a full glass is not doubly full. And non-combatants do not get double the death penalty.
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    NoaaniNoaani Member, Intrepid Pack
    edited October 2019
    Dygz wrote: »
    Semantics
    You keep using that word.

    I do not think it means what you think it means.

    ---

    Semantics is the discussion of the meaning of words.

    The discussion of whether 1 vs 2 is the same thing as 0.5 vs 1 is *literally* a textbook example of lexical semantics - as in, you would find it in actual text books.

    Discussing the meaning of semantics to someone that thinks they understand it but in fact don't is also an example of semantics.

    A glass being half full or half empty is a discussion on optimism vs pessimism - potentially a philosophic discussion. The talk of a glass being double full is a discussion of physics pertaining to gravity and fluid dynamics. Either way, it has absolutely nothing to do with semantics.
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    DygzDygz Member, Braver of Worlds, Kickstarter, Alpha One
    edited October 2019
    You keep using the word semantics.
    I'm not talking about the meaning of words.
    I'm stating that just like a whole chicken is different than half a chicken or two chickens.... normal death penalty is different than half death penalty or double death penalty.

    First you state it's semantics.
    Then you state it has nothing to do with semantics.
    You are the one with no clue about what you're talking about. As usual.

    Non-combatants do not receive 200% the death penalty.
    Non-combatants receive 100% the death penalty.
    Combatants receive 50% the death penalty.
    Corrupted could receive 200% the death penalty.
    I'm not discussing the words. I'm discussing the concepts.

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    Dygz wrote: »
    You keep using the word semantics.
    I'm not talking about the meaning of words.
    I'm stating that just like a whole chicken is different than half a chicken or two chickens.... normal death penalty is different than half death penalty or double death penalty.

    First you state it's semantics.
    Then you state it has nothing to do with semantics.
    You are the one with no clue about what you're talking about. As usual.

    Non-combatants do not receive 200% the death penalty.
    Non-combatants receive 100% the death penalty.
    Combatants receive 50% the death penalty.
    Corrupted could receive 200% the death penalty.
    I'm not discussing the words. I'm discussing the concepts.

    ...You're kind of an idiot if you can unironically say "Non-combatants receive 100% the death penalty.
    Combatants receive 50% the death penalty." while claiming someone's being dishonest when they tell you non-combatants get higher death penalties than combatants.

    And yes, you're talking about the meaning of words, phrases etc etc, which have the same meaning, and then you're claiming one of them is wrong. Your past comment history doesn't seem to point to being a troll, but in this one you sure are going at it to prove otherwise.

    Hardly anyone is even saying its a bad thing non-combatants lose more than a combatant, you're just being contrary for literally no reason.
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    DamoklesDamokles Member, Alpha One, Adventurer
    edited October 2019
    Guys, let semantics be semantics, you are drifting away from the main topic! XD
    a6XEiIf.gif
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    DygzDygz Member, Braver of Worlds, Kickstarter, Alpha One
    edited October 2019
    Here is the quote I responded to:
    "One of the issues I have with the corruption system is the greater penalty for greens."
    It does not state "non-combatants get a greater death penalty than combatants."
    I don't recall using the word dishonest.

    What I said is that the death penalty is not greater for greens. The death penalty for greens is the same, normal death penalty.
    The death penalty is lower for purples. Yes.
    The death penalty is greater for reds.

    Greens get 1x the death penalty.
    Purples get .5x the death penalty.
    Reds can get 2x the death penalty.

    Non-combatants get the normal death penalty.
    Combatants are rewarded with half the normal death penalty in order to encourage direct PvP combat.
    Corrupted are penalized with an increasingly greater than normal death penalty in order to discourage forcing other players into unwanted PvP combat.
    Because Ashes is a PvX game.

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    Dygz wrote: »
    Here is the quote I responded to:
    "One of the issues I have with the corruption system is the greater penalty for greens."
    It does not state "non-combatants get a greater death penalty than combatants."
    I don't recall using the word dishonest.

    What I said is that the death penalty is not greater for greens. The death penalty for greens is the same, normal death penalty.
    The death penalty is lower for purples. Yes.
    The death penalty is greater for reds.

    Greens get 1x the death penalty.
    Purples get .5x the death penalty.
    Reds can get 2x the death penalty.

    Non-combatants get the normal death penalty.
    Combatants are rewarded with half the normal death penalty in order to encourage direct PvP combat.
    Corrupted are penalized with an increasingly greater than normal death penalty in order to discourage forcing other players into unwanted PvP combat.


    Thank you for confirming you're trolling I guess
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    DygzDygz Member, Braver of Worlds, Kickstarter, Alpha One
    You the one trolling.
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    Damokles wrote: »
    Guys, let semantics be semantics, you are drifting away from the main topic! XD

    Oh well, quite basic stuff in forums, almost every conversation turns to totally meaningless direction and the main point is lost or forgotten. And yes I am icluding also myself :D

    Do you need a ride to the Underworld?
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    Now if this argue needs a conclusion, lets go with Wiki:

    "A non-combatant (green player) who dies suffers normal penalties"

    "A combatant (purple player) who dies suffers these same penalties, but at half the rate of a non-combatant"

    "A corrupt (red player) suffers penalties at three or four times the rate of a non-combatant, and has a chance to drop any carried/equipped items based on their current corruption score"

    So it seams that the starting point is green player with normal penalties and others are compared to that with different variables. Case closest, let's move on. ;)
    Do you need a ride to the Underworld?
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    NagashNagash Member, Leader of Men, Kickstarter, Alpha One
    ferryman wrote: »
    Damokles wrote: »
    Guys, let semantics be semantics, you are drifting away from the main topic! XD

    Oh well, quite basic stuff in forums, almost every conversation turns to totally meaningless direction and the main point is lost or forgotten. And yes I am icluding also myself :D

    and for once its not my fault
    nJ0vUSm.gif

    The dead do not squabble as this land’s rulers do. The dead have no desires, petty jealousies or ambitions. A world of the dead is a world at peace
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    What about playing with friends or others PvEers ?
    Be the biggest group and make you survive against you aggressor? We don't know if a lvl50 aggressor can solo 3 lvl 20 but he may think twice before killing you once your buddy's come supporting you ;) IS want community be created in the game so let's bound PvE vs PvP !
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    AtamaAtama Member, Braver of Worlds, Kickstarter, Alpha One
    Caeryl wrote: »
    Dygz wrote: »
    Here is the quote I responded to:
    "One of the issues I have with the corruption system is the greater penalty for greens."
    It does not state "non-combatants get a greater death penalty than combatants."
    I don't recall using the word dishonest.

    What I said is that the death penalty is not greater for greens. The death penalty for greens is the same, normal death penalty.
    The death penalty is lower for purples. Yes.
    The death penalty is greater for reds.

    Greens get 1x the death penalty.
    Purples get .5x the death penalty.
    Reds can get 2x the death penalty.

    Non-combatants get the normal death penalty.
    Combatants are rewarded with half the normal death penalty in order to encourage direct PvP combat.
    Corrupted are penalized with an increasingly greater than normal death penalty in order to discourage forcing other players into unwanted PvP combat.


    Thank you for confirming you're trolling I guess

    My conclusion was that Dygz was either dim or trolling, either way there was no point in furthering the discussion.

    I like to think the best of people and assumed the former.
     
    Hhak63P.png
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    whitedude31whitedude31 Member, Founder, Kickstarter
    edited October 2019
    Gimlog wrote: »
    What about playing with friends or others PvEers ?
    Be the biggest group and make you survive against you aggressor? We don't know if a lvl50 aggressor can solo 3 lvl 20 but he may think twice before killing you once your buddy's come supporting you ;) IS want community be created in the game so let's bound PvE vs PvP !

    1 skilled pvp player can easily tear through 3 pve players in almost every game I have played that was action combat based. tab-target combat based games are the only games I have seen where it is fairly equal because it is less about skill and more about pressing more buttons than the other guy.
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    sunfrogsunfrog Member, Founder, Kickstarter
    Corruption makes you get freaky with animals.
    fNX2ISa.png


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    Gimlog wrote: »
    What about playing with friends or others PvEers ?
    Be the biggest group and make you survive against you aggressor? We don't know if a lvl50 aggressor can solo 3 lvl 20 but he may think twice before killing you once your buddy's come supporting you ;) IS want community be created in the game so let's bound PvE vs PvP !

    Well depends a lot of level power gaps, but usually in that kind of case the lvl 50 guy would easily wipe the lower levels. I do not know, but I hope there will be some rules to protect griefing (in this case higher level player killing lowbies). Maybe it should be totally prevented or at least give a massive amount of corruption. Maybe this all have thought already, but I just do not remember.
    Do you need a ride to the Underworld?
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    DygzDygz Member, Braver of Worlds, Kickstarter, Alpha One
    If you're a Level 20 non-combatant and you're attacked by a Level 50, simply don't fight back and let the aggressor suffer the massive corruption if they kill you. That should be all the deterrent required - if Corruption works as intended.
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    AzryilAzryil Member, Leader of Men, Kickstarter, Alpha One
    Two corruption threads closed....going for three?
    k2U15J3.png
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    AmistAmist Member, Braver of Worlds, Kickstarter, Alpha One
    ird4pu2fm8s21.jpg
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    NagashNagash Member, Leader of Men, Kickstarter, Alpha One
    Azryil wrote: »
    Two corruption threads closed....going for three?

    What have you done this has been dead for months
    nJ0vUSm.gif

    The dead do not squabble as this land’s rulers do. The dead have no desires, petty jealousies or ambitions. A world of the dead is a world at peace
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    VentharienVentharien Member, Alpha One, Adventurer
    While it most definitely is a semantics match, From the perspective of some new person coming in looking from info in the forums, it's much easier to accept the explanation, fighting back and dying gives a 50% reduction to death penalty. Jumping of a cliff and dying will give full penalty. PvE will give full penalty. Only fighting and dying to another player will have a reduction. The corruption system is already confusing enough for new guys for whatever reason, lets not make it any more involved to express how it's being built currently to them.
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    VentharienVentharien Member, Alpha One, Adventurer
    edited June 2020
    Nagash wrote: »
    What have you done this has been dead for months

    Aren't you the poster child of things that just won't die? :smiley:
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    AzryilAzryil Member, Leader of Men, Kickstarter, Alpha One
    edited June 2020
    Nagash wrote: »
    Azryil wrote: »
    Two corruption threads closed....going for three?

    What have you done this has been dead for months

    I didn't do shit, I responded to the necro.....and he(or a mod) deleted his comment.

    --Actually it looks like all of Ikcen's posts got nuked from orbit.
    k2U15J3.png
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    VentharienVentharien Member, Alpha One, Adventurer
    edited June 2020
    pk0llvc2zt8z.jpg
    And then all the comments were gone.
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    ziltchziltch Member, Intrepid Pack, Alpha One
    edited June 2020
    Its
    Green -> 1x Death Penalty
    Purple -> 0.5x Death Penalty

    Why?
    Cause..
    Red -> 3 to 4 times Death Penalty

    So 2>1 would make Red 6-8 times
    Although both are factually correct, that is only in ratio
    Official statement says Purple halves Death Penalty compared to Green
    And that Red is 3-4 times normal death penalty (which is green)

    (Also for the guy who said you wont flag if you attack an attacker back in defence, you are wrong.
    If you attack anyone (who is not corrupt), you will flag for combat (purple).
    The simplest yet hardest stat to train is Willpower.
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    MeowsedMeowsed Member, Braver of Worlds, Kickstarter, Alpha One
    edited April 2023
    .
    Mega troll frmr1cq9w89im2.jpg
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    VentharienVentharien Member, Alpha One, Adventurer
    edited June 2020
    leonerdo wrote: »
    I'm of the opinion that non-combatants get 84/18 of the Normal penalty, and purple has 14/6 of the Normal penalty. And the Normal penalty is 9/42 of the usual penalty for PvE.

    Whhhhyyyyy.
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