spreadicus wrote: » It seems to be a common trend in many mmos where the game is released and initially everything is good but developers try to reinvent the wheel and end up breaking things that were previously fine. Credit to Wow for at least giving folks the classic version to play. Developers need to understand that MMOs are a living thing and that sure they need to evolve and grow over time but if it aint broke then don't fix it.
Hydrilla wrote: » I don't think AoC will appeal to a lot of WoW players, I think progression will take more time and effort than a lot of people are willing to put into a game. I hope that is true.
Nagash wrote: » Hydrilla wrote: » I don't think AoC will appeal to a lot of WoW players, I think progression will take more time and effort than a lot of people are willing to put into a game. I hope that is true. same here. I always loved long MMOs
tiltowait wrote: » If they can make it work on average PCs. I have by no means a potato, but the battle royale mode was completly unplayable due to low frame rate. One of the big attractions of WoW when it came out was that it had far lower performance requirements than EQ2, Asheron's Call and Age of Conan, so it could be played by far more people.
Nagash wrote: » I can see blizzard crashing in the next few years
noaani wrote: » Nagash wrote: » I can see blizzard crashing in the next few years So can I. I can see all the major game studios crashing, to be honest. They need to start to realize that of all their stakeholders, their loyal customers are more important than their shareholders. My prediction is that in 8 years, the only major game studios still around are the ones that have made this realization.
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Wandering Mist wrote: » The majority of consumers don't really care about the company behind the games they play.
noaani wrote: » Wandering Mist wrote: » The majority of consumers don't really care about the company behind the games they play. It won't be the consumers that bail on those games, it will be the shareholders. Shareholders don't wait until a company stops making money before they bail, they bail when they think that may happen in the future (such as when your customers openly protest). Add to that the inevitable outcome of lootboxes (the EU will eventually sue major studios for actual billions, and lootbox mechanics will be removed from all games, lowering profits), and it's fairly easy to see how it *could* happen.
Nagash wrote: » while the games they make are good I just don't trust the devs
ferryman wrote: » Nagash wrote: » while the games they make are good I just don't trust the devs Why you don't trust the devs? And what harm they can actually done? It is easy to believe that we will see a new WoW expansion during Q4 in this year. Blizzard has produced new content with steady pace over 15 years now and we will see this same trend continuing also in near future. It also look likes the devs are listening fans and testers more than ever and they react faster to problems than earlier. Of course there has been this problem with BfA having a good amount of bad features and general flaws which needs some fixing. Anyhow, I have always trusted the company even I have partly disagreed with the course of the development and necessity of some implemented mechanics. The story and lore is always polished triple AAA class and almost only that makes the game at least worth to play for casual fun or as a filler. I personally trust that we will get a solid next expansion from where many people finds out something interesting and pleasant activities to accomplish. Player- and fanbase is still solid and it will hold easily, partly thanks to classic, and even it is hard to see Blizzard back in the numbers of their best years, still it would be easy to argue against claims that WoW is going down or getting killed by any other game/company.