Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Don't ban people who exploit.
worddog
Member
Take their stuff away sure but I hate the idea of being punished for a developers mistake.
Cheaters no remorse, but people using bugs to their advantage? That shouldn't be ban worthy. Just take away anything they got from abusing the bug.
Cheaters no remorse, but people using bugs to their advantage? That shouldn't be ban worthy. Just take away anything they got from abusing the bug.
1
Comments
The economy would still be broken even after you banned them. You need to make sure on launch that there are no massive bugs like that. That is the point of permanent alpha and beta so we can make sure that stuff isn't possible.
Btw exploiters are literally your best QA team and they do it for free.
It isnt a developer mistake that people get banned for.
Let's take one specific exploit. A game that gives players a specific currency, along with experience, when they kill another player. The exploit is in a specific method for attacking a player counting as a kill for experience and currency if the characters HP went below zero, but not actually killing the character, and thus not administering any of the other effects associated with killing players.
Now, if you see this and attack a few players subject to this issue, you are probably not going to be punished. Especially true if you report it.
On the other hand, if you and 20 of your friends all spend hours upon hours attacking one player and tracking up years worth of kills (and thus this currency) in a day, then you probably will have some form of action taken against you.
The thing is, you cant really blame the developer here. You could in the first scenario, but that player isnt going to get banned. It's the second player that will get banned, and there is no argument you could make that would lead a reasonable person to think that these players didnt know full well they were exploiting.
You like to create many controversial threads.
Exploiters are not your "QA" team.
If it's intentional, ban (or punish depending on severity).
if it clearly an exploit like gold dupe (purposely doing it), or you fouind a way to be invincable and u run around murdering people and so on thats a ban either perma or for X days depending on severity
If it could be accidentlal and they report it there fine (remove anythign they gained via that ofcourse)
An exploiter finds out how to bug specific mobs into a wall or terrain objects making them unable to attack but still killable and or lootable. They then proceed to do this over and over to gain an advantage.
A player being smart might find out that a certain area has a higher spawn rate of mobs so they farm that location because it's optimal.
Both examples provide an advantage to the player, only one requires playing the game not as intended.
This. Ban exploiters (depending on severity and/or repeat offenses).
Are you trolling ? Exploit = cheating. The players who whill exploit deserves permaban or at least resert char lvl 1 as a warning and permaban the second time.
But at the same time In certain MMOs (FFXIV/BDO/NW) players including myself likely have been given items by moving potions before without noticing at the time. So didn't intentionally exploit, yet an exploit was used. Does it justify a permaban? People say Well if you got items you should of reported it, but once again didn't know. So there are situations like that out there.
That is why server logs are good, can check who, what, when, why, how & how much, Also who they gave them to when devs became aware of the issue (because that always happens) so they can remove them. repeat use & in high amounts for sure permaban because guarantee is it was goldsellers & people who will keep using them, including buying gold/scripts.
I hope that in AOC, monthly fee will stop a large % of the bots.
This is a joke right? You must be trolling. AT some point people need to take some responsibility for themselves, if what your're doing looks like shit, smells like shit, and taste like shit, it probably is shit and you shouldn't do it.
Don't jump on the bandwagon of people doing it because you think you're missing out, you know it's wrong and you know it's harming the game so why do it? You think cheating the game made you better somehow?
Personally I hope the ban every cheater, hacker, RMT, Botter, and hang their char in the towns for all to see!!
I'm so tired of So called "Gamers" Ruining games and blaming it on the devs because of a oversight. people are human, we make mistakes, you develop something without any codes mistakes and let me know how it works out!
...
Why shouldn't someone intentionally exploring a bug get penalized for it?
If that is the policy, far less people will exploit, and we will have a significantly better game.
It is unreasonable to expect programmers to get the game perfect. They will do a good job with the game, but perfection is beyond human capability. Noone who posts on this board is perfect in all they do or in how they do their job. Blaming it on the programmers is just a weakass excuse for cheating.
Perma ban exploiters.
I remember back in wow Legion. Apparently there was a bug so you could do a world quest over and over. Some people accidently did it one extra time, assuming it was just a new WQ. But others really did exploit it. I think they punished those that did do it multiple time.
I can only assume OP is someone that exploits in games
what is a blanket party? XD
stop with this bullshit.... you opened this thread so you know that the shitty exploiters like yourself have Absolutely NO intention at All to report the exploits and bugs they find
you want to abuse bugs and gain advantage without the fear of being banned - and you have the audacity of saying you do QA for free? lmao...
I'm glad Steven hates cheaters and exploiters - and you will get your ass banned in Ashes.
Ever watch Full Metal Jacket?
In the first half when they hold Private Pyle done with the blanket and beat him with the soap bars in the towels.
YouTube Full Metal Jacket beaten with soap.
To me, this issue comes down to communication. Yes, bugs and exploits do happen, and sadly a lot of times it's unclear if something you've found in the game is an "exploit" or intentional gameplay. This is why communication is important. If the devs know a particular exploit exists, they need to reach out to the community and say "there is a bug with this mechanic, any exploits regarding it will be punished". That way, anyone exploiting the bug has no excuse not to know about the consequences.
Sometimes this is true, but sometimes exploits are so blatant that no reasonable person could think they were intended.
To me, if an action needs to be communicated as being an exploit, people that make use of it after the point of communication should face suspension and loss of progression, but not necessarily a full ban (maybe a full ban, just not necessarily).
It is those exploits that are blatant, that no one could think were not exploits that warrant outright bans, imo.
The problem is that when exploits exist, there is a period of time without punishment. You feel like you're making a mistake by not using the exploit and everything you do feels like a waste of time until the exploit gets fixed.
If you're fine with assuming things about strangers on the internet I guess there isn't any way to argue with you.
You assumed I use exploits in MMO's. I do not. When a game has massive issues with exploits I simply stop playing that game because it isn't fun. I quit New World after the duplication exploits ruined the economy.
If people do not try to exploit the game during the Alpha and Beta, you will have massive issues on launch. People who have experience exploiting games will be the best for the job.
From how toxic your post is, I doubt you actually care about anything I've said...
Do you not realize banning the exploiters didn't fix anything right? The moment those duplication exploits were found, that server's economy died. They never recovered. You need exploiters to figure out all the problems that the developers overlook, and you need them to do it before launch.
The reason for that is because if this is your mindset, you do not deserve to play any online game.
The only correct thing to do if you come across an exploit that is so new that the developers do not yet know about it is to report it to them immediately. Attempting to get some work out of an exploit makes you literally the worst kind of person - you literally are the reason we can't have nice things.
The acronym diaf was literally created for this type of person, and I find it perfectly apt.