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Next Livestream + Q&A Submission - Thursday, February 29, 2024 at 11am Pacific

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    will bard buffs in aoc be as necessary as buffs are in l2?
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    What kind of interactions mayors can do for they cities? Only trade agreements and alliances? What happen when between cities starts an alliance and how guilds are involved? Thank you
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    nanfoodlenanfoodle Member, Founder, Kickstarter
    Will Bards have options on many viable play styles, DPS, Healer, Support?
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    LeonerdoLeonerdo Member
    edited February 25
    We've seen a lot of sandbox elements in recent streams. Will we be seeing more themepark goodies soon, like cool boss fights, the "social organzations," or some narrative-focused quests?

    (This is more of a question for Vaknar/the community team, rather than for the stream... I know I can count on your mega-replies for all the non-stream questions, lol. Thanks for doing those btw!)
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    RisingLightRisingLight Member, Braver of Worlds, Kickstarter, Alpha One
    Even though gear will be for any class will there be gear set bonuses that highlights a single archetype? Example: increased healing for a cleric of whole set is equipped?
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    Hello,
    will there be the possibility of ingame data (e.g. droprates, spawnrates, average player influence per node, etc.) being shared to the public, for the sake of analysis by the players?
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    Will there be an Oceanic server for alpha 2? It would be a shame if we miss out on peak hour events.
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    In Crafting. Will it be a one shot click with 100% chance to succeed with some rng outcome, or can we have something like original EQ2 crafting, with Progress/Durability checks & counters with chance of failure or lower quality items?
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    MissionCreepMissionCreep Member, Braver of Worlds, Kickstarter, Alpha One
    In MMORPG's with only one character per server, reputation and social consequences are extremely important. In Ashes, won't the ability to have multiple alts diminish the importance of reputation?

    Will everyone know and easily be able to find out our account names?

    [In Star Wars Galaxies, if you wanted to spy on Rebel/Empire you had to pay for a 2nd sub!]
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    Is it possible to transfer cargo between continents? I.E a caravan system for the open seas?
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    Gaul_ wrote: »
    What is Intrepid's stance on players using an extra account solely for surveillance of certain locations in the world, and would you consider disallowing this type of gameplay?

    (An example would be a parked character essentially doing nothing but watching a world boss spawn location all day long for months while the player just presses one button every 30 minutes on a second PC...circumventing the purpose of the AFK timer.)

    "players are allowed to own multiple accounts, but may not launch multiple game clients from the same computer. Players may not use any software to automate character actions or mimic keystrokes.[1][15]"
    https://ashesofcreation.wiki/Accounts
    This link may help you: https://ashesofcreation.wiki/
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    Killu wrote: »
    Can you guys clarify what will be the strategy for banning bots and RMT?
    I saw a bunch of threads in here with people quoting GM Steven during previous streams, although, I haven't seen yet a public announcement about it.

    This link may help you: https://ashesofcreation.wiki/Security_systems
    This link may help you: https://ashesofcreation.wiki/
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    Unaek wrote: »
    How will name reservation work? i.e. if 2 people want the name 'Tom' and both have a name reservation, is it first come first serve from there on?

    "Name reservations will be allocated from the highest backer tier to the lowest backer tier.[5]

    Kickstarter backer tiers, highest to lowest.[6]
    Summer crowdfunding backer tiers, highest to lowest.[6]
    Pre-order packs purchased from the web store.[6]
    Within each tier, the name reservations are on a first-come-first-served basis.[6]
    "
    https://ashesofcreation.wiki/Name_reservations
    This link may help you: https://ashesofcreation.wiki/
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    daveywaveydaveywavey Member
    edited February 26
    RazThemun wrote: »
    Will respawns be at a specific graveyard location in that area? Or at random locations throughout the map.

    "Respawn points

    Respawn point in Alpha-2.[1]
    Non-corrupt players always respawn at the closest active respawn point (to their death).[2]

    Corrupt players respawn at random locations in the vicinity of their death, not at regular spawn points.[3]
    There will not be custom respawn points that can be placed in the world.[4]
    Events in progress may disable certain respawn points in proximity to those events, which might cause players to respawn further away.[2]
    "
    https://ashesofcreation.wiki/Respawn_points
    This link may help you: https://ashesofcreation.wiki/
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    Is it possible to transfer cargo between continents? I.E a caravan system for the open seas?

    This link may help you: https://ashesofcreation.wiki/Raft_caravans
    This link may help you: https://ashesofcreation.wiki/
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    From a village / town level node perspective: What are the main differences between the 4 node types ( apart from the mayoral election process ) and will all node types be present for the launch of Alpha 2?
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    How is the ui for showing player affiliation coming along? Really curious about how we will distinguish friend vs foe vs “meh” in world PvP…
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    Kreirian wrote: »
    [*] How are you planning to balance the classes, weapons and skills?
    [*] What identifiers do you have to see if something is over-tuned?
    [*] Is it going to be player feedback based?
    [*] What the player meta is? (like what weapons and skills everyone is using)
    [*] How are you going to identify player skill issues vs getting fixes for unbalanced skills?


    In the original post it says:
    "In order to accommodate a variety of questions from our community, please only post ONE question..."
    You might not be spotlighted because you asked 5.
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    Does Intrepid plan to release numbers or equations for players to calculate damage, healing, armor penetration, critical hit chances, etc.?
    I hope not! Just wanted to ask =}
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    How many freeholds can exist in one server?
    How many can fit into one node?
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    BeriBeri Member
    Venacier wrote: »
    In Crafting. Will it be a one shot click with 100% chance to succeed with some rng outcome, or can we have something like original EQ2 crafting, with Progress/Durability checks & counters with chance of failure or lower quality items?

    I am all up for it, can we also have collection quests ala Everquest 2 , that was my favorite questing system ever!
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    AdAstra224AdAstra224 Member, Braver of Worlds, Kickstarter, Alpha One
    Question: Will Commissions include tasks or quests that are reflective of the Node type they are issued in, or the Node’s affiliation with a specific social organization?

    Example: A quest to seek atonement in temples found within their religious nodes. Perhaps these quests even allow us to bolster or reduce faction reputations.

    Thank you!
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    Jimbro, the dedicated co-host of the renowned and revered super-elite-mega-gamer Twitch channel known as Shake the Box.
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    RisingLightRisingLight Member, Braver of Worlds, Kickstarter, Alpha One
    Will there be phone support for choice in game features? Example: the ability to login to account and view map on phone while playing and being able to interact and mark material nodes that you’ve found a particular material? Or view gear or collections or even just a place to connect with guild members?
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    VaknarVaknar Moderator, Member, Staff
    Hello again, glorious Ashes of Creation community! Thank you to everyone who stopped by and shared a question with us for this month’s stream. Q&A submissions are now closed, and we’ll see you at 11AM Pacific on Thursday for our livestream!

    twitch.tv/ashesofcreation
    community_management.gif
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    ApokApok Member, Braver of Worlds, Kickstarter, Alpha One
    How are ship physics coming along, I understand video game water physics can be just as bad as shooting a movie on water
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    edited February 27
    How much variety of summons we going to have?
    Ex. Fungi summon capable of summoning explosive fungi babies. ( Army-type of pets with very-limited lifetime or summon capable of summoning smaller summons. )
    Ex. Undead trio ( Tank, high priest and rogue. Possibly default kind of summon. )
    Ex. Spirit which will inherit one of your skills ( Summon with customizable skill and capability )
    Ex. Dead knight/Elemental golem ( Single, but powerful summon )
    Ex. Possessing souls ( Might be an unique part of necromancer and somewhat different from summoner due to you possessing a dead body of creature. )
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    ValcoValco Member, Founder, Kickstarter
    Regarding armour when the game is released (if you already know):
    - Will there be rag-type armour, for example at the start of the adventure?
    - Will there also be armour that isn't as shiny as what we've seen so far? (I'm into sobriety sometimes).

    Thanks
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    if it takes many weeks for a node to advance to metro level, is it known how many people it would take to achieve that in said time? am i right to assume that if hypothetically half the server is doing things to level just one node, it could get to metro stage in a couple of days?
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    Will there be phone support for choice in game features? Example: the ability to login to account and view map on phone while playing and being able to interact and mark material nodes that you’ve found a particular material? Or view gear or collections or even just a place to connect with guild members?

    This is what is currently planned for the Companion App: https://ashesofcreation.wiki/Companion_app

    But as everything else, it's all open to feedback.
    This link may help you: https://ashesofcreation.wiki/
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    How much variety of summons we going to have?
    Ex. Fungi summon capable of summoning explosive fungi babies. ( Army-type of pets with very-limited lifetime or summon capable of summoning smaller summons. )
    Ex. Undead trio ( Tank, high priest and rogue. Possibly default kind of summon. )
    Ex. Spirit which will inherit one of your skills ( Summon with customizable skill and capability )
    Ex. Dead knight/Elemental golem ( Single, but powerful summon )
    Ex. Possessing souls ( Might be an unique part of necromancer and somewhat different from summoner due to you possessing a dead body of creature. )

    "Summoners summon different varieties of summons, depending on the class and augments they choose.[15][16]

    Animals.[16]
    Spirits.[16][17]
    Skeletons, zombies and other undead summons will be possible with death-based cleric augments.[10][17]
    Corpses (potentially).[16]
    Some summoners may summon multiple things.[16]
    Other summoners may only summon one powerful thing.[16]
    Certain summoners may only be able to summon effects and/or temporary energies.[16]
    "

    This link may help you: https://ashesofcreation.wiki/Summons
    This link may help you: https://ashesofcreation.wiki/
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