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Fat Sliders, Pompadores, and Green-Leaf....

2

Comments

  • arsnnarsnn Member, Intrepid Pack, Alpha One, Alpha Two, Early Alpha Two

    Textures and animations at some point look really bad, if the underlying 3D model differ too much.

    In games with character creators, every character works with the same animations. Gamedevs have to come up with reasonable boundary, so it doesnt look cheap and bad.
    Games like LoL can have more diversity since every champion has their own animations.
  • VyrilVyril Member, Alpha Two
    Dygz wrote: »
    Vyril wrote: »
    The limit should be based on disproportionate body types that are technical limitations with armor and in-game races.

    No reason male characters can't be obese or jacked. With all portions of anatomy adjustable. Make them your own fantasy.
    It's not quite going to be "your own fantasy".
    Verra has distinct player character races - which will limit specific parameters accordingly.

    I addressed that exactly in my post.
  • DepravedDepraved Member, Alpha Two
    Nerror wrote: »
    To get back on topic, sure, let's get some fat sliders. :smile:

    To what extent depends on what the art team can make look good. All the different armors have to look good and not be weirdly stretched, for example.

    ESlNrmv.jpg

    this look like a villain, and not something id wanna play as xD
  • NerrorNerror Member, Alpha One, Alpha Two, Early Alpha Two
    AI pictures are fun :smile:

    Ooo5nM4.jpg

    This is what the Bing image creator thinks a fat Py'rai looks like: :D
    NNmPayI.jpg

    She could be a Tulnar...
  • @Tyranthraxus I remember in SWTOR, seeing the obese force users acrobatically fly across the map. I believe they had 4 body type frames.

    Aye, SWTOR allowed fat-ness, though their character creator is a joke, compared to modern ones.

    Heheh - I still remember a player named "Diabeeto" - whose primary RP was that his blue-skinned Twi'lek with the fat body-type had diabetes.




    I was picturing twi'lek meatballs too! lol.
  • nanfoodlenanfoodle Member, Founder, Kickstarter, Alpha Two, Early Alpha Two
    In real life I'm an Ogre. People that round a corner to fast in my direction have a small panic attack when they see me coming. My wife is the classic Jamaican body figure. We both rarely get to see our body types in an MMO. We are just used to it but would be thrilled to play an MMO that we can make something that we identify with.
  • DepravedDepraved Member, Alpha Two
    nanfoodle wrote: »
    In real life I'm an Ogre. People that round a corner to fast in my direction have a small panic attack when they see me coming. My wife is the classic Jamaican body figure. We both rarely get to see our body types in an MMO. We are just used to it but would be thrilled to play an MMO that we can make something that we identify with.

    with a px90 you can use your body types in a mmorpg xDDD
  • pyrealpyreal Member, Warrior of Old, Alpha Two, Early Alpha Two
    Will the obese characters be required to manage a debuff called diabetes?

    Generally, high carb diet = insulin sensitivity = obese.
  • NerrorNerror Member, Alpha One, Alpha Two, Early Alpha Two
    edited January 15
    pyreal wrote: »
    insulin sensitivity

    insulin insensitivity ;)

    And sure, why not! Let the non-obese characters deal with a sadness debuff from lack of chocolate to balance it out.
  • KilionKilion Member, Alpha Two
    edited January 21
    I know we're all supposed to be heroes and what-not

    I don't think that is the case at all. The lore I am aware of actually points towards us just being a bunch of random people released back into the world of our ancestors, with no particular task attached to it, other than a memo saying "you can live here again.". In fact it seems to me that we are - ironically - going to enter Verra at the beginning of the GOOD times, not when the world is in turmoil and needs heroes, but the times when the Gods finally banished the danger of the Others and it is SAFE for us to return.
    The whole scenario basically spells to me: We are absolutely NOT heroes, we are the normies who hid in the bomb shelter and waited XD


    And with all that said, I'll get to your actual question:

    In context of us returning to the world at peace times from a peaceful shelter, I think it would make perfect sense that we could also be fat. That being said: Since Steven said that he wants the game to feel "realistic" I think it might make sense to cap fatness with stats and when these stats rise, you automatically lose weight. Because it would be very weird to have a 400lbs Bladedancer or Duelist with high dexterity and strength move around the battlefield like a feather dances in the wind. I think that would look as "false" as the oversized weapons that were ruled out. That would lead to chubby mages, bards or clerics being possible at all levels but not on highly mobile classes - and I think that is quite an interesting addition to flavor, to have stats be slightly representative in your character model.

    For the mentioned chest sliders: I could see those being a thing again, within the "normal" range, probably capping the size based on certain stats and realism. A ranger with two medicine ball stuck on her front, won't be able to use a bow effectively or doing flips and sh!t like that is not an issue. So within a reasonable range, I see no issue with a chest slider. Heck, maybe even allow female rangers to have only one side of their chest "bigger" as a flavor option. (I think this being a thing in Earths past has been proven to be false, they just tightly wrapped them close to their body, but still)


    I think it would be nice to have a "Stocky - Slender" slider.
    And I very much hope that, while we won't be able to transfer our characters completely, that we can at least export the basic characters look to the launch version.
    The answer is probably >>> HERE <<<
  • daveywaveydaveywavey Member, Alpha Two
    Dygz wrote: »
    We've also seen a slider for Crotch in the Ashes Character Creator demo, so...

    Haha yeah, it's funny how so many people overlook this one cos they're in such a rush to get offended by the boobie-slider! :D

    The more sliders the better!!!
    This link may help you: https://ashesofcreation.wiki/


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  • Isn't the idea of character creation self expression? Either you want something that looks like you a bit relatable, or lets you fit an ideal role or fantasy in your head.

    I agree that while we might not necessarily expect morbidly obese looking characters, have someone looking overweight and "fluffy" - think of the Sea of Thieves larger pirates?

    1zybckmz2l29.png

    If I want to roleplay as a fisherman who just lounges around on the boat waiting for the big haul, might as well open those kind of options up!
  • AtamaAtama Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    I want to play a Ren'Kai mage. I'd prefer my character to look more like a scholar than a powerlifter. So sliders for girth and musculature would be great.
     
    Hhak63P.png
  • DepravedDepraved Member, Alpha Two
    Atama wrote: »
    I want to play a Ren'Kai mage. I'd prefer my character to look more like a scholar than a powerlifter. So sliders for girth and musculature would be great.

    hey! scholars can go to the gym too and be fit!
  • DygzDygz Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    Depraved wrote: »
    this look like a villain, and not something id wanna play as xD
    It should be possible to choose to look like a villain.
    You don't have to look like a villain if you don't want to.
  • Dygz wrote: »
    Depraved wrote: »
    this look like a villain, and not something id wanna play as xD
    It should be possible to choose to look like a villain.
    You don't have to look like a villain if you don't want to.

    what does a villain look like? lol
  • AzheraeAzherae Member, Alpha One, Alpha Two, Early Alpha Two
    Dygz wrote: »
    Depraved wrote: »
    this look like a villain, and not something id wanna play as xD
    It should be possible to choose to look like a villain.
    You don't have to look like a villain if you don't want to.

    what does a villain look like? lol

    Old Disney or New Disney?
    ♪ One Gummy Fish, two Gummy Fish, Red Gummy Fish, Blue Gummy Fish
  • TyranthraxusTyranthraxus Member, Alpha Two
    Dygz wrote: »
    Depraved wrote: »
    this look like a villain, and not something id wanna play as xD
    It should be possible to choose to look like a villain.
    You don't have to look like a villain if you don't want to.

    what does a villain look like? lol

    Like *ME*. People treat me like it, anyways.

    What was the last time a store-clerk rang you out, without using their middle-finger, bud? Because I can't recall the last time.

    Awesome hair + clothes without holes = being treated like an A-hole.

    I can only imagine Steven + John walking into a convenience store in *TEXAS*. "Really? You guys wanna buy anything except the artisianal cheese + foreign crackers?"

    Hmm.... Thanks for the equal-treatment....



  • TyranthraxusTyranthraxus Member, Alpha Two

    Um.... Do you have something against STYLE?

    Seems like a cool dude, to me....



  • DygzDygz Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    what does a villain look like? lol
    Three...

  • Dygz wrote: »
    what does a villain look like? lol
    Three...

    i dont get the reference if there is one.
  • I am going other way around. Tall and lanky elf Jack Skellington/Dancer of the Boreal Valley type of nightmarish knight.
  • DezmerizingDezmerizing Member, Alpha Two
    Yenn0war wrote: »
    I am going other way around. Tall and lanky elf Jack Skellington/Dancer of the Boreal Valley type of nightmarish knight.

    Getting the Divinity Original Sin vibes here.....
    lizhctbms6kg.png
  • I have never seen a fat elf before.
  • daveywaveydaveywavey Member, Alpha Two
    Chonkers wrote: »
    I have never seen a fat elf before.

    d6yz9qk-8dcbc98b-8863-4790-8452-f365392b5457.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJpc3MiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwic3ViIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsImF1ZCI6WyJ1cm46c2VydmljZTpmaWxlLmRvd25sb2FkIl0sIm9iaiI6W1t7InBhdGgiOiIvZi9lMmI3Y2EzOC1kOTE2LTQzNGYtYWZjYS1hODQ0Y2RhYTA0MWMvZDZ5ejlxay04ZGNiYzk4Yi04ODYzLTQ3OTAtODQ1Mi1mMzY1MzkyYjU0NTcucG5nIn1dXX0.nGr4vJp96isJA1gMBd34ba9TzhxRAVQlMyYMOVcL4FI

    You're welcome.
    This link may help you: https://ashesofcreation.wiki/


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  • daveywaveydaveywavey Member, Alpha Two
    edited January 19
    Wow, that was bigger than I expected it to be...


    I suppose, it is a "fat elf", not a "small elf".
    This link may help you: https://ashesofcreation.wiki/


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  • Who puts beef fat patties in their sliders instead of ground beef in their sliders? :o
  • NerrorNerror Member, Alpha One, Alpha Two, Early Alpha Two
    edited January 21
    Chonkers wrote: »
    I have never seen a fat elf before.

    That reminds me of the elf maiden Tacobell from The Noob comic. She doesn't appear until book 3 I think, but it's well worth the read for us MMORPG nerds from the start: http://thenoobcomic.com/archives/ ;)
  • VoxtriumVoxtrium Member, Alpha Two
    I absolutely want to see ~300+ pounds albeit specifically if it still "makes sense" so a scaled back max weight based on height, but absolutely I would love to see some built mofo's walking around.

    Like Eddie Hall, he is 362 pounds at 6'2, chunky monkey but its also loads of muscle.
    So Ren'Kai should have a max weight closer to ~500 pounds being they are 7'+ tall
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