Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Comments
Are there plans to regulate scaling or balancing during PvP encounters? Or will your prowess in combat be directly related to the status of your gear?
There are many games that make gear specifically designed to be taken into combat, there are some games that completely separate the balance/scaling of PvP from your character in the open world to make PvP far far easier to balance. Perhaps the balancing will be different between different forms of combat, but with PvP having such incredible stakes in Ashes, it seems deeply important to explore your methods of balance.
Thanks team!
There wont be instanced pvp progression or rewards.
Only for the election of military mayors (sub to change).
AoC doesnt encourage instanced pvping.
There will be some arenas (square fences with pvp on) where you can have a bit of fun, but no progress and rewards.
Yes there will be https://ashesofcreation.wiki/Arenas
There is the essence
For example every player gets the same amount of augments, players use augment points, players use skill points on augments or players can just augment every ability freely
No
https://discord.gg/MZwMe38qSG
If I have two characters on the same server, can they both be citizens of the same node, or only one character can be a citizen per server?
At the time of the official launch will there be any way to increase the odds that your guild mates are able to obtain a slot on the server should it become a high population server? Perhaps a guild reservation system with an allotment of slots?
It feels horrible watching guildies being forced to a newly spun up server just because they had to work during the first day of launch. Then a week after launch the server they ended up on gets merged with some other random server after the falloff happens.
How will you prevent it?
Genesis Guild Discord