Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Comments
oh my goodness I would gain all of the corruption just to boop that good boi snoot
And then advocate ignoring the Achiever playstyle in MMORPGs.
Ashes will be tracking PvP kills.
PvP kills per for characters will be public. PvP kills per account will only be available to the devs.
I think this is how Ashes should go about the leaderboard route
Quote me some bragging please in this thread. I see you are up to the norm. Ashes is a PvX game, if you are looking for PvE non pvp experience this game isn't for you.
Imagine the ignorance of comparing kill stat tracking to a leaderboard. honestly if you want to just have stupid arguments there are other forums for that. What makes it worse is you are a PvE player and don't understand the toxicity that can come with a leaderboard and that im making a point for pve and casual players in saying its not needed in owPvP.
Take your copium and go back to WoW i hear they have a new expansion coming bragging included.
I'm just going to let you keep embarassing yourself, son.
Only person embarrassing themselves is you LMFAO.
That or you seriously don't' understand what owPvP leaderboards are. -puts brain in-
"number of pvp kills"
"Visibility of those types of things on the server help to promote a competitive atmosphere. If there is an attainable impression that you can work towards, so that others know your success, you have more drive to succeed.[11] – Steven Sharif"
I may disagree with Dygz on some topics but I feel like this fine gentleman reads the wiki and watches all the live streams as much as if not more than I do. He is a walking encyclopedia of Ashes of Creation information.
Sigh this was a trap for him because he is trying to be extra snarky and insulting, metrics is not he same as a leaderboard. There is a big difference as a leaderboard is shown to all in comparing stats across the board, something people compete against.
We don't know if metrics are shown if you click on a player and can view, if it is the most competitive element is comparing with guildies / friends / randoms once in awhile and not the server as a whole which has a far different impact.
A. -You can see the different terms used with more competitive words in (these tend to have more leaderboards tied to it)
B. - is more stat tracking most games have and see in the wording
to be fair, you're only speculating. The mere fact that in that wiki post, they are awarding those things is a case to say that owPVP kills will actually matter for achievement. But I suppose we shall see! Either way it makes me happy at least to see they will indeed be tracked, and at the very least displayed through achievements such as titles.
How many times have I killed @Dolyem ?
See? I don't need quests, I make my own goals.
How i envy @CROW3 ;w;
Just doing a search on each page - other people may be obsessed with the term "leaderboard"; not I.
And my primary point is that the game already tracks PvP kills by character. We should expect MMORPGs to track stuff like that for the Achiever playstyle.
There will not be leaderboards that track PvP kills for accounts.
I am so down for this lmao
I agree. But wouldn't the corruption system quickly put a spot to that? as level difference matters.
"The wider the level disparity between the players, the more corruption will be gained.
You can't necessarily time perfectly the damage or understand even the health of the player. Unless you were in their party you cannot see an opponent's health as well, so that's another component that adds risk.. " – Steven Sharif
gear is level restricted so not really.
Yes, twinking is always thing but is something that can be controlled if it's a problem.
High level characters can gift their outdated gear to low level allies.
All gear is PvX, so I don't know why veteran PvP players are mentioned.