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AOC is NOT a PVP game.

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Comments

  • Mag7spy wrote: »
    Playing a mmorpg
    - Gets banned because of mass report and you are a lead for a war
    - Severs crash from ddos attacks during a siege and you can't reconnect and log back on and your castle is destroyed.
    - getting crushed by another guild and losing wars, your guild breaks apart in game
    - Spy loots your guild bank, ruins guild in game.
    - Off game actions causing drama in guilds to ruin guild or leadership and pull people away
    - Paying people off to throw fights or recruit them.


    PvP mmorpgs been there done that crap, also anyone feeling this is "content" or takes advantage of these things in full and enjoys it honestly are not gamers and are just pathetic. Arguing these meta bs makes a game better is an actual joke and you should be embarrassed for saying this is a reason why a certain kind of content is better for it.

    Again complete and actual embracement. no one deserves to deal with anything like this it isn't good content is it just toxic level elements because your lack of ability to actually win in the content.

    back to gaming.

    100%
  • NoaaniNoaani Member, Intrepid Pack, Alpha Two
    edited August 2023
    Fiddlez wrote: »

    Everytime Conflict in PVE is brought up it's through designs outside Developer intent. In other words it's through griefing.

    I can't stress enough how wrong this is.

    If you said some times instead of every time, you'd be correct.

    I mean, I've said many times on these forums that the way my guild gets to the top of the server in every game we have played for the last few years is to destroy any guilds above us. We don't do that via PvP, even thiugh we have most played PvP games lately. We also don't break rules (not purposely, at least). Rather, we do it by breaking up the guild in question, usually by destroying their collective ego (though not always).

    This kind of thing is far easier in PvP games, because people in those games expect conflict via PvP. When that conflict comes via any other method, they simply aren't used to it and have no idea how to fight back.
  • FiddlezFiddlez Member
    edited August 2023
    Noaani wrote: »
    Fiddlez wrote: »

    Everytime Conflict in PVE is brought up it's through designs outside Developer intent. In other words it's through griefing.

    I can't stress enough how wrong this is.

    If you said some times instead of every time, you'd be correct.

    I mean, I've said many times on these forums that the way my guild gets to the top of the server in every game we have played for the last few years is to destroy any guilds above us. We don't do that via PvP, even thiugh we have most played PvP games lately. We also don't break rules (not purposely, at least). Rather, we do it by breaking up the guild in question, usually by destroying their collective ego (though not always).

    This kind of thing is far easier in PvP games, because people in those games expect conflict via PvP. When that conflict comes via any other method, they simply aren't used to it and have no idea how to fight back.

    I'm not entirely sure if you read this but....yeah. Yikes.

    For the record It was meant that everytime you bring it up. We have already resolved multiple times that PVE can have meaningful conflict. You are correct that, that statement the way its worded is incorrect.
  • Men, gone a week and you give me all that to read through!

    Not interested in drama. Not interested in conflict. Not really interested by rewards.

    How bad will it be for me? :D
    Be bold. Be brave. Roll a Tulnar !
  • FiddlezFiddlez Member
    edited August 2023
    Percimes wrote: »
    Men, gone a week and you give me all that to read through!

    Not interested in drama. Not interested in conflict. Not really interested by rewards.

    How bad will it be for me? :D

    Depends, do you like cake or death?
  • DygzDygz Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    Pretty sure everyone still participating in these forums likes “cake”.
  • CROW3CROW3 Member, Alpha Two
    Dygz wrote: »
    Pretty sure everyone still participating in these forums likes “cake”.

    Well... not everyone.

    Cherry-Pie-Recipe-Card.jpg
    AoC+Dwarf+750v3.png
  • DygzDygz Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    It's possible to like "cake" and also like to eat pie.
  • NoaaniNoaani Member, Intrepid Pack, Alpha Two
    Dygz wrote: »
    It's possible to like "cake" and also like to eat pie.

    This is objectively false.

    One can either like cake, or like pie. There is no situation where someone can like both.

    To anyone that thinks this is even remotely possible, I just don't even know what to say.
  • Dygz wrote: »
    It's possible to like "cake" and also like to eat pie.

    Are we talking about what I think we're talking about?
  • Dygz wrote: »
    Pretty sure everyone still participating in these forums likes “cake”.

    They also hate being fat.
  • Meat pie and cake, in the same meal. Human sacrifices. Cats and dogs living together. Mass hysteria.
    Be bold. Be brave. Roll a Tulnar !
  • AszkalonAszkalon Member, Alpha Two
    Fiddlez wrote: »
    AOC is NOT a PVP game

    * chuckles in Highwayman *
    a50whcz343yn.png
    ✓ Occasional Roleplayer
    ✓ Guild is " Balderag's Garde " for now. (German)
  • CROW3CROW3 Member, Alpha Two
    Soooo… you’re playing a necromancer?
    AoC+Dwarf+750v3.png
  • Well gents everyone in Ashes of Creation will be flagged for PvP all the time so it is technically a PvP game, but if you PvP in a non PvP area you become red. Corruption sytem. But the single detreming factor is that every one will be flagged for PvP so it is a PvP game. By the way in MMO let say there is a PvP server well that does not mean palyers do not PvE just means every one is flagged for PvP. Almost everyone does PvP and PvE as far as MMOs care concerned.
  • Theplague4uTheplague4u Member, Alpha Two
    Anyone that said ashes was suppose to be a pvp game or suggest corruption free servers are just PK griefer losers. Even though I’m looking forward to the pvp aspect of ashes I have no desire for ashes to be pvp centered. Ashes would fail or have an extremely small player base if it was PVP centered, that’s a fact. There needs to be a balance and Steven is working on that. Hopefully he’s successful because that’s extremely important for a healthy player count.
  • hleVhleV Member
    DrPlague wrote: »
    Anyone that said ashes was suppose to be a pvp game or suggest corruption free servers are just PK griefer losers
    Average PvEer comment.
  • NoaaniNoaani Member, Intrepid Pack, Alpha Two
    edited March 18
    hleV wrote: »
    DrPlague wrote: »
    Anyone that said ashes was suppose to be a pvp game or suggest corruption free servers are just PK griefer losers
    Average PvEer comment.

    Average comment from someone that plays MMO's with populations measured in the tens or hundreds of thousands, as opposed to the millions.
  • hleVhleV Member
    Try to make sense next time.
  • AszkalonAszkalon Member, Alpha Two
    CROW3 wrote: »
    Soooo… you’re playing a necromancer?

    I personally, plan to make at least 'ONE' of my Characters a Necromancer. Still undecided if i should make this one my Main, tho.

    But i could imagine so much cool things when actually being one, that might be somewhat hard to program for dear Intrepid. 😁
    a50whcz343yn.png
    ✓ Occasional Roleplayer
    ✓ Guild is " Balderag's Garde " for now. (German)
  • EndowedEndowed Member, Alpha One, Alpha Two, Early Alpha Two
    It's a PvP game.

    And I'm very good with that.
  • NoaaniNoaani Member, Intrepid Pack, Alpha Two
    hleV wrote: »
    Try to make sense next time.

    I mean, being unable to understand basic comments is pretty typical for PvP players.

    So, well done on being overly representative.
  • ShabooeyShabooey Member, Alpha Two
    To be clear, I've not played a PvE MMORPG for over a decade. My mindset is - if it has to be one or the other - that of a PvP player.

    This you?
  • hleVhleV Member
    edited March 18
    Noaani wrote: »
    hleV wrote: »
    Try to make sense next time.

    I mean, being unable to understand basic comments is pretty typical for PvP players.

    So, well done on being overly representative.
    Nah, contextually your comment made no sense. I was getting at that PvEer's extreme POV of "everyone doing X is a griefer loser" and you replied with random nonsense about me playing MMOs with less than millions of players. Not only is that irrelevant, but you don't know what MMOs (what do you even consider MMOs?) I play so you're just spitting bullshit out of your ass.
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  • FiddlezFiddlez Member
    Well best thing will be Alpha 2, if players can enjoy the game and avoid pvp minus the risk of Open World but the open world
    is very safe then that will say everything.

    I still think the penalties might be a bit too harsh but maybe not. We will see
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  • AszkalonAszkalon Member, Alpha Two
    Dustwall wrote: »
    Everyone love chat on the pvpers how their games also dead i'm starting to find these posts unserious

    People in general who always claim that a Game is dead,

    especially when it inside a Game which is going strong despite People writing is is dead since a whole "DECADE" or above, are usually not being able to get taken serious anyway.


    If everytime i saw someone in for Example World of WoW-Token Craft write in the Trading Chat, that the Game is dead,

    i would get ONE Gold-Coin -> then i would probably have gotten +50K to +100K Gold Coins alone from that. :D
    a50whcz343yn.png
    ✓ Occasional Roleplayer
    ✓ Guild is " Balderag's Garde " for now. (German)
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