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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
A Traveling Faire
HiddenDaggerInn
Member, Alpha One, Alpha Two, Early Alpha Two
What would you think about a traveling Faire, that would start weekly real time days, and would visit each node village and higher. This faire would include a jousting event and sword fighting 1 on 1 bracket fighting. This faire would be open for all citizens of the node winners would win a prize from the mayor and at the end of the year the king would hold a grand tournament for all node winners to compete for a prize from the king.
Jousting could be good for the economy to sell horses and armor , and jousting weapons.
Would like to hear your thoughts , thanks for reading.
Jousting could be good for the economy to sell horses and armor , and jousting weapons.
Would like to hear your thoughts , thanks for reading.
26
Comments
Since mayors and kings will be players, this traveling faire is going to be runned by players or NPCs only? Maybe giving extra functions to the mayor when this faire arrives in the node could be interesting.
Someone else can sell their crafted daggers and another their turnip soup which improves accuracy for two hours.
this reminds me of the mooonlight enchantments events that would happen monthly in eq2 where magic mushroom rings would appear and portal you to the fae realm
Yours truly is all about having reasons to go an visit/explore Nodes that aren't our own!
Winners on either side get extra raffle tickets and stuff as reward/loot.
I like the idea!
The first is for villages that don’t have a market. Only towns or cities had authorized markets. The fair would be held periodically to provide access to goods from local towns or cities. So for an economic node especially, this could make a lot of sense. However, if villages already have a market, then they aren’t using the traditional medieval roles of markets. But if this would be done then it would combine with caravans to move those goods to and from the villages in the nodes influenced by the towns, cities and metropolis.
The second traditional role was the royal procession where the Lord would visit each settlement to rule, judge, collect taxes (often in the form of goods). Also known as holding court. Each stop would be an event with each settlement competing to provide the best experience they could afford to provide. Trade would be one means to offset those costs. So for this application you could involve the cities and towns under the influence of the metropolis. Each would attempt to win some influence or boon from the Lord. And again, caravans could be used.
I really love the idea of a player having a Physical reward such as a Statue for winning, in a game where only select people get a chance at flying mount's this would give the wwhole population a chance for fame and to have their own piece of history carved out.
Fully supported, and i could almost guarantee many RP guilds would love to cooperate and create RP events. Really like this.
U.S. East
I don't really think of it as a mini game, more so another way for a player to gain reputation for his name, reputation in this game will be important in my eyes. Something where it last the whole cycle and the winner of the season would be known acorss the lands, perhaps a statue would be erected in his home Node. Endless options.