Greetings, glorious testers!
Check out Alpha Two Announcements here to see the latest news on Alpha Two.
Check out general Announcements here to see the latest news on Ashes of Creation & Intrepid Studios.
To get the quickest updates regarding Alpha Two, connect your Discord and Intrepid accounts here.
Check out Alpha Two Announcements here to see the latest news on Alpha Two.
Check out general Announcements here to see the latest news on Ashes of Creation & Intrepid Studios.
To get the quickest updates regarding Alpha Two, connect your Discord and Intrepid accounts here.
Comments
Thank you!
Forgive me if this has alread been answered, but will there be some kind of visual cue that a big attack is incoming, allowing for well-timed blocking? Or will it be purely watching the movement of the enemy and anticipating when the attack will happen?
Now that Ashes is nearly to the launch of Alpha Two, how likely do you and the Intrepid team feel that advanced naval content will be in at the final launch, versus being expansion content?
I'm just a bard looking for a band, man.
Would Intrepid be open minded to making their game available to a cloud-streaming platform, such as GeForce Now?
My experience is more on L2 and I've noticed that one of the pleasures of mass pvp is to have a group/clan that has to work in synergy, as one man. To punish bad moves/followers, the game offers the possibility of killing players who can't keep up in a matter of seconds. This system gives mass pvp a strategic dimension through movement, and one of the objectives is to push the other group/clan to the brink in order to nibble away at its forces (hence the advantage of not having respawns too close to pvp). Before launching a rush.
Another question I have is how will the "streamer servers" be handled? Because large amounts of players all joining to be with or mess with streamers might end up being a problem for normal players on that server forcing them to move.
And is there already a time frame for when this program will officially start?