bloodprophet wrote: » Why must one fail? I don't understand the need to be negative.
darthaden wrote: » None will fail. All will most likely need to be tweaked during alpha and beta. With the amount of players who will be testing the game between now and launch theres no reason any of the systems shouldn't be ironed out before launch.
tugowar wrote: » Guys, it’s called critical failure points. It’s a very normal analysis. Fluid combat
Lincoln Hawk wrote: » No such thing as perfectly balanced MMO that revolves around classes, Blizzard dont manage it with their huge budget. Something that people need to just accept. But yea class diversity and the augments actually adding enough difference to each primary class as Namil pointed out is something I really hope for.
lunarsky wrote: » The subclass system actually feeling unique with 64 classes is probably my biggest concern as well as balancing that even for PVE group content. Hybrid combat is the second one.