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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Will AoC have rare accessories with abilities?
Orlando2
Member
Had some ideas today for rare accessories with abilities, what do you think?
(Ring) My Precious
Lore: One of the most powerful artifacts crafted by a group of Mages to use for protection when facing challenging predators.
Stats
Ability: Transforms into a ghost, cannot be targeted or damaged for 10 seconds. If the wearer uses any hostile actions, the effect is lost. 1 hour cooldown.
(Necklace) Eye of Medusa
Lore: The mythical creature known as Medusa who would petrify anyone who dared to challenge her. Legendary warriors who managed to defeat her pluck out her eyes to craft a powerful Necklace to use as an advantage in combat.
Stats
Ability: When attacking, there's a chance to petrify the target for 4 seconds. Petrified targets takes 15% less damage. 40 seconds cooldown.
Ancient's Bracelet
Lore: One of the many lost treasures from Ancient's technology that granted them the ability to move instantly over large distances.
Stats
Ability: Teleports group members to your location. 15 seconds fixed cast time. 15 hours cooldown.
Earring of RNGESUS
Lore: Legend has it this fine jewel was crafted by the Gods for crybabies when dealing with hard cc.
Stats
Ability: there's a 35% chance to cleanse your body from one negative effect. 1 minute cooldown. 100% chance for covid-19.
(Ring) My Precious
Lore: One of the most powerful artifacts crafted by a group of Mages to use for protection when facing challenging predators.
Stats
Ability: Transforms into a ghost, cannot be targeted or damaged for 10 seconds. If the wearer uses any hostile actions, the effect is lost. 1 hour cooldown.
(Necklace) Eye of Medusa
Lore: The mythical creature known as Medusa who would petrify anyone who dared to challenge her. Legendary warriors who managed to defeat her pluck out her eyes to craft a powerful Necklace to use as an advantage in combat.
Stats
Ability: When attacking, there's a chance to petrify the target for 4 seconds. Petrified targets takes 15% less damage. 40 seconds cooldown.
Ancient's Bracelet
Lore: One of the many lost treasures from Ancient's technology that granted them the ability to move instantly over large distances.
Stats
Ability: Teleports group members to your location. 15 seconds fixed cast time. 15 hours cooldown.
Earring of RNGESUS
Lore: Legend has it this fine jewel was crafted by the Gods for crybabies when dealing with hard cc.
Stats
Ability: there's a 35% chance to cleanse your body from one negative effect. 1 minute cooldown. 100% chance for covid-19.
0
Comments
Thanks, personally I like having very rare items in the game that gives something extra than just stats.
I agree, its feels more like old school RPGs
Future Crafting Plans: Herbalism > Alchemy & Scribe or Mining > Metalworking > Jewel cutting (Pending)
Ocean's Heart:
Ring - Epic
Materials - Epic Quality Aquatic Sapphire x1, Ancient Quality Bronze x2, Rare Qualite Diamonds x8
Effect - Every 10th attack coats the user in a protective film of healing water, healing the user for x amount every second for 3sec.
Vulcanic Rage:
Trinket - Epic
Effect - Activate to summon a small vulcano at your location that will deal x amount of damage every second for 15sec to all enemies in a 5m radius, slowing them for the duration.
Exactly! Epic-Legendary status.
Ideas for items are from various games i've played. Mostly old school.
Ring - Skyrim become ethereal shout
Necklace - Paralysis ring from Legend of mir 2
Bracelet - Teleport ring from Legend of mir 2, and Gate chant from Doomcryer in Lineage 2
Earring - Song of Purification from Sword Muse in Lineage 2