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Check out general Announcements here to see the latest news on Ashes of Creation & Intrepid Studios.
To get the quickest updates regarding Alpha Two, connect your Discord and Intrepid accounts here.
Combat resets
Hyruler
Member, Alpha Two
I noticed that there's a traditional combat reset in the game where a certain distance generated between the start of the fight (location based) and the player will reset combat.
I think it would be amazing to see combat resets based on enemy (npc based) to player distance that also varies per different enemy. For example: a slow troll would give up chasing you sooner than a fast raptor would. Meaning the distance between you and the troll needs to be 5 meters+ for a combat reset, and the distance between you and the raptor needs to be 6 meters+.
What are your thoughts on this typ of mechanic?
I think it would be amazing to see combat resets based on enemy (npc based) to player distance that also varies per different enemy. For example: a slow troll would give up chasing you sooner than a fast raptor would. Meaning the distance between you and the troll needs to be 5 meters+ for a combat reset, and the distance between you and the raptor needs to be 6 meters+.
What are your thoughts on this typ of mechanic?
0
Comments
https://forums.ashesofcreation.com/discussion/48317/mob-aggro
(also a few months ago):
https://forums.ashesofcreation.com/discussion/47086/leash-length-of-npcs
I think it's a good question for the next QnA.