Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Comments
In a game based so much on communication, long term relationships, reputation AND CONFLICT, not a lot will make sense if half the community can only hear the folks on their friends list.
Copy pasting attitudes and methods from 'the internet' is not going to help you 'in real life'.
Most kids and adults lack moral training, not to mention MANNERS. Discipline was vilified by the same breed of morons who now want to redefine and ban words.
Do you know why kids spout rotten things? Parents don't care. Worthless parents = worthless kids.
Lol this reads like a distant boomer uncle's facebook post
Let's not derail this conversation into "kids these days"
You're totally missing out, mate.
It should be an option to have a filter on or off.
If it's unfiltered and someone is harassing someone then I believe the community to punish him or why not put him at trial for his behavior in a town... that would be truly nice.
Would actually love to put down that banhammer (voiceban/chatban) for someone who's being a douche and just harassing a player.
I once had a guy start typing the song we are the champions after a world boss fight in guild wars and everyone started to join him. It was an amazing moment and why I love MMOs
What words exactly do you have an issue with these advocacy groups requesting a filter for? Sounds a lot like you're just ignorant and want to be ignorant openly
You didn't read a damn thing I said did you?
I said nothing about "forcing an ideology" and actually gave a reason why NOT to have a filter, that doesn't have to do with "i wanna say what I want cuz I wanna!"
I'm on your side dumbass, but after reading your replies, maybe I don't want to be...
"Love you!"
"Son of a Gun!"
would love to see the genuine confusion it could cause. Even better if it chooses words at random:
"If you slowly do that one more smelly time, I'm gonna gently kill you"
This is my personal feedback, shared to help the game thrive in its niche.
I don't think he's going to go with an Adults Only rating for his MMORPG.
https://www.esrb.org/ratings/3173/Diablo/
I was 11 when Diablo 1 came out. It was my first online game. My parents seems mostly content with me fighting succubi with their tits hanging out, and dealing with random adults. Most of my friends had to wait for D2 when they were older. Even in the 90s parents were making these calls for their children. I am saying that a game with a mostly adult population should be expected to be an adult environment.
ESRB M might be a better target, but at the very least the filter should not be mandatory.
This is my personal feedback, shared to help the game thrive in its niche.
Or the best one
I will K word you!
Well I certainly don't want to come across that way. To better voice my position on this I just feel that further censorship is un-necessary when you already have a filter in place that allows individuals to filter their own chat. If there are words that are not in the optional filter that someone thinks should be in there, I feel they are totally justified in requesting they be added.
This is what I'm hoping for.
Reminds me of an old game (forgot the name), which had assassin as a class, but the word "ass" was censored by filters.
So the players talked about "loveloveins" all the time, but nobody ever mentioned assassins. Hmmm weird.
Dude!
I don't remember where, but there was a really sensitive one that did this:
"Did you finish it?" ---> "Did you fini** **?"
"It might not be open, I saw someone coming back" --> "It might not be o***, * *aw someone coming back"
You could have high mentorship ranked / exemplary players form a [insert word here that I can't remember in neither language - group, union, etc but those aren't it] to be in-game GM's or if that is too much "power", have them review report cases and decide penalty. I think having the resolutions and reasoning public make it so people can see examples of what happened and how it's been decided. Whether they agree or not with the final decision, it sets precedents and examples of what to do and what not to do, and the according 'punishment'.
Personally, I'm not in favor of this. I think nowadays everyone is being a baby and they need to get over it. However, I also understand that many people use the "power of anonymity/internet/games" and abuse it to just be a shit person overall, thus needing some system to counter it. And I understand this idea might end up in the slippery slope of "a group of people decide what's wrong or right". Sadly that is something fundamental you can't get really get rid of. You either moderate, or don't moderate at all. Technically speaking, them banning you for saying awful things, is already a form of moderation. However, contextually, is something somewhat needed and completely understandable. Think of "prison for crimes" in real life. You can temper this by having an actually diverse group of people that could even disagree with each other, that's the best case.
Overall, I would be ok with a heavy moderation on heavy/explicit harassment, abuse or racisms/xenophobia/homophobia, but nothing else on the rest. A la old school. Offended people will eventually leave or form their own group separated from it, so the average standard play experience would be ok for all the rest of people.
Sorry for the long post, it's kind of a complex topic imo since it touches on culture, social and personal behavior, responsibility and accountability which are no easy things to talk about lol. Hope I made some sense.
The guy who makes posts complaining about not wanting to be PvP'd when he doesn't want to makes the post about people being to sensitive, lol.
hm, maybe it was blade & soul? I remember all the players would refer to assassins as "Sins". Was always weird to me that they did that.
Fortunately, I get the impression that Stephen knows this. That is why he started out with the 'Design Pillars" when he started this project. Also fortunately, he is solidly sticking with them.
When it comes to Ashes specifically he is the guy making all of the final calls. While I don't agree with all of his ideas, I agree with most of his ideas when it comes to Ashes. Most people on here push back on him hard when they see something they don't like. The awful family summoning system for example. Still he is the Jesue figure (If you want to call him that) when it comes to ashes.
This is my personal feedback, shared to help the game thrive in its niche.