Glorious Alpha Two Testers!
Alpha Two Phase II testing is currently taking place 5+ days each week. More information about testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase II testing is currently taking place 5+ days each week. More information about testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Comments
Lovecraft quoted it best, the greatest fear is the fear of the unknown.
Heck, I wouldn't opposed to having a mob just keep running from a fight until it healed up or was healed enough to come back and fight or disappear and reset 10-20 minutes later.
Forest creatures
Magical forest Creatures
Coruppted Mobs
Eelemental mobs
Undead mobs
Humanoids
Drake dragon family of monsters
Think every mob in the game could be put into lets say one of 15 categories I only listed 7.
So could be that a mob is undead and there fore since it is undead there are 3 to 4 abilities that might used (verses using everyt time) They could also be given an ability that an undead mob will most likely use but not necessarily right away might be Second or third action. But undead mobs can also be humaniod and magical and corrupted so mobs could have access to abilities from several categerios.
So lets say there 15 categories (plenty of catergories in my opinion think IS could do it with less) and you make 2-4 abilities per category as appropriate. but lets say 4. Well 4 times 15 is 60. And that is 60 abilities that would have to be given to mobs according to thier category they fall in.
Maybe this is something that is feasable to do in Ashes of Creation.