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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Comments
I think you're getting your timeline wrong.
Older gen players are the ones that were used to open world PvP and had to grow to live with it and become toxic to adapt.
It is new gen kids who want a PvE experience where no one can infringe on your fun.
Then again though I played WoW back in the day, my favorite MMO is FFXIV (just look at my forum signature).
But yeah, this has been the vision for the game since the very first day. That's what it is. And as Steven says, it won't necessarily be a game for everyone and that's fine.
Still, I think we all may be overblowing how prominent PK'ing will be. It may turn out to be a bloodbath int he first month or so. However, once the consequences of it (in the form of the Corruption system) becomes more understood, people will likely chill the F out and keep PK'ing to the voluntary portions of the game (Caravans, Node Wars, Sieges, Arenas etc)
This generational argument is pretty awkward. Just say it’s your opinion & play style.
And as Asgerr said, this has been the goal from the start, so I dunno how you got the wrong idea about the game.
Hence the "my guess"
Obviously I can not prove this assumption but in my time in these games and playing with others this has been MY experience.
We have all been falling prey to the new gen kids for years now, in the form of terrible games. Ashes is trying to fix that.
As an aging guy myself, I sympathize with you. But I don't think it's going to be as bad as you're envisioning it to be. Read about the pvp systems in the Ashes wiki. Use logic, not emotion, to extrapolate out what it all means, the real implications, not just the words on the screen. After you do that, Ashes still may not be for you. But you'll probably come to a conclusion that is at least not as bad as you're envisioning now.
https://www.youtube.com/watch?v=-3xLbA6Fm-8&ab_channel=TheColorFreak
Back in mid 00s I mainly saw pvp mmos because that's what my friends and I were interested in. And we saw WoW as the casualiest trash ever. And it just so happens that Steven played the pvp mmos too back then, which is why he's trying to make a new pvp mmo of his own.
You very well may be right. I am probably conditioned by the previous games that had open pvp. It was a horrible gank fest and playing said games were not enjoyable for me. I was always uptight and paranoid of having my time wasted by some (how i envision them) lonely child thinking hes cool and ganking me.
But of other concern is even if the probability is low. For someone like me that likes to just go out for hours at a time farming mats, to lose some of that because of a pvp death is abhorrent.
There are avenues for you to pursue to help make being ganked exceedingy rare - esecially if you choose a server that has a low PK population: Artisan Path, Social Orgs, possibly Religions...
“The gods envy us. They envy us because we’re mortal, because any moment may be our last. Everything is more beautiful because we’re doomed. You will never be lovelier than you are now. We will never be here again.” - Achilles aka Brad Pitt lol
If it really is abhorrent (strong word) to you (I really hate to use the cliche) to lose pixels in a video game, then this may not be the game for you.
On the flip side, because that risk is present that you could lose some of your gatherables, it is all the more rewarding when you successfully get them back home and secure.
The only other alternative is to play a game that artificially makes you feel like you're a god, you cannot be killed or experience loss. The market is full of them, take your pick.
If you need a 100% chance of safety, may not be the game for you, and that’s ok. 🤗
I was assuming @Alienicon was not interested in otPvX playstyle.
Of course I mean Other Players Vs Environment/Player.
Until there’s a node war and your freehold can be destroyed. Like I said there isn’t a 100% chance.
I think it's from a 2017 Q&A with Jeffrey, Steven and Soft Peter.
I think the question is "Can we completely avoid PvP combat?"
The answer is, "I would not want to guarantee you can 100% avoid PvP, but if you're an Artisan and focus on Crafting in a City, you can mostly avoid PvP combat." Some Social Org questing can also help with that.
Losing your housing in a Siege can be a consequence, but you can choose not to participate in Siege combat.