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Check out general Announcements here to see the latest news on Ashes of Creation & Intrepid Studios.
To get the quickest updates regarding Alpha Two, connect your Discord and Intrepid accounts here.
Gold Farmers/Botters/Cheaters (Report System)
eXsZhen
Member
In AoC will cheaters face partial bans/perma bans? If so will their names will be public? if not, will there be a system in which "scores" a players "reputation " in AoC? - this score scales a players social status in the games community in terms of "reports".
My main concern is when players are reported by other players, its impossible to know if players have been punished for their behavior. Will there be feedback from AoC to the player who reported the other player?
My main concern is when players are reported by other players, its impossible to know if players have been punished for their behavior. Will there be feedback from AoC to the player who reported the other player?
0
Comments
But that's me.
If you report someone, trust that the report goes somewhere and don't concern yourself with hounding other players for perceived wrong-doings. If it's not something that can be resolved via in-game mechanics, you can report it, but beyond that, it's honestly none of your business.
I'm definitely against that but it's a hilarious thought for sure.
"Reputation score" is a nightmarish concept that goes way beyond what a game should ever enforce.
Its not a nightmarish concept when its dealing with a non-cheater. If a cheater wants to cheat, they risk such publicity. Also in this day and age gaming is becoming profitable,therefor cheating increases.
Also have baskets of rotten tomatoes around that observers can throw at the players.
Even just having baskets of tomatoes sitting around might inspire a La Tomatina type event!
Imagine some forum staff misspells the name. "eXsZhen used wallhacks" the post says, except it wasn't you, it was "eYsZhen". Whoops, now it's on you for as long as the internet exists.
Of course, anything to publicly shame the cheaters. Many gamers do cheat.. and its becoming a taboo to claim someone is. Therefore, we MUST place a "reputation score" of some sort, because cheating in general is getting OUT OF CONTROL no matter how "advanced" the anti-hack software is...
Well the cat is in my ribs ^^
Knowing my name will be forever tied down to as a "car thief" will most likely deter me from stealing it in the first place.
Also, since you used a real life example... lets look at drunk drivers and when they are caught. After court if found guilty, the person has DUI on their record for 10 years then its wiped off their record..thus affecting their life... But lets focus on the game and not get distracted/ off topic please...
I talked/interviewed several Gold farmers,power levelers/farmers - mostly from the Philippines, they claimed its a booming industry. Its better pay than a general low end job there. Also majority of these farmers are full time employed through a company or self employed.
I am not making this up, do your own investigations, its all out there.
I was making a joke but I can believe that's its a lucrative business
Majority of the farmers are kids, aging low as 10 year olds to 30's. I have seen companies group photos and work areas, which was roughly 20 fully highly custom pc builds 1,500 usd with 50cent plastic chairs.
If a player highers these farmers, they must be made public if caught. Unless if its LEGAL, then just close this topic...
I do not like the suggestion at all. In OSRS all Venezuelans were hunted down and killed in game across multiple servers because Venezuelans were supplementing their meagre existence with Bots and as Gold Sellers. This public shaming then caused ALL Venezuelans to be targeted irrespective of whether they were botting or Gold Selling, simply playing the game and being Venezuelan got you constantly killed.
Edit: There is a Corruption System in Ashes, but, I still think Public Name and Shames will bring nothing but toxicity.
Thank you for pointing this out.. Thats how it should be and the purpose behind the "reputation system" leave the community to decide. Now I will ignore few things you mentioned ........."This public shaming then caused ALL Venezuelans to be targeted irrespective of whether they were botting or Gold Selling, simply playing the game and being Venezuelan got you constantly killed" .....now that is somerhing different I'm talking about. That system is based on the "corruption system" or the "pvp" aspect of the game which this post is NOT about... but I do see your point. You mean the individual will be targeted and attacked in some way shape or form... what's the problem with that? If you cheat and steal you think there shouldn't be any social consequences, only the horrifying "report" button will put them in their place? Give.me.a.break.
I will say this...in real life everyone has a credit score. This score is important for multiple reasons...if you want to buy a house or a car better have a good credit score. If you have bed credit, have no fear it's possible to bring it up... the same goes for "reputation score" If a player wants to be a mayor of the town but is known to be a botter and a cheater, do you think they qualify to lead the town? Do you think that individual will also help other people to be just like him? Is this the type of community you wish to prolong from game to game? The same old "privacy for cheaters" slap on the wrist, are you kidding me? You cheat, you get smacked with what you did, period.
That's a cat?! Man, I have been trying to figure that signature out for a while now.
That is not dead which can eternal lie. And with strange aeons even death may die.
I do not want Jealous Little Pricks having the ability to affect my characters reputation. Report functions can be abused and there is no way to stop it once it starts.
A personal Reputation will be built through actions and interactions, not because someone clicks a report button.
It is perfectly acceptable for players to report other players and GMs to look into the matter. It is not acceptable to have public name and shames. This isn't Ancient Greece where we get to vote on whether someone should be banished. It's a social networking game with social interactions.
I do not think Naming and Shaming is very social, even if at times one must report someone else (Have done it to some posters on these forums myself) but, those who were dealt with were not named and shamed, they were dealt with through discretion. Discretion is the better part of valour.
Now I don't like cheating, I don't support it but if it happens I hope that it is a matter of submitting ticket with a screenshot/video and then either a suspension or a ban. In a game where you have to invest upwards of 200-300 hrs just to get to level cap, this will be more than enough motivation to not cheat. If it becomes a more wide pressing issue, the Devs just need to invest more security into the system.
That is not dead which can eternal lie. And with strange aeons even death may die.
Thats perfect! You hit the spot where its most critical for people to understand what I'm suggesting. I'll explain it like this...
If a player was "found" to cheat (not by the number of times a player was reported by other players through the report button) by the game developers who investigated through AoC data logs, that is only when a players "reputation score" is affected. So let's say before the violation the player has 100 score, after the violation -5, which will make the repuation score of 95. When a player is looked up the score will show up for others to see, but the details of what is it I'm not too concerned out..... because honestly I don't care. If a player has a reputation score of 50 out of 100 then I do care because that player continues to violate the games rules. Also that player shouldn't have access to certain aspects of the game. Again I personally don't care about the specific violations made to the public, it should be recorded privately, but I do care about the game developers punishing botters, cheaters and hackers ALSO such a system will help provide feedback to the community that game developers are doing their job.
I have seen so many posts on forums such as.... 12000 players have been banned for botting, out of those players 6000 were speed hackers, 3000 gold farmers, and 3000 other rule breaking violations... do you really know for sure if those numbers are REAL?? Placing a repuation system will provide ACTIVE FEED BACK.
Also reputation system will PREVENT ACCOUNT SELLING.
When a person cheats, they are banned. That's it. Or suspended, because it wasn't deemed serious enough for a ban. You don't need the wider public to look into the gm files. They ban cheaters. If you think a cheater is slipping through, report the cheater. Apply for a gm position and hunt down cheaters. But don't ever think mob rule has any merit.
I fully, truly, completely understand your concerns.....However if you wish to attack me instead of helping me to better refine my idea or to improve the idea then I must conclude you are one of many cheaters who are currently planning on transferring the gold farming/cheating/botting community over to Ashes of Creation. Your just another business man making sure nothing will stand in the way. I get trust me, its your way of living and everyone needs to eat. But throwing a trantrom isn't helping, its just waisting time.
Ask your self, when you play MMO what do you look for?
1. Quality of combat
2. Graphics
3. Pay 2 Win
There's another thing but no one wants to talk about and that's cheaters.
4. Active Ban List with player Repuation Score
I personally will be very surprised if my idea will be implemented even slitly...because cheaters want to cheat and game developers want money. Applying an active ban list with names daily or even weekly isn't good for business BUT we can't talk about that because... well because we just don't talk about it... lmaooo
I did mention this concern from another post... Devs will look into suspected account data logs. Just because a pro player who was reported by a 100 noob army will NOT affect the reputation score, only when the devs did find it so or the auto detections system then the "repuation score" will be affected.
But have you seen the fifty multibox threads?
- Let's say I cheat. I exploit some system, shimmy myself through a hole in the terrain, I get all the gold, whatever else. I make some kind of ramshackle business out of it.
- Next step, I get caught. A player or a gm catches me cheating.
- Final step, my account is banned. I no longer have my account. All the effort and money I invested is gone, the gold is gone that I cheated. It's gone, forever.
Where exactly would you attach your social score? To an account that no longer exists? To the real person's name and billing info? Where would it ever actually connect if the cheater in question makes a new account?
And if it's not a bannable offence, I get a slap on the wrist or suspension for being a naughty player who said a bad word or something, how does that deserve to have its own list of unmentionables?
And the 1st time you publicly name someone you will likely be banned as games hate being sued. There are resasons and laws why you don't go around publicly accusing people of stuff. Most games are very clear about publicly naming people being one of the fastest ways to get yourself banned.
Great question! OK so first, your social media account, personal details, email etc isn't shared under banned account list publicly, only your in-game characters name will be under the list of banned accounts. If not banned "reputation score" will be affected. Second the GM will determine how sever the punishment will be aka slap on the wrist for the "bad words" and the severity will affect the reputation score. So for example I would get a deduction of -.5, half a point for cusing like a sailor at everyone I saw the entire week 7 days straight.The repuation score would be 99.5, again the GM will determine this but the general public will report. Then let's say you knew the cusing sailor had repuation score of 100 last week now you look it up its 99.50, you have active feedback the report system is working... unlike previous times in games ZERO notices of any kind.