Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Comments
-Protection tank with cc and mobility.
-Hunter beast master/primal.
1) Double Jump - Triple Jump (or catfall ability from APOC) Super Jump.
Double Jump would be a rogue/ranger jump tier 2 class ability (multiple skill points invested in 'jump'). Triple Jump would be tier 3 version of it, needless to say, with a cool down of at least 10 seconds. The last one is 'Super Jump' which, just like the other 2, were shown and tested in APOC. That would be a tier 3 jump ability that is augmented with either rogue or a ranger class augments.
2) Grapple Hook of a ranger. Self explanatory. Can be used in a variety of environments for mobility purposes
3) Climbing ability of a Rogue (cannot be used in certain places and you can't stay on a surface longer than 5-7 seconds)
4) Polymorph (to be used on both an enemy and oneself) It was used and tested in APOC tho would be cool to see it used on an enemy as well which would turn them into some sort of small creature from Verra.
I think that Steven once said that Rogues would get a grappling hook to scale walls etc, but i am not sure if it still a part of the game or not.
What I would like to see:
1. APOC dash as a rogue ability with two charges (Who doesnt like flying around the battlefield? ;D)
2. Charge + Disengage for Ranger/Fighter; Fighter/Ranger or just a disengage for Rangers (Backflip or what you want to call it)
In wow paladins got auras but I feel something similar but as I said would want healing instead of protection.
https://discord.gg/sp9wtyZ
*BARD GAMEPLAY INTENSIFIES*
If you die don't worry another nerco will summon you as their pet...a necro pet that can summon more necro pets lol
That's why you use a phylactery so you can come back
If you die don't worry another nerco will summon you as their pet
nope it was destroyed now you are a pet
By the way, the first user of a Whore Crux was “Herpo the Foul” (click the link, I didn’t make it up). He should have used a pro phylactery!
I would give you a lol for that if I could
•Rogue/Ranger shooting backstabbing daggers from afar;
•Rogue/Cleric bleeding someone and getting healing back, like a lifesteal;
•Ranger/Mage making it rain fire arrows;
•I can go all day on this.
That is not dead which can eternal lie. And with strange aeons even death may die.