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Next Livestream + Q&A Submission - Thursday, August 31, 2023 at 11am Pacific

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    ChaosFactorChaosFactor Member, Alpha One, Adventurer
    There are always tons of conversation floating around when playing MMORPGs that involve the complete lack of balance when it comes to PvP. In these games it's fairly obvious that true balance is literally impossible due to there being infinite combinations of gear, spells and stats.

    Are there plans to regulate scaling or balancing during PvP encounters? Or will your prowess in combat be directly related to the status of your gear?

    There are many games that make gear specifically designed to be taken into combat, there are some games that completely separate the balance/scaling of PvP from your character in the open world to make PvP far far easier to balance. Perhaps the balancing will be different between different forms of combat, but with PvP having such incredible stakes in Ashes, it seems deeply important to explore your methods of balance.

    Thanks team!
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    Can staves be used has melee weapons or are they like the more modern version of being ranged magic weapons
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    Two of the common RPG themes with respect to “adventure” are the dungeon beneath the city and the internal intrigue within the city’s power structure (cultists, cabals, criminal organization). What are the plans for nodes to produce this content, beyond the player driven political games?
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    SongcallerSongcaller Member, Alpha One, Adventurer
    Do you need to be bard primary to give buffs rather than bard secondary?
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    George_BlackGeorge_Black Member, Intrepid Pack
    edited August 2023
    Coacola wrote: »
    Will there be Stakes in instanced on demand pvp? (Duels, Arenas, PvP game modes)
    Will there be any sort of PvP Tourneys? (As in bracket 1v1s, or Team v Team)
    if yes, will there be stakes?

    There wont be instanced pvp progression or rewards.
    Only for the election of military mayors (sub to change).

    AoC doesnt encourage instanced pvping.
    There will be some arenas (square fences with pvp on) where you can have a bit of fun, but no progress and rewards.
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    PlasticLemonsPlasticLemons Member, Braver of Worlds, Kickstarter, Alpha One
    Coacola wrote: »
    Will there be Stakes in instanced on demand pvp? (Duels, Arenas, PvP game modes)
    Will there be any sort of PvP Tourneys? (As in bracket 1v1s, or Team v Team)
    if yes, will there be stakes?

    There wont be instanced pvp progression or rewards.
    Only for the election of military mayors (sub to change).

    AoC doesnt encourage instanced pvping.
    There will be some arenas (square fences with pvp on) where you can have a bit of fun, but no progress and rewards.

    Yes there will be https://ashesofcreation.wiki/Arenas
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    George_BlackGeorge_Black Member, Intrepid Pack
    Arena points used to buy gear are not currently in design.
    There is the essence
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    Hutchy1989Hutchy1989 Member
    edited August 2023
    What determines how many augments a Player can use in their build?

    For example every player gets the same amount of augments, players use augment points, players use skill points on augments or players can just augment every ability freely
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    Will it be possible to turn World PvP off? Kind of like War Mode in World of Warcraft.
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    George_BlackGeorge_Black Member, Intrepid Pack
    Shmeckles wrote: »
    Will it be possible to turn World PvP off? Kind of like War Mode in World of Warcraft.

    No
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    How many people can work on a tavern? If some friend have a tavern in his freehold, can I work as a waiter or a minstrel? In case of yes, to be a minstrel is it needed to have Bard as one of your archetypes?
    Te puedes unir a nuestra guild española Bare Winds aquí:
    https://discord.gg/MZwMe38qSG
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    balr0gbalr0g Member, Intrepid Pack, Alpha One
    Is there anything else you can tell us about the Summoner archetype? I, and several others have posted in general discussions threads (https://forums.ashesofcreation.com/discussion/56158/summoner-paths-summoner-archetype#latest) and there's a lot of great thoughts and directions it could go. It would be awesome to get more details around one of my favorite types of archetypes.
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    savagelogicsavagelogic Member
    edited August 2023
    Will there be Handwrap and Bo Staff weapons/animations?
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    In regards to how Tulnar were created, what exactly are the 4 minor races you have mentioned?
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    BalanzBalanz Member
    edited August 2023
    The wiki says you can have only one "Citizenship" per node, but mentions alternates on different servers.

    If I have two characters on the same server, can they both be citizens of the same node, or only one character can be a citizen per server?
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    ItsRegumItsRegum Member
    edited August 2023
    I know we have heard basics on how the political system will vary per node type in structure. How vast will the governing system be though? Will there be political figures outside head leadership, such as diplomats for potential peace talks between waring nodes as an example?
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    WizzyMcNastyWizzyMcNasty Member, Alpha One, Adventurer
    edited August 2023
    This concept feels a bit too ambitious, but I figured due to the ambitious nature of Intrepid you might be willing to be pioneers of a system like this, so here it goes!

    At the time of the official launch will there be any way to increase the odds that your guild mates are able to obtain a slot on the server should it become a high population server? Perhaps a guild reservation system with an allotment of slots?

    It feels horrible watching guildies being forced to a newly spun up server just because they had to work during the first day of launch. Then a week after launch the server they ended up on gets merged with some other random server after the falloff happens.
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    Will arenas make it to alpha 2 launch?
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    SongRuneSongRune Member, Alpha One, Adventurer
    What equipment slot does a Bard's Instrument take up?
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    GrandSerpentGrandSerpent Member, Alpha One, Adventurer
    Has the team considered grapples/guard breaks to go along with the potential Active blocking?
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    JustVineJustVine Member, Alpha One, Adventurer
    What happens when a summoner is asleep but their summon is not in terms of the summons ability to act and actions?
    Riding in Solo Bad Guy's side car

    https://youtube.com/watch?v=Yhr9WpjaDzw
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    GrilledCheeseMojitoGrilledCheeseMojito Member, Alpha One, Adventurer
    If there is still intended to be a Weapon Focus gauge, does swapping weapons reset it?
    Grilled cheese always tastes better when you eat it together!
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    AzheraeAzherae Member, Alpha One, Adventurer
    Is there any ingame system for players to remove a single citizen of their Node other than Node destruction or 'harrassment', and if so what happens to their house?
    Sorry, my native language is Erlang.
    
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    SpaceWolfSpaceWolf Member, Alpha One, Adventurer
    Does being under a DoT effect prevent or automatically break the Sleep status effect?
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    CastaiCastai Member, Alpha One, Adventurer
    Will players be able to raise flags, banners, and/or bunting on their personal freehold lots and buildings? or is that something limited only to guild halls and ships?
    y-t.be/dk3r ||| y-t.be/gwfb ||| y-t.be/mobm ||| y-t.be/gokz ||| y-t.be/u0pr ||| y-t.be/s6hs
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    Can you let us know your thoughts on implementing AI into the game? Voice acting quests is a huge area I feel, there are even versions where you actually talk to a bartender and the NPC AI talks back responding to what you say.
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    In some games, the resources spent on crafting end up having more value than the item crafted.
    How will you prevent it?
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    I might be wrong but heard a rumor that Intrepid is developing it's own anti-cheat, is it true? Would be interesting to find out more.
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    RyveRyve Member, Alpha One, Adventurer
    With the defenders in a Node Siege having a "considerable defensive advantage" that increases with Node level, and with the Siege said to require a similar amount of resources and time as it took to develop the Node that is being sieged how often do you think Metropolis Nodes will be successfully Sieged?
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    Can you maybe explain on how mitigating the "meta" has been going and do you feel it will be effective or will people find a way around it?
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