Glorious Alpha Two Testers!

Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.

Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.

Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.

AOC is NOT a PVP game.

18910111214»

Comments

  • blatblat Member
    hleV wrote: »
    I wouldn't be opposed to mobs of certain "intelligence" grabbing some of your loot if no player does that in a given timeframe, and then drop it all upon death. Would be a pretty original mechanic.

    Ha I like that. Frantically hunting the mobs in the area to find the things you dropped.
  • AzheraeAzherae Member, Alpha One, Alpha Two, Early Alpha Two
    blat wrote: »
    hleV wrote: »
    I wouldn't be opposed to mobs of certain "intelligence" grabbing some of your loot if no player does that in a given timeframe, and then drop it all upon death. Would be a pretty original mechanic.

    Ha I like that. Frantically hunting the mobs in the area to find the things you dropped.

    So... MineCraft?

    I guess MineCraft mobs technically take your gear first...
    ♪ One Gummy Fish, two Gummy Fish, Red Gummy Fish, Blue Gummy Fish
  • AszkalonAszkalon Member, Alpha Two
    Dygz wrote: »
    You drop Resources when you die.
    What you mean is that mobs do not pick up dropped items.

    AH !!! Thanks for clarifying. 🫡
    a50whcz343yn.png
    ✓ Occasional Roleplayer
    ✓ Guild is " Balderag's Garde " for now. (German)
  • LudulluLudullu Member, Alpha Two
    hleV wrote: »
    I wouldn't be opposed to mobs of certain "intelligence" grabbing some of your loot if no player does that in a given timeframe, and then drop it all upon death. Would be a pretty original mechanic.
    I would highly prefer that :)
    Azherae wrote: »
    So... MineCraft?

    I guess MineCraft mobs technically take your gear first...
    Once again Minecraft proves to be the best game B) Best action combat, best pve interactions, best sandbox gameplay. I think Intrepid should just remake Minecraft :)
  • OtrOtr Member, Alpha Two
    edited March 26
    NiKr wrote: »
    hleV wrote: »
    I wouldn't be opposed to mobs of certain "intelligence" grabbing some of your loot if no player does that in a given timeframe, and then drop it all upon death. Would be a pretty original mechanic.
    I would highly prefer that :)
    Azherae wrote: »
    So... MineCraft?

    I guess MineCraft mobs technically take your gear first...
    Once again Minecraft proves to be the best game B) Best action combat, best pve interactions, best sandbox gameplay. I think Intrepid should just remake Minecraft :)

    Mojang would never add Creepers today.
    Their philosophy shifted toward protecting players and their constructions.
    Creepers are griefers. And endermen too.
  • LudulluLudullu Member, Alpha Two
    Otr wrote: »
    Mojang would never add Creepers today.
    Their philosophy shifted toward protecting players and their constructions.
    Creepers are griefers. And endermen too.
    Once again we're hit with the soft-padded walls of the current game design :(

    Though DD2 kinda shows that people still love that shit. So it's more of a symptom of "muh fucking capitalism" than a true "games with that design will definitely fail". Which in turn gives me a slightly stronger hope that Ashes can be fairly successful, even if "majority' sees its design as "bad".
  • OtrOtr Member, Alpha Two
    NiKr wrote: »
    Otr wrote: »
    Mojang would never add Creepers today.
    Their philosophy shifted toward protecting players and their constructions.
    Creepers are griefers. And endermen too.
    Once again we're hit with the soft-padded walls of the current game design :(

    Though DD2 kinda shows that people still love that shit. So it's more of a symptom of "muh fucking capitalism" than a true "games with that design will definitely fail". Which in turn gives me a slightly stronger hope that Ashes can be fairly successful, even if "majority' sees its design as "bad".

    Yes, they have a dedicated place on discord where you can submit suggestions and some players ended up there acting as "gatekeepers", commenting on many suggestions and telling why some do not fit the vanilla game.
    While there are many suggestions trying to make the game more dangerous, it is obvious that the game ended up being played by builders and redstoners more than by survivalists. The game is not that hard and when you want a better survival experience you either switch to modpacks or you play better survival dedicated games.
  • DygzDygz Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    LMAO
    Yes. I am currently playing Nightingale as if it's a casual-challenge RPG.
    It's among my Top 5 favorite games.
    (And I typically don't enjoy Survival Games much.)
Sign In or Register to comment.