HOME
FORUMS
RECENT POSTS
INTREPID TRACKER
ALPHA TWO
PRIVATE TEST REALM
Home
General Discussion
Combat resets
Hyruler
I noticed that there's a traditional combat reset in the game where a certain distance generated between the start of the fight (location based) and the player will reset combat.
I think it would be amazing to see combat resets based on enemy (npc based) to player distance that also varies per different enemy. For example: a slow troll would give up chasing you sooner than a fast raptor would. Meaning the distance between you and the troll needs to be 5 meters+ for a combat reset, and the distance between you and the raptor needs to be 6 meters+.
What are your thoughts on this typ of mechanic?
Find more posts tagged with
Forums
Recent Posts
Intrepid Tracker
My Posts
Discord
Support
Download
Comments
Hyruler
On a side note. Has anyone spoken about passive health regeneration? Having 0 passive health/mana regeneration feels like the right move for me.
Wandering Mist
Thread moved from Support to General Discussion.
maouw
Super relevant discussion recently:
https://forums.ashesofcreation.com/discussion/48317/mob-aggro
(also a few months ago):
https://forums.ashesofcreation.com/discussion/47086/leash-length-of-npcs
I think it's a good question for the next QnA.
Child Item