Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Community Office Hours in Discord - Tues, July 5 at 4 PM PDT
Roshen
Member
Join @Roshen and @Vaknar over in the Ashes of Creation Discord for a voice chat during our first Community Office Hours, premiering on Tuesday, July 5, 2022 at 4 PM PDT (Convert to your local time). This event should last about one hour.
Community Office Hours is a new pilot program where you get to join members of the Community Team over voice chat to discuss a variety of topics.
DISCUSSION TOPIC
On Tuesday, July 5 our main discussion topic is the June Development Livestream.
Come chat us up, and share your thoughts regarding our basic melee weapon attack showcase from the last stream. Check out the feedback request forum thread here to see what others are already discussing.
We look forward to chatting with you all soon!
Community Office Hours is a new pilot program where you get to join members of the Community Team over voice chat to discuss a variety of topics.
DISCUSSION TOPIC
On Tuesday, July 5 our main discussion topic is the June Development Livestream.
Come chat us up, and share your thoughts regarding our basic melee weapon attack showcase from the last stream. Check out the feedback request forum thread here to see what others are already discussing.
We look forward to chatting with you all soon!
4
Comments
-i like the movements, it feels fluid, appropiately heavy for both dagger and 2h sword.
-the decals on the ground.
- the vfx on the daggers.
DONT LIKE:
-the yellow vfx on 2h sword (but you might have a reason for having that. but think you should have it like the daggers.)
-lack of hit sound on mob.
so i think the sound of hitting the mob should have more base to the hits or make it more clearer that you are hitting something. otherwise i think it is really good.
To be fair, EU could argue the same, since it's past midnight CET. The problem is that no matter which time they choose, some ppl won't be able to participate. Maybe it will be allowed to record the discussion so ppl, who don't find time being there, can listen to it afterwards.
That is very true but I was considering since it is a company based in the states they would at least make it manageable for us. Perhaps theyd have a separate discussion from their EU office for everyone across the pond?