KDecisionz wrote: » yes or no
NiKr wrote: » KDecisionz wrote: » yes or no Maybe
ykk wrote: » Depends on how the the difficulty is accomplished, really. Solo Deep Dungeon in FFXIV is "difficult single player content" with the reward being unique and rare titles, with "The Necromancer" (Clearing floors 1-200 of Palace of the Dead solo) having barely 1k players having accomplished it, and "Lone Hero" (Heaven-on-High 1-100 solo) has slightly more completes than that. The difficulty comes from the fact that it is less class mastery and more weird and unique janky mechanic mastery and patience, which is not really the same thing. Making solo content hard that doesn't swerve in that direction and is not simply a gear check is honestly really difficult in a game focused around group content. I appreciate that it exists in FFXIV, and how difficult and 'prestigious' it is, but I don't know if I'd say it has broad spectrum appeal to actually do.
bloodprophet wrote: » I thought this was an MMO? Why remove players from an open world and put them in a solo instance? I don't think they should divide the community up like other games have done.
Mag7spy wrote: » Id rather have more group content than single player content.
KDecisionz wrote: » how do other players not support you and or grief you?
Craiken wrote: » No Admittedly, I couldn't find much information on it. Regardless, my hope is that there are lots of worthwhile solo activities in the open world.
CROW3 wrote: » I like Mage Towers, but I’d want to do it as a group. The solo, hyper-casual content put out by Blizzard is kind of the inverse direction that Ashes is going.
Liniker wrote: » Hell na - I want the Tower of Insolence from Lineage 2 That's how you do it