Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Next Live Stream + Q&A Submission - Tuesday, December 17, 2019 at 11AM PST
LieutenantToast
Member, Alpha One, Alpha Two, Early Alpha Two
Glorious Ashes Community!
Our next live stream will be Tuesday, December 17 at 11AM PST! (Click here to convert this to your local time.)
As we've been doing for our past several streams, we'd love to gather some questions from everyone to answer live! Please submit your question in the thread below, and we'll do our best to get to as many of them as we can on our live stream next week. In order to accommodate questions from more members of our community, please only post ONE question below, and the more direct/succinct the better! Submissions end Monday, December 16, 2019 at 11AM PST so we can compile your questions before the stream.
We'll see you next Tuesday for our development update live stream! https://www.twitch.tv/ashesofcreation
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Comments
how many different monsters for the world are already modelled and in the A1 enviroment?
When can we see an ability showcase for the various Class Siege kits?
Will there be body blocking? for example players blocking/trapping other players. I'm thinking like in combat if two players attack one player will they be able to just block you from moving?
For melee combat in PVP for at least 2v1 and maybe 3v1(if skilled enough) a way to beat those odds? maybe like a multiply system where if your hitting more than 1 target at once damage multiplies a bit.
If there is body blocking and there is no multiplying damage for hitting multiple targets at once will there be team damage to stop just two people coming along and jumping one player?
If not, is it something you would consider?
Thanks.
For example: will we see third-person over the shoulder (like in the Battle Royal) or third-person centralized (Like Classic MMO's)
If we decide to own a tabern or another local, players and guilds will be able to create or "hire" NPCs with basic functions (buy/sell/trade/charge for a service) to take care for a establishment while we are outside exploring, doing quest, dungeons etc.or do we have to choose between our business and our adventures?
Meaning that in the 2. case, that all those subclasses will have the same base abilities, but with different approaches of execution.
We had a few disagreements in the forums about this...
Hope your move is going well.
Addon Developer
OG Backer
Could you give us another example of this; like how is that facilitated with woodcutting ?
for example: Event Leader can put down small chests around the world with clues in it and 1 big chest with a prize, the chests could be covered with a bush or something to hide them a bit, then players can hunt for the treasure.
Q: Can we get a Road map with no datas just goals and things thats are a W.I.P. ??? as the community feels left in the dark on if we are still ahead, on course, fallen behind or Struggling!!>?
1. How will you distribute raid items/gear after boss fights or in the dungeons generally among raid members? Will it be on who ever gets the highest roll? Will we bid for it like you mentioned long time ago? Has anything changed with item distribution method since the last time you all spoke about it?
2. Also, how will items/gear in general be classified? Are you still planning to make most items sell-able in stores? Whether it's rare or legendary or only common items that are not bound to you? Will high raid difficulty settings make it so that you will find the rarest items and so it will only be bound to you?
We got promised a MMORPG game before 2020, How close are we to realise that goal?