Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Comments
See that's more about Pay to win or pay for convenience and ashes has none of that.[/quote]
Uhh. No I said purchasing cosmetics diminishes the value of in-game cosmetics. Nothing about pay to win or convenience.
Yea because we've never seen a studio slowly slip down that slippery slope before...
We say that because its really that simple. I want you to look at MMOs in the past 20 years and fine me games that do NOT sell skins to players. I have no problem with skins as long as they are cosmetic (like ashes) and the moment they add PtW/PtC then I will complain.
To be fair, I have seen people argue that they want them for roleplay purposes, which is a valid argument. But my response to that is just add those in game as long as they fit the world.
But yes, everyone who argues for cash shop usually just says "it doesn't matter" or "I don't really care"
It's ridiculous how adamant they are about a position they have no stance in.
The reason I know you're either trolling or not thinking it through is because you can't seem to grasp the idea that every good game has a sense of continuity in it, things make sense within it's own world, cosmetics break this flow.
We would literally be complaining about everything if we did that, because literally everything has a slippery slope associated with it.
IMO, hold your complaints until there is a reason for it. There isn't a reason here yet. There may well be in the future - complain then.
Is that the best you've got? I mean you "can" say it, but it doesn't make any sense, you've got no legs to stand on. Chances are you'll end up quitting when your node gets deleveled.
Lol. The entire MMO community is aware that MMO's have been shit for a long time. It's why there are so many people hopeful about ashes, even calling it their "Last hope"
One could make the argument that cash shop cosmetics is one of the reasons MMO's have become the way they are.
I personally believe it's a big reason. The studios start to spend more time on whales then they do on innovation, and they only dig further into that hole.
I know what you mean and if they did change their policy then I would be 100% against it. yet intrepid is a crowdfunded game that has listened to the community and has made changes based on feed back. I know other companies have changed but I have trust in intrepid.
Cosmetics in general do not.
We've also seen that before too.
But yes, I'm with you there on hoping they will break the mold.
Edit: Even CDPR who was the gaming communities favourite and most "trusted" company delivered the sham that was Cyberpunk.
Respawn, which was praised for so long on having the only good cash shop in Titanfall 2, has overpriced Apex cash shop items which people are constantly complaining about.
I know, hell I've been burnt before with that yet I believe that ashes will be better. I can't convince anyone that it will but I can only belive what I beilve and that is ashes will keep their word
considering Ive been here from the start and I'm a backer I highly doubt that
There are two reasons to assume Ashes will be different to many other such games.
The first is the progress they are showing.
The second is the fact that Steven put his own money in to the game (I can never remember of it was $30,000,000 or $40,000,000).
For me, there is also the developers they have on staff, I have played many of the games they have produced, and am personally familiar with their specific work in many of those games - but I don't expect this to matter to anyone that hasn't played those games.
I think they are one of the biggest reasons. I would rather pay 30 dollars a month to preserve the integrity of the game than 15 and a cash shop. I also would prefer they add a box cost.
The call of the whales is too strong for many studios from many genres.
FPS's and many other genres have adopted the lootbox system and hero/gun cosmetics, and you see so many games coming out that are lootbox opening games encased in an addicting gameplay loop. And they always slowly ramp up the ridiculousness of it.
I'm willing to put my trust into Intrepid for now, but I'm expecting them to fall to it too. At worst I won't be disappointed, at best I'll be pleasantly surprised.
100% agree with you on that. Loot boxes are a blight
$30 a month sub would go down well lol
I have no idea who in their right mind would pay that much for a subscription
But you're ready to pay hundreds of dollars at the cash shop.
Well to be fair no one said that lol
As someone who hasn't spent a single dime on cosmetics, I have no issue with them existing.
Currently the higher prices on the cosmetics aren't necessarily because of the cosmetics. If we're honest, the real value lies in the access to Alpha and Beta keys and the free game time earned through that spending.
Which is optional and has no effect on the game A subscription on the other hand is needed to play the game
And that fosters in-game socialization.
That's a fair point, and I also enjoy those kinds of perks, hell I put stuff like that in the game I made for my beta testers.
Would you at least agree that a special title or even nameplate or nameplate border could accomplish the same thing while not detracting from the visual fidelity/immersive fidelity of the game?
Oh I would love to have a title in-game to show how old I am
I think that's reaching a bit far to find a positive. But, i have less of a problem with the kick starter cosmetics and then the cash shop in the future. Limited time cosmetics for supporting the game at it's earliest makes sense to me, but again they have soooo many cosmetic packages now that it's kind of ruined the charm already and we aren't even at launch.
But, since I am fashion over function - the more fashion available, the better.
I will say that since I am fashion over function - cosmetic shop does feel like P2W to me. And I don't really see the difference.
Everyone knows end game in MMOs is the fashion game
It is if there's hard to get great looking sets from in game achievements that aren't undermined by a cash shop! Also that's usually an attitude people who don't actually like playing the game have.