Glorious Alpha Two Testers!

Alpha Two Realms are now unlocked for Phase II testing!

For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.

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The uncertain direction of animations

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Comments

  • Marcet wrote: »
    In my opinion, characters move too fast and their feet doesnt match the ground at all, I would reduce the speed by 10% minimum.

    Agree 100% with the feet not matching the ground thing. Characters look very "floaty" in their movements and appear to be 5-10cm above the ground.
    The game world is already gorgeous this early and will probably look amazing at launch. If they just manage to give the characters and the moment to moment gameplay in this world the same level of quality it will be amazing. But it seems very difficult in UE4. Many games using the same engine kinda look and feel the same. Many of them manage to create beautiful environments but animations and movement feel low-quality and kinda "budget".
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