Greetings, glorious adventurers! If you're joining in our Alpha One spot testing, please follow the steps here to see all the latest test info on our forums and Discord!

Next Live Stream + Q&A Submission - Tuesday, December 17, 2019 at 11AM PST


Glorious Ashes Community!

Our next live stream will be Tuesday, December 17 at 11AM PST! (Click here to convert this to your local time.)

As we've been doing for our past several streams, we'd love to gather some questions from everyone to answer live! Please submit your question in the thread below, and we'll do our best to get to as many of them as we can on our live stream next week. In order to accommodate questions from more members of our community, please only post ONE question below, and the more direct/succinct the better! Submissions end Monday, December 16, 2019 at 11AM PST so we can compile your questions before the stream.

We'll see you next Tuesday for our development update live stream!


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    Magic ManMagic Man Member
    edited December 2019
    will the main story quests make us feel like the main character or will they actually make sense when we do them with a friend so both of us aren't being told the same cliche lines like ''you are the great hero of this realm'' or ''we will be watching your carreer with great interest.....'' i.e will the quests relate to us (except personal ones) or will we be a part of a bigger picture? (instead of everyone being the main hero at the centre of the story)
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    CM KalezCM Kalez Member, Intrepid Pack, Alpha One
    edited December 2019
    "R u still making gaem lmao"

    how many different monsters for the world are already modelled and in the A1 enviroment?
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    DrEpochDrEpoch Member, Phoenix Initiative
    edited December 2019
    Are Foxfolk a race in the world of Verra?

    When can we see an ability showcase for the various Class Siege kits?
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    XspearoXspearo Member, Braver of Worlds, Kickstarter
    All for MMO:
    Will there be body blocking? for example players blocking/trapping other players. I'm thinking like in combat if two players attack one player will they be able to just block you from moving?

    For melee combat in PVP for at least 2v1 and maybe 3v1(if skilled enough) a way to beat those odds? maybe like a multiply system where if your hitting more than 1 target at once damage multiplies a bit.

    If there is body blocking and there is no multiplying damage for hitting multiple targets at once will there be team damage to stop just two people coming along and jumping one player?
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    EtalimEtalim Member, Braver of Worlds, Kickstarter, Alpha One
    Is there a plan to have the game's UI to be fully customizable with community-made addons like WOW?
    If not, is it something you would consider?

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    HandOfUnityHandOfUnity Member, Intrepid Pack
    edited December 2019
    How complex will guild banking systems be? Will there be different level of permissions and access?
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    oxythiefoxythief Member, Leader of Men, Kickstarter, Alpha One
    Will the cosmetic mill run at the same pace post-launch?
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    ChaoserChaoser Member, Braver of Worlds, Alpha One
    Long ago, during the days of kickstarter, intrepid was giving out beta zero keys as well as alpha zero ones. I just wanted to ask what is the current outlook on the development process and the aforementioned Beta zero which hasn't been mentioned since?
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    HjerimHjerim Member, Leader of Men, Alpha One
    Which camera perspective will we see in the MMO?
    For example: will we see third-person over the shoulder (like in the Battle Royal) or third-person centralized (Like Classic MMO's)
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    HexcatHexcat Member
    edited December 2019
    Greetings, here is my question:
    If we decide to own a tabern or another local, players and guilds will be able to create or "hire" NPCs with basic functions (buy/sell/trade/charge for a service) to take care for a establishment while we are outside exploring, doing quest, dungeons etc.or do we have to choose between our business and our adventures?
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    JahlonJahlon Member, Intrepid Pack, Alpha One
    How is the move going, All settled in at the new studio?
    Make sure to check out Ashes 101
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    Are there any plans to have Asia (Japan/Korea/China) influenced race in the MMO? (I can kinda get this sorta vibe from Ren'Kai architecture art, but wanted to confirm)
    I swear, some of these forum threads should be renamed to "Hey Intrepid, can you guys just make a game like WoW, so that we have another WoW to play while waiting for an expansion in WoW?"
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    With the new back end infrastructure, does internal testing show that 10,000 player servers can still be achieved or will you need to dial that number back a bit?
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    DamoklesDamokles Member, Alpha One, Adventurer
    edited December 2019
    Is it 64 classes or 8 basic classes with 8 subclasses each?
    Meaning that in the 2. case, that all those subclasses will have the same base abilities, but with different approaches of execution.

    We had a few disagreements in the forums about this...
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    GubstepGubstep Member, Braver of Worlds, Kickstarter, Alpha One
    In Apocalypse we saw the use of AWS (Amazon) servers to dynamically spin up game server instances based on player count. Moving forward with the MMO will you continue to use AWS or eventually invest in your own server racks? (North America)

    Hope your move is going well.
    Software Engineer
    Addon Developer
    OG Backer
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    sunfrogsunfrog Member, Founder, Kickstarter
    When can we get more detailed information on the items that appear in the cosmetic store?

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    WololoWololo Member, Phoenix Initiative, Hero of the People, Kickstarter, Alpha One
    You have told us before that gathering resources exist more as cluster such as mining from a vain of ore instead of a small rock.
    Could you give us another example of this; like how is that facilitated with woodcutting ?
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    ShadowBladeShadowBlade Member, Leader of Men, Kickstarter, Alpha One
    have you considered or planing to add Treasure Hunting Events created by players?
    for example: Event Leader can put down small chests around the world with clues in it and 1 big chest with a prize, the chests could be covered with a bush or something to hide them a bit, then players can hunt for the treasure.
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    ashoneashone Member, Braver of Worlds, Kickstarter, Alpha One
    could we get and end of the year progress report stating the accomplishments of this year?
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    HydrillaHydrilla Member
    edited December 2019
    What is the plan to make questing immersive? It is hard to have an immersive questing experience if for instance you go into a tomb that hasn't been opened in a millennium and there are ten people running around in there, or you have a quest to kill Captain Quest Guy and there are five Captain Quest Guy carcasses lying around.
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    AntVictusAntVictus Member, Alpha One
    Are you willing to consider adding in Badger appearances for Tulnar? Preferably in the mammalian sector, because let's face it, they are the perfect tanks.
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    QuantumShadowQuantumShadow Member
    edited December 2019
    So what’s the plan with the divine nodes article?
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    nightragnernightragner Member, Braver of Worlds, Kickstarter, Alpha One
    im guessing this will be avoided as a topic BUT:

    Q: Can we get a Road map with no datas just goals and things thats are a W.I.P. ??? as the community feels left in the dark on if we are still ahead, on course, fallen behind or Struggling!!>?
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    Will there be some more alpha and beta ‘key’ giveaways in the near future?
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    RageskylarRageskylar Member, Founder, Kickstarter
    edited December 2019
    Besides the back-end issues holding back the game, what other issues (no need to go into specific details if you wish) have arisen that could potentially or have already delayed somewhat the next mode or Alpha 1, and do you see any future feature/system such as sailing being a massive undertaking?
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    valerianvalerian Member
    edited December 2019
    Uhmm, here we go Toasty, hope you read my question! -)

    1. How will you distribute raid items/gear after boss fights or in the dungeons generally among raid members? Will it be on who ever gets the highest roll? Will we bid for it like you mentioned long time ago? Has anything changed with item distribution method since the last time you all spoke about it?

    2. Also, how will items/gear in general be classified? Are you still planning to make most items sell-able in stores? Whether it's rare or legendary or only common items that are not bound to you? Will high raid difficulty settings make it so that you will find the rarest items and so it will only be bound to you?
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    FluffyButWholeFluffyButWhole Member, Braver of Worlds, Kickstarter, Alpha One
    Hello People,
    We got promised a MMORPG game before 2020, How close are we to realise that goal?
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    zaryaazaryaa Member, Founder, Kickstarter
    edited December 2019
    We have not gotten nodes part 3 or any in game footage in a long time (gameplay wise) especially related to all the classes/spells. When can we expect to see these? Im a kickstarter backer and i have faith in all of you, keep up the good work cant wait to get into the beta. Have a merry christmas/happy holiday
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    NarysNarys Member, Phoenix Initiative, Royalty, Kickstarter, Alpha One
    Will we see a standardisation of mount speeds or will there be some variety? This was done in ArcheAge and it really reduced the value, purpose and utility of different steeds from different activities e.g. PVP rewards, Yatas.
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