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Check out Alpha Two Announcements here to see the latest news on Alpha Two.
Check out general Announcements here to see the latest news on Ashes of Creation & Intrepid Studios.
To get the quickest updates regarding Alpha Two, connect your Discord and Intrepid accounts here.
Comments
While I understand social-ing and sometimes mingling is an important facet of MMOrpg (why not play single-player rpgs if you reject social interactions entirely), I dislike the idea of being expected to have a headset (with mic) ready whenever I login (which might very well be the case if voice-chat's enabled everywhere). What happened to typing??
I can remember back in Eve Online, due to the constant risk of ganking and therefore the need for quick responses, we were expected to join voice chat (discord / mumble etc.) upon login. But with that comes the social pressure to greet everyone in channel when you login, and vocally responding to anyone saying hi when they logged in, and sometimes feeling having to join the conversation when I only intended to login for 10 min or so and quietly manage my PI (planet interaction, think of it as your personal farm) and market orders.
This is most likely the approach my guild will take 95% of the time as well tbh. I'd love to see you try though dave!
Certainly not a hill worth fighting for imo.
Obviously this would be something you would have to opt-in, but I would love to see this as an option specially because the game is so PvP focused.
⇻ theNILV ⇺
https://forums.ashesofcreation.com/discussion/comment/243159#Comment_243159
From what I have heard it will be party/raid and maybe in taverns. I think open voip would be terrible.
Aren't we all sinners?
I have also stated that any in game VOIP is competing with discord, and will not win. It is a waste of time to develop and host. Did you guys know that WOW has in game VOIP for raid groups? It has been their since like Wrath, and everyone still uses discord. The only MMO I have seen where people actually use the VOIP is DDO and they is because the player base is like 40+ year old dudes that can't be bothered to have two programs for one game on their computer, but even they have been slowly adopting discord.
If I had more time, I would write a shorter post.
We all like different stuff and most people don't list the same stuff I do and that is ok.
This falls into the same group as people being able to do in game music. Is all ok as long as I can opt out completely and it doesn't take resources from the main project pushing back launch.
This is a bit sensitive, but I have poor "selective hearing" and my brain gets tired when I hear a lot of people's voices, so I'd like to see at least an on/off function implemented.
I also fear that people who turn off voice chat will be distanced from those who use voice chat……
In my daily life, I have a hard time making outdoor calls or having conversations in noisy pubs, so I honestly don't need this feature.
P.S
I've written a bit categorically, so I'd like to add something.
If you are talking in a limited place and with a limited number of people, there is no problem at all.
I'm more than happy to communicate smoothly with my fellow Japanese!
That too. Ohhhh the peer pressure ......
Half of you can't dial in your mic half as well as I should like; and less than half of you can't keep your background noise in check half as well as you think.
If I had more time, I would write a shorter post.
I'm not against it at all, but I can't see how anyone could consider it a good feature.
Unless of course the game ships with a decent quality microphone, and Intrepid set it up, I don't see this ever being able to be thought of as a "good" feature.
Even then there would be issues. Everyone's home environment is different. A lot of people have noises that they have to live with, that I don't want to deal with.
Some peoples computer hardware adds noise. I have seen motherboards be major sources of input and output noise with the onboard DAC.
I know you were joking about Intrepid sending a mic, but even such a pie in the sky solution would not work.
Then there are the people that just want to wear the "Way past cool" LED GAMER headset they spent extra money on that has a awful mic, but they refuse to not use it because they think they look cool when they sit in a room with it on for 14 hours a day. You send them a official Ashes microphone, and they still wont use it.
If I had more time, I would write a shorter post.
So turn it off.
Discord developers dedicate a lot of time and money into having an amazing voice chat program. Nothing Intrepid does as a side gig in their game is going to be able to compete with that.
If I had more time, I would write a shorter post.
Use cases are not the same though. Being able to communicate with either hostile players in open world during PvP or in a social place without having to add or join a server is much easier.
I'm not saying it should be a priority feature because it's not that important, but if they have time closer to launch or even after it I'd still welcome it.
e.g. approaching a crowd and then suddenly yell or play something loud on max volume, or play sounds that would "trigger" some ppl (scratching a plate with a fork etc.) on purpose ...
And let's say if someone wants to hear my hot mic while ganking me, what would stop me from writing & keeping a little program ready (which would play audios as microphone input) and blast them with all sorts of max volume deafening noise when the opportunity arise?