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Renamed Classes

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Comments

  • XraelXrael Member
    Caric wrote: »
    You don't know the lore in the game which should have a direct impact on the names of "classes". Nuff said.

    Most of these names utilize synonyms. Synonyms are words with the same meaning but they get rid of repetition. So no, I don't need to know the lore or the playstyle of "most" of the classes that i renamed.
  • Steven said he wouldnt change the names years ago. The names have been a pain for me for a while. I dont mind most of them, but things like using singer for Bard combos, Night for Rogue combos, Spell for mage combos, etc. is too generic.

    I also saw that you dont like the name Druid because it is elven. Says who? You are applying Lore from some other game. Druids in real life didnt have anything to do with elves because elves dont exist. So having druids be outside of elves is fine.
  • FofferFoffer Member
    edited July 2020
    I just find the name "tank" a bit odd for a base class. Should be Guardian or Protector or some such. The concept of a tank is based on a the much later armored vehicle and does not fit the medieval fantasy theme.

    in my opinion
  • AardvarkAardvark Member, Alpha One, Alpha Two, Early Alpha Two
    edited July 2020
    Foffer wrote: »
    I just find the name "tank" a bit odd for a base class. Should be Guardian or Protector or some such. The concept of a tank is based on a the much later armored vehicle and does not fit the medieval fantasy theme.

    in my opinion

    again tank is not the class its the primary or 2ndary you combine with another to make a class. There are 64 classes after level 25 and none of them are "tank"
    450px-Ashes_of_Creation_Class_List.jpg
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