Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Comments
I doubt they sell so much that they sustain the development right now.
But actually I don't even know how much those cost.
I don't like isometric MMOs but I understand this point of view. Everybody might like different aspects of the game which can be found in other MMOs too.
I mentioned some time ago that revealing the game concept in advance ruins the surprise. Only the story might stay hidden but else, knowing about all the game mechanics leaves little to learn and discover.
Most people have zero idea as to what it takes to create something. From base idea to production eludes them. All they know is they see a final product with no clue as to how it came to be. Now when you open the doors a little to give them a peak at what is going on those loose their minds. Why does this take so long, blah blah blah. Pick a topic, hell there a couple threads on the front page as we speak that fit this description.
The fact that they only had 20 or so people working on the the first couple years, Bah that don't mean anything, gimmie.
This is a big project. Jeff stated in one video they are in fact creating some new tech for the project just to make it work.
A lot of the newer people don't know they had a set back when they found the custom networking code wasn't working the way they thought it would and had to redo a shit ton of work. But hey don't fucking care about none of that.
Why isn't it out yet???
Worst part is when they show something and go out of their way to say" This is a place holder. Something we slapped together for functionality purposes." Two minutes later there will be a thread or five. WTF this looks like trash. What are they doing over there?
People need to calm the F down and realize this shit takes time. Even more so when you have to create tech and tools to accomplish what your trying to do.
What i keep saying, consumes won't understand development or care about it. They just want their hype and to get the game right away most of the time.
Also why i hate this thread, can be warped into a hate bait thread eventually to argue the longer it last if any issues come up and people want to rant.
nobody, and I mean nobody, google ph dancing bears. please don't do it
I saw the sites it led to 😂😂😂 The more you know! 🧠
https://www.thoughtco.com/dancing-gummi-bear-demonstration-604257
This affects alts and re-rolls too.
It's fixed by something like ESO's battle-leveling. You level up to unlock more skills and options, but not so much for more raw power.
not exactly sure how the resources work, but maybe harvesting higher level resources allow lower level characters to be attacked for a small window of time.... might just have a quick look at how resource harvesting works,
oh true
Yep ditto. Once bard left I lost a lot of confidence.