Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Feels Like a Cash Grab!
NiTr08
Member
Honestly, it feels like you guys are trying to cash in early on the hype AoC has generated over the years. If you wanted more players to test your game, there were plenty of ways to do that without charging $100+ just to playtest. I get that you're not a big-budget AAA studio, but these Alpha 2 keys feel pretty scummy, especially coming from a company that was started because MMORPGs were full of these exact kinds of scummy moves.
For those who want to defend this $100+ alpha access, go ahead—give me a solid reason. Right now, it feels like, "Hey, let's make some quick cash off of these desperate MMO players. Hahaha!" (cue Steven laughing maniacally).
And to the inevitable "yOu dOnT hAvE to support this, plenty of good games out there" crowd, let me just say: I've watched every single livestream since the Unreal 5 reveal, spent way too much time on the wiki, and haunted the Discord like a ghost. Also, let's be real most games out there suck.
Finally, I think only Phase 3 keys should've been sold, and they should've been cheaper, or at least bundled with something that gives access to the betas too.
For those who want to defend this $100+ alpha access, go ahead—give me a solid reason. Right now, it feels like, "Hey, let's make some quick cash off of these desperate MMO players. Hahaha!" (cue Steven laughing maniacally).
And to the inevitable "yOu dOnT hAvE to support this, plenty of good games out there" crowd, let me just say: I've watched every single livestream since the Unreal 5 reveal, spent way too much time on the wiki, and haunted the Discord like a ghost. Also, let's be real most games out there suck.
Finally, I think only Phase 3 keys should've been sold, and they should've been cheaper, or at least bundled with something that gives access to the betas too.
2
Comments
There is no box price (just a monthly sub) so enjoy the game when it launches either way it's going to be awesome IMO.
If the $120 price point is too high for you, you can still support the game by giving your feedback from player streams and other A2 posted info.
Not to mention there are chances to win free keys in upcoming promotions.
The keys do give access to beta, Steven clarified that yesterday. Seems like there was some confusion on their end. https://www.reddit.com/r/AshesofCreation/comments/1euy7q1/clarifying_a2_keys_announcement/
You could defend it by pointing out the length of the alpha (More than 1 year), and that servers aren't free. This is a ChatGPT answer so take it with a grain of salt, but it estimates a cost of $25-$70 per player per year in costs like server hosting, bandwidth, maintenance, security, and customer service.
By buying a key you're supporting the development of the game. Keep in mind that they don't have a constant revenue stream yet, money from previous packages is likely long gone, so cash to keep the lights on is coming out of Steven and John's pockets.
If you are convinced they are practicing bad business then don’t do business with them.
Feels like a troll. Plenty of threads on this rather than create another one.
95% of people dont give 2 shiz about the cosmetics so i think the keys prices are fair in regards with previous packs.
not to mention alpha 2 will run for minimum 1 year most likely 2-3 tbh which u dont need to pay a sub for during alpha i think u get your money worth in entertainment value
yep many many people are gonna be super shock in phase 1. so many people gonna complain then
Q
The main question that I've seen from potential new members of the community is, "Why is an incomplete game priced at $100+ when finished games cost $60?" I assume this is because Intrepid wants to allow people the ability to join the test while limiting the number of testers to a reasonable level and cover expenses at the same time. Is that fair to say?
A
Yes. There is a combination answer here; It is also true that price directly speaks to (in most cases) the dedication of a user to help ensure higher quality testing, it is also fair to say that users cost money to host on servers and download the game. Given the length of A2, being at least 12 months, we are accounting for those costs with this price.
Q.
Will there be a certain amount of alpha 2 keys released? First in best dressed...
A.
There are some limited supplies for these phases, but we will give notice for if and when that is reached.
My post was
The $120 key definitely isn't worth buying.
The $110 key maybe is worth, if you feel like giving money away at Christmas to Intrepid Studio.
The $100 key in my opinion is worth because the game gets better gradually until the full release.
Theoretically you can wait until May 26, 2025 to observe the previous waves and hear their opinions if they think is worth $100 or not.
If you do so, then is not a cash grab because you decide yourself if it is worth that amount of money or not.
Practically the keys might run out because selling starts in 3 days on August 21st they say "until supply lasts".
So it is risky to wait.
Given that you spent so much time on wiki, you are well informed about the game's vision and mechanics
You should have enough information to decide if you want to pay this amount of money to support the development and maybe to have some fun in the process.
They don't want more testers.
The statement they need testers was directed to those who payed $250 and were warned $100 is not that much money for an mmorpg if you play every month for 1-2 years.
If you plan to play only 2-3 day every month to see the new features then the price is high because you are not doing what they need to do.
So if you did any testing activity before for a long time, you should know if you can go through this or not.
The thing is that you have already decided that the price is too high by making this thread.
You suggest the game might not be good enough.
You have doubts despite you observing all the streams and reading the wiki.
So if you think about it, this one off $100 will pay for you to experience the game then there is just the sub each month to pay
So yeah actually makes sense lmfao
Did gyre and gimble in the wabe:
All mimsy were the borogoves,
And the mome raths outgrabe."
In the far far future sure. But hey lets keep paying now. Its what i live for
So, $120 spent on AoC is a fine value!
Well, there is a symbiotic relationship between content creator and game developer. Content creators rely on the the popularity of a game to make money, and game publishers/devs increasingly rely on creators for exposure and good press--you are obviously aware of this, but sometimes I wonder if other folks are. The interesting part of this, to me anyway, is that it then becomes incumbent upon the consumer to recognize this, and to take what content creators say with a grain of salt, because of the almost universal bias. This same dynamic is at work in so many other things too... anytime money is involved with something, it is like a magic carpet for manipulation. Of course, there are always exceptions, and some creators work very hard to remove bias from their content... but no one removes it completely.
Did gyre and gimble in the wabe:
All mimsy were the borogoves,
And the mome raths outgrabe."
also just to cover server costs a2 will probaly go for atleast 2 years and u pay max concorrent player connection each month (apparently it like 65 cents per connection) so when servers are hitting 100k players it quite considerable over say 12-24 month period and since no sub fee coming in there upfront cost gotta cover their connection too for the period of time.
$120 kinda a bargain for like 1-2 years of entertainment tbh i reckon atleast but everyone different
Why do you think they need more testers, when the real tests are only involving a few dozen people?
I honestly don't see what the problem is, here.
I just want to pick up on one point as someone who tends to defend Intrepid - It looked very much like Intrepid responded to the mass feedback and as a compromise converted the key purchases into packages that included beta, game time and embers.
I was unlikely to buy it as someone who will likely wait until release - but lets not outright say that they mis-spoke. This is the decision that has caused the most reaction from the community and Intrepid can see that it's caused an unnecessary split.
The keys now effectively being 90 dollars I think is more palatable. Although I do wonder if they might look into those 150~ dollar packs people bought which didn't come with Alpha access? I suspect they won't and it's no hair off my back but I think if they've already shown they can make a change, then this is one which could go down well.
Same can be said about those who got not keys at all sooner. They had enough time to buy alpha access.
Truth is Intrepid Studios shouldn't open access.
They don't really need testers right now as they say there will be queues.
Later if the Alpha 2 owners have no wish to "test" they can always let beta key owners upgrade.
No matter how we look at it, this has a business side in it too, not only "testing".
Basically the intent was to make people who can afford, to pay more. And those who hesitate, to get a lower price.
If they would've just closed the alpha2 sales, and be done with it, none of this crap would've happened.
Upsides?
You get access to both alpha and beta, alpha alone is supposed to run for at least a year, so if you have to justify it, its your annual sub cost. You have a chance to find some interesting bugs, contribute more precise feedback and help with providing data which will hopefully optimise the game client in the longer run.
Downsides?
Whatever you like it or not, you are there to help with testing, your enjoyment of the limited gameplay at that point is not a priority. You are just another data point and source of feedback, bug reports.
Don't expect 24/7 access, even in May. Servers will go down, devs will collect data and work on fixes before deploying them again for testing. The game will run as expected for this early in development so expect: game client and server instability issues, client and server crashes, bugs, missing features, network and fps lag. You should also consider the potential risk of the game client being so badly optimised it might push your hardware to breaking point, mainly through the risk of constant overheating.
Have I convinced you yet not to pay for Alpha access?
Blown past falling sands…