Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Places in MMORPGs you liked the most?
JamesSunderland
Member
We who played amazing MMORPGs always have some cities, dungeons or hunting grounds in them that we loved the most, may it be its aesthetics, its NPCs, its lore or maybe the good moments we had in them that make them remarkable.
ITT: I would like people to share those places they liked the most.
I will start with Hellbound Island from Lineage 2.
I really love all the aspects of this place, its aesthetics, its NPCs and its lore perfectly fits each other.
And its name was pretty fitting, it was pretty much hell on earth, hundreds of players grinding, Clans/alliances fighting over main spots/bosses and doing hidden quests and objectives to unlock the 11 Stages of the big Hellbound island which took months to reach the final stage and for a alliance to kill its final boss Beleth for the first time.
Steel Citadel
Enchanted Megaliths
Hellbound island map
Beleth
ITT: I would like people to share those places they liked the most.
I will start with Hellbound Island from Lineage 2.
I really love all the aspects of this place, its aesthetics, its NPCs and its lore perfectly fits each other.
And its name was pretty fitting, it was pretty much hell on earth, hundreds of players grinding, Clans/alliances fighting over main spots/bosses and doing hidden quests and objectives to unlock the 11 Stages of the big Hellbound island which took months to reach the final stage and for a alliance to kill its final boss Beleth for the first time.
Steel Citadel
Enchanted Megaliths
Hellbound island map
Beleth
Aren't we all sinners?
2
Comments
https://youtu.be/N6ji1Iek0yQ
This moon-based zone, "Farside", in Wildstar was completely atmospheric and unique and is forever memorable to me.
Edit: I originally posted the wrong video >_>
Fixed!
Aside from just having a good atmosphere, classic traps, and classic mobs. It is DMed by Gary Gygax himself.
It just makes me happy to hear his voice as I am going though the dungeons. The most memorable area in all of MMORPGs for me. I still have memories of people I used to run this with in 2006.
https://www.youtube.com/watch?v=jL04oSktUxA&ab_channel=Ysukai
Honorable mention: Valkum Dunes from FFXI. I must have spent months of my life in that zone. Always feels good to roll up in there around level 11-12 looking for some new friends.
This is my personal feedback, shared to help the game thrive in its niche.
A giant, sprawling, confusing zone. But so much to do and discover, while pushing into the jungle. And by that point you had a lot of the glider stuff and other traversal masteries from the expansion to make it even more fun to just run around and try to reach new places. Plus it had a final multi-pronged meta-event to push through to the final zone of the expansion (Dragon's Stand), which was a pretty neat way to tie it all back together.
Really almost any GW2 zone has so much in it. They are all full of personality and every inch has a purpose. It's one of the major reasons why it's one of my favourite games
Was always my favorite.
Here are a few that come to mind right now:
- Starting area for Night Elves in WoW
- Rak'tika Greatwood in FFXIV
- Ishgard in FFXIV
- The original Isle of Dawn in Tera (when first released)
This is my personal feedback, shared to help the game thrive in its niche.
Man of culture right here
Just little touches of detail that make the world feel amazing. And given they usually have nothing associated with them. These are the rewards for exploring. Nothing your character can wear, or use, or some title. But a memory for the player. "Wow, this place is cool."
Places that stand out in recent years.
Nagrand in Outland at night is the most beautiful zone in WoW hands down.
The Orr zones in GW2 due to the rich lore and overall aesthetic. I also enjoy the Shiverpeak zones while it's snowing.
Isle of Dawn in Tera was stunning!
Aren't we all sinners?
Never knew when someone would call and you would lose connection.
The Daemonheim track to help your imagination: https://www.youtube.com/watch?v=YxOago7OGc4
When i first played WoW (Which was really late in like 2015-16~ ish) i started as a blood elf and next to silvermoon city there's this place called Dead Scar which i thought was really badass and i was scared of the ghouls with the red claws. Also the floating platforms with the spirits right next to the spawn were really cool to me. Sadly didn't stick long with the game.
Albion online isn't known for its amazing graphics nor amazing landscapes, but the avalonian dungeons were waaay bigger than other ones and was eye-candy compared to the rest in the game. Mobs and aesthetics, everything included. Avalonian roads were also awesome with this eerie mysterious soundtrack and low hanging mist, knowing it was a full-loot pvp area made it kinda nervewrecking for the first time.
Sadly i got into MMO's pretty late as i had the attention span of a toddler on a sugar rush, but as i got older i got into them more and more so i dont have alot of experiences where i was like ''whoa'' as i barely even got to end-game with most MMO's. Im sure there's a few more i can't come up with right now, but the ones i mentioned are also very good memories.
Even tho its graphics aren't amazing i like the overall simplistic aesthetics of albion
Aren't we all sinners?
I agree 10000% i love the simple design. Realistic isn't always better to me, look at Sea of Thieves for example. Idk how the explain its graphics but it looks so good but completely unrealistic. The only thing i miss in albion is that one place or that one city where you're like ''whoaaa'', for the most part its just copy paste generated stuff. The cities have similar layouts in a different aesthetic which i wish wasn't the case.
To me, it looks like a game that has/had ambitions to be an e-sport title.
Same goes for me, areas all look similar if its in the same type of map. Nothing stands out besides specific memories like 100 guild members stripped naked on my personal island dancing for my birthday.
pretty much that.
Aren't we all sinners?
Open world pvp in a tightly packed zone and facing/looking out for that one particular foe.
However The Karazhan raid back when it relevant was a ton of fun especially Drunken Kara.
We had enough people to run two raids. We all put gold into the pot and had a race through to see who could finish first including the hidden dragon boss.
After every boss kill everyone had to take a shot.
Was a glorious drunken Saturday night.
Good times
So large.
So many people.
So relaxing.
Head south, turn on auto walk, and go grab a drink... Hope you don't get ganked
Really, there's nothing super exciting about the zone. The aesthetic is off the charts though. The visuals matched the music which matched the quests. To me, it's the epitome of "Time to sit down and grind for six hours".
Aren't we all sinners?
I have played many single player games as well where the devs built beautiful worlds.
So... the places I liked the most from gaming:
The Dark Souls 3 zones are all perfect from an aesthetic point of view and you can feel lost, find your way, without using a GPS map/compass.
Be it natural environments,like mountains or forrests or glaciers, constructs like castles or cathedrals or cities, underground like catacombs or dungeons (prisons) or core of the earth, these zones were all made PERFECT. Not because they were gloomy. No. They just felt real.
I like Winter places. Though I also like gothic themed places. This is both!
Icecrown Citadel for those who didn't play WoW.
U.S. East
I also like winter areas, the one i liked the most in Lineage 2 was Ice Queen's Castle.
Aren't we all sinners?