Greetings, glorious testers!
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Check out Alpha Two Announcements here to see the latest news on Alpha Two.
Check out general Announcements here to see the latest news on Ashes of Creation & Intrepid Studios.
To get the quickest updates regarding Alpha Two, connect your Discord and Intrepid accounts here.
Comments
that would work
https://knightsofember.com/forums/members/winner909098.54
That is not dead which can eternal lie. And with strange aeons even death may die.
That is not dead which can eternal lie. And with strange aeons even death may die.
The issue with this is that it means that for $15, people are able to spend 10 hours transporting materials as they see fit, with no potential for attack.
Any kind of PvP immunity is easily exploited.
These quest(s) reward both players very useful items (like potions or such) on the condition that they complete the quest(s) as a team. Either player can ask in the world chat to team up, or there can be a type of "matchmaking" mechanism for which players can sign up at the quest related NPC. Once a "match" is found (experienced player + new player), both will be asked through a pop-up window whether they want to teleport to a "starting location" (this is so that players can leave the quest related NPC to engage in other quests or matters while waiting for a match). If "no" is selected (could be because a player is busy and/or has changed their mind), they will simply cancel participating in the quest until they apply at the quest related NPC again for matchmaking.
Going offline while waiting for a match should automatically result in cancelling the "matchmaking".