Taerrik wrote: » Noaani, you of all people on the forums, I am surprised by your statement of Noaani wrote: » If you want to then say "but I want the stats of armor", then I have to ask why the class combination you are playing matters at all. Stats matter, enough said.
Noaani wrote: » If you want to then say "but I want the stats of armor", then I have to ask why the class combination you are playing matters at all.
Taerrik wrote: » Because its a modern RPG, I'm going to play the class that has the playstyle I enjoy, and project the image with gear transmog based on the identity of what I imagine that is. So if I want a battlemage style job to wear cloth instead of plate, then thats what you will see.
Myosotys wrote: » Taleof2Cities wrote: » Myosotys wrote: » Caww wrote: » Myosotys wrote: » ..... I know that many of you will disagree, and I'm just sharing my humble opinion. yup... respectively, I very much disagree, cosmetics alleviate all the ugly mis-matching of gear on a toon It makes also complicated (maybe impossible) to know the gear of your opponent. Which is bad in PvP(X) game. The Wiki is short but crisp in its meaning on this topic, @Myosotys. Take a look when you get some downtime. That said, Intrepid isn't about to put the gear in reverse on cosmetics ... because someone still has "old skool" ideas of threat assessment.https://ashesofcreation.wiki/Threat_assessment ... Transforming heavy metal armor into a magician's robe is ridiculous.
Taleof2Cities wrote: » Myosotys wrote: » Caww wrote: » Myosotys wrote: » ..... I know that many of you will disagree, and I'm just sharing my humble opinion. yup... respectively, I very much disagree, cosmetics alleviate all the ugly mis-matching of gear on a toon It makes also complicated (maybe impossible) to know the gear of your opponent. Which is bad in PvP(X) game. The Wiki is short but crisp in its meaning on this topic, @Myosotys. Take a look when you get some downtime. That said, Intrepid isn't about to put the gear in reverse on cosmetics ... because someone still has "old skool" ideas of threat assessment.https://ashesofcreation.wiki/Threat_assessment
Myosotys wrote: » Caww wrote: » Myosotys wrote: » ..... I know that many of you will disagree, and I'm just sharing my humble opinion. yup... respectively, I very much disagree, cosmetics alleviate all the ugly mis-matching of gear on a toon It makes also complicated (maybe impossible) to know the gear of your opponent. Which is bad in PvP(X) game.
Caww wrote: » Myosotys wrote: » ..... I know that many of you will disagree, and I'm just sharing my humble opinion. yup... respectively, I very much disagree, cosmetics alleviate all the ugly mis-matching of gear on a toon
Myosotys wrote: » ..... I know that many of you will disagree, and I'm just sharing my humble opinion.
Depraved wrote: » just make it so that you can turn off everyone's transmog
Depraved wrote: » i thought people would buy cosmetics to look at their own character xD if he wants to show it off he can ask that person to turn the cosmetics on for a moment ;3
daveywavey wrote: » Not knowing someone's build before you attack them just adds to the Risk in "Risk vs Reward". It's part of the game.
daveywavey wrote: » You'll recognise their abilities when they start using them, then you have to react accordingly. If you know what you're going up against before you go up against it, that's not Risk, that's Calculation.
Myosotys wrote: » Yeah could be a solution but those who buy cosmetics do it to show off. If no one sees it, the buyers gonna complain
Taerrik wrote: » Myosotys wrote: » Yeah could be a solution but those who buy cosmetics do it to show off. If no one sees it, the buyers gonna complain Not really, me looking how I want to look doesnt have anything to do with you during open world pvp or other gaming. I could care less than I already do if you turn off whatever cosmetic effects I put on myself so you can see whats underneath. My immersion is not impacted by what someone else that isnt actively RPing with me sees.
Myosotys wrote: » Taerrik wrote: » Myosotys wrote: » Yeah could be a solution but those who buy cosmetics do it to show off. If no one sees it, the buyers gonna complain Not really, me looking how I want to look doesnt have anything to do with you during open world pvp or other gaming. I could care less than I already do if you turn off whatever cosmetic effects I put on myself so you can see whats underneath. My immersion is not impacted by what someone else that isnt actively RPing with me sees. This is your point of view. Unfortunately I don't think all cosmectics buyers think like you. I can give you the counter example of myself : I hate to buy cosmetics and I have never bought any cosmetics in any game. But If I get a rare legendary sword super rare that looks cool, I will show off to make jealous arround me So I think if you don't allow buyers to show off their skinned items, some might disagree
Raven016 wrote: » Myosotys wrote: » Taerrik wrote: » Myosotys wrote: » Yeah could be a solution but those who buy cosmetics do it to show off. If no one sees it, the buyers gonna complain Not really, me looking how I want to look doesnt have anything to do with you during open world pvp or other gaming. I could care less than I already do if you turn off whatever cosmetic effects I put on myself so you can see whats underneath. My immersion is not impacted by what someone else that isnt actively RPing with me sees. This is your point of view. Unfortunately I don't think all cosmectics buyers think like you. I can give you the counter example of myself : I hate to buy cosmetics and I have never bought any cosmetics in any game. But If I get a rare legendary sword super rare that looks cool, I will show off to make jealous arround me So I think if you don't allow buyers to show off their skinned items, some might disagree You like to make people jealous? And is harder when others can buy cosmetics... I would prefer the game to look good.
Depraved wrote: » here is a weird thought. you guys want to see the armor the enemy is using to know whats up. but hey you cant see their jewels and other pieces of gear...so you wont get information on these. so isnt this a flawed argument? also, you wont even be able to see the overenchant value of the armor...and if the user has rerolled or moved effects from the armor. so you cant really tell for certain... on top of that, what if you do magic damage, and armors dont provide magic defense, only jewels do. their armor wont tell you if you can beat the dude or you will do 10 damage. you cant see the jewels. so what do we do about this? (please no player inspection or armory)