The wiki is still a little vague on leaderboards, and what type of leaderboards there will be. It does say that these will be something we can "opt into".
Can you please elaborate on whether there will be leaderboards for things like Tavern games, and whether we will have the option to be anonymous on the leaderboards?
Is it intended for players to be able to enjoy this game without a guild? In particular, could you treat your home-node as your de-facto guild, and find plenty of content, party members, and economic tools just from the node?
Can people physically block the doorways to your house or tavern by standing in your way and locking you out?
"Inertia and momentum physics will help prevent blocking doorways/access points. This is based on a character's direction and movement speed, and can be used to push people out of the way."
Do nodes provide to their citizens some kind of clothes or ornaments (capes, tabards or something else) which can be used by players to represent their nodes or is this clothing thing left to the guilds only?
When for the life of me are you Steven going to tell us what the divine and military nodes superpower is going to be and when are you going to publish the progression perks regarding those nodes on your website? Since you claim that everything about nodes have been decided in your past comments ?!
With the recent success of Baldur's Gate, and how well it's being received by the gaming community, with it's in-depth narrative story arc and feature complete delivery. Do you see that having any impact on your standards for development cycles regarding all the features planned for ashes, and fleshing out engaging quest content, for A2/Full Release?
CC breaks, will they apply in PVE as well? What sort of CC break will we have? Item, universal ability etc? Will there be diminishing returns? Any chance we will see some small scale PVP? Pretty sure I heard Margaret said Steven wasn't good at PvP 😉
How will Tul'nar cities affect nodes? Meaning, will they be above or below ground (For dwarfs as well)? If below, does the distance or location of the nodes still apply like they would around other nodes in development?
Including the progression of their race in development thus far.
What are the currently planned ways for players to earn account bound favor?
Do all events and quests in the nodes zone of influence reward favor of some kind, or can we grind for it with some lesser, more bounty like tasks?
The land management system asks groups of players to cooperate to conserve resources. But if cooperation can be easily undermined by a single tree-cutter, why would anyone cooperate?
Can we get a complete list of racial augments? While no classes are race locked, it would be great to pick a race/class combination that synergises well.
Will it be possible to create an only one race node and for a mayor to be selective of who can get the citizenship ? So a race could create it's own kingdom.
Will node be all the sames, or will there be nodes under a mountain (like a dwarf kingdom) or to
Often times MMOs will put quest destinations on the map, and players can end up steamrolling through everything and driving all meaning out of the questing experience other than the reward. My hope is that ashes will bring a return of having to read the quest to find a destination rather than POI hopping on the map, will that be the case?
Will there be level appropriate content around each node for both low & high level players, or is it likely that a player may need to relocate to another node to get the most efficient gameplay experience with equivalent level mobs & resources?
Will there be Stakes in instanced on demand pvp? (Duels, Arenas, PvP game modes)
Will there be any sort of PvP Tourneys? (As in bracket 1v1s, or Team v Team)
if yes, will there be stakes?
Comments
Can you please elaborate on whether there will be leaderboards for things like Tavern games, and whether we will have the option to be anonymous on the leaderboards?
Are any resources returned to incumbent when another faction takes a node?
Will there be a grace period after a node is taken before it can be asked again?
Are quests impacted when a node changes hands?
What happens to players that own property in a node when it changes factions?
"Inertia and momentum physics will help prevent blocking doorways/access points. This is based on a character's direction and movement speed, and can be used to push people out of the way."
"Come join us as you wont like the taste of the Grapefruits we're throwing at our enemies."
"Never settle for what you think you know" - C. Krauthammer
Including the progression of their race in development thus far.
Do all events and quests in the nodes zone of influence reward favor of some kind, or can we grind for it with some lesser, more bounty like tasks?
Will node be all the sames, or will there be nodes under a mountain (like a dwarf kingdom) or to
other insolite places ?
Will there be any sort of PvP Tourneys? (As in bracket 1v1s, or Team v Team)
if yes, will there be stakes?