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Broken on all ultra/super widescreen monitors; FIX FOR DEVS INCLUDED

This is a bit of a repost, but needed to be done as the old thread with hundreds of views was merged into a thread of a totally unrelated issue and got lost in the mix.

Description
Anyone using super or ultrawide screen (anything over 16:9 aspect ratio) is having a super bad experience, to the point I find it unplayable and nauseating. This is simply from the field of view.

Bug Reproduction Steps
Play in any resolution with a wider aspect ration than 16:9.

Expected Result
FoV should bind to the vertical not the horizontal, so that a wider screen shows more to the sides and doesn't cut the tops and bottom away.

Bug Report - Actual Result
Instead of adding view to the sides to support the larger FoV as one would expect, UE5 by default will CROP the top and bottom of the camera viewport which makes it feel very claustrophobic.

Solution and Fix
As an UE5 guy myself I've run into this issue multiple times, and the fix takes 5 minutes with no other changes in the project. There's two ways you can do it.

First and easiest would be by INI:
[/Script/Engine.LocalPlayer]
AspectRatioAxisConstraint=AspectRatio_MaintainYFOV

Or by C++:
GetLocalPlayer()->AspectRatioAxisConstraint = EAspectRatioAxisConstraint::AspectRatio_MaintainYFOV;

This will immediately make the game feel 1000x better for those with wider monitors.
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Comments

  • BloodstormzBloodstormz Member, Alpha Two
    So where engine.ini ? i have a 49"UW

  • paratuaparatua Member, Alpha Two
    So where engine.ini ? i have a 49"UW

    Unfortunately it's something only the developers can do. The INI files aren't exposed to us. I'll keep trying to bring attention to this as it's the main problem for me enjoying the game currently. Once the developers see this they can fix it in a minute.
  • TonyOnTapTonyOnTap Member, Alpha Two
    Below are visual comparisons of ultrawide Vs traditional.


    5120x1440
    2gzkzm4m92yj.png


    1920x1080
    ax6xptc1yvrk.png
  • TonyOnTapTonyOnTap Member, Alpha Two
    Hopefully this gets fixed soon.
  • TonyOnTapTonyOnTap Member, Alpha Two
    @paratua any updates on this?
  • paratuaparatua Member, Alpha Two
    TonyOnTap wrote: »
    @paratua any updates on this?

    Nope. I'm trying to get more attention to this issue but not much success. The crazy part is if you go on Discord there are so many people with the problem, but it's hard to get them here to try and get attention. At this point I'm still not sure if a developer has been made aware. I would assume not yet, because the fix is so simple that I imagine if they did it would be corrected.
  • KovrmKovrm Member, Alpha Two
    I don't have an ultrawide, but agree this is something that needs to be taken care of.

    bump for visibility.
    sJ4g8FI.png
  • ArkyianArkyian Member, Alpha Two
    So i didnt even realize this was an issue until it was pointed out, but I play in 5120x1440 where the first thing I do when i log in (aside from turn on auto attack in my settings) is zoom all the way out. I will be testing this next weekend but it does make sense why it just feels very zoomed in.
  • SpinaltouchSpinaltouch Member, Alpha Two
    Why is owning a Widescreen or Ultra Monitor always such a problem in games? I can see why back in the day when they were a rarity but they are way more common today. And what Paratua posted above, a relative easy fix.
    Bump for visibility also.
  • Hey all,

    Acknowledging we've seen this thread, and the team is working on getting a fix for this one soon™
    community_management.gif
  • paratuaparatua Member, Alpha Two
    Roshen wrote: »
    Hey all,

    Acknowledging we've seen this thread, and the team is working on getting a fix for this one soon™

    Thank you!
  • MinionX1MinionX1 Member, Alpha Two
    Thanks for an update and acknowledgement. That's awesome!
  • TonyOnTapTonyOnTap Member, Alpha Two
    Roshen wrote: »
    Hey all,

    Acknowledging we've seen this thread, and the team is working on getting a fix for this one soon™

    Thank you so much for an update!!
  • TonyOnTapTonyOnTap Member, Alpha Two
    Arkyian wrote: »
    So i didnt even realize this was an issue until it was pointed out, but I play in 5120x1440 where the first thing I do when i log in (aside from turn on auto attack in my settings) is zoom all the way out. I will be testing this next weekend but it does make sense why it just feels very zoomed in.

    This weekend check it out in windowed mode 1920x1080 it makes a world of a difference
  • phmarquesphmarques Member, Alpha Two
    Really hope they somehow manage to fix this by tomorrow, but I’m pessimistic 😔

    Question for y’all fellow ultrawide monitor owners: 1920x1080 would be the best option until this is fixed?
  • TonyOnTapTonyOnTap Member, Alpha Two
    phmarques wrote: »
    Really hope they somehow manage to fix this by tomorrow, but I’m pessimistic 😔

    Question for y’all fellow ultrawide monitor owners: 1920x1080 would be the best option until this is fixed?

    I’ve been playing windowed mode 1920x1080 since release. Till they fix ultrawide
  • paratuaparatua Member, Alpha Two
    phmarques wrote: »
    Really hope they somehow manage to fix this by tomorrow, but I’m pessimistic 😔

    Question for y’all fellow ultrawide monitor owners: 1920x1080 would be the best option until this is fixed?

    I'm using the 57" G9 which is a 32:9, so wider than a typical ultrawide even. What I do is go windowed mode then I drag the window to the top center and use of the the preset docking locations to center it. This way it stays 16:9 but takes up the entire height of my monitor. You can do the same using this:

    https://learn.microsoft.com/en-us/windows/powertoys/fancyzones
  • phmarquesphmarques Member, Alpha Two
    edited November 7
    Oh I see, cool! I have a 34" G8 (21:9). What you guys suggested should do the trick for now. Really looking forward to playing it in 21:9 full screen though, omg hehe

    Thanks all!!
  • paratuaparatua Member, Alpha Two
    phmarques wrote: »
    Really hope they somehow manage to fix this by tomorrow, but I’m pessimistic 😔

    Looks like a no on that, after the latest PTR update. I'm sure it's in a Jira backlog somewhere.

    I just hope they understand the priority of this. There are thousands of people playing with a bad experience likely not even knowing why it feels so bad. On that, the fix would take only a minute.
  • TonyOnTapTonyOnTap Member, Alpha Two
    paratua wrote: »
    phmarques wrote: »
    Really hope they somehow manage to fix this by tomorrow, but I’m pessimistic 😔

    Looks like a no on that, after the latest PTR update. I'm sure it's in a Jira backlog somewhere.

    I just hope they understand the priority of this. There are thousands of people playing with a bad experience likely not even knowing why it feels so bad. On that, the fix would take only a minute.

    This is very true... when I first loaded up the game and noticed how zoomed in it was I almost instantly quit. Till I changed to 1920x1080 which still blows while playing on a ultrawide.
  • phmarquesphmarques Member, Alpha Two
    Disappointing 😔
  • TonyOnTapTonyOnTap Member, Alpha Two
    phmarques wrote: »
    Disappointing 😔

    :s
  • paratuaparatua Member, Alpha Two
    This really needs to be a higher priority than it is. Such a simple fix impacting so many people needs to be at the top of the list.
  • CrazedlyCrazedly Member, Alpha Two
    Can agree, frustrating. I specifically bought this monitor to feel immersed in Vera to have the opposite effect really..
  • phmarquesphmarques Member, Alpha Two
    paratua wrote: »
    This really needs to be a higher priority than it is. Such a simple fix impacting so many people needs to be at the top of the list.

    Yes, please 🙏

  • TonyOnTapTonyOnTap Member, Alpha Two
    edited November 12
    There are probably thousands of players that this is effecting and they don't even know. They just assume that the game is suppose to be all zoomed in like that haha.. I'm shocked this is not higher priority since the fix is so simple.
  • paratuaparatua Member, Alpha Two
    TonyOnTap wrote: »
    There are probably thousands of players that this is effecting and they don't even know. They just assume that the game is suppose to be all zoomed in like that haha.. I'm shocked this is not higher priority since the fix is so simple.

    I assume that nobody who would speak out on the development team uses a wide monitor so the team doesn't realize how critical this is. If they did, there's no way it wouldn't be fixed.
  • phmarquesphmarques Member, Alpha Two
    Based on the PTR patch notes this week I guess that’s going to be another weekend of bad experience for ultrawide monitor owners, hehe.
  • paratuaparatua Member, Alpha Two
    phmarques wrote: »
    Based on the PTR patch notes this week I guess that’s going to be another weekend of bad experience for ultrawide monitor owners, hehe.

    Yeah, looks that way. All we can do is try to get more people with widescreen monitors to bump this in hopes the devs see how many people this is affecting.

    While it may seem niche (and it kind of is) the October 2024 Steam analytics show that 6% of gamers are using them. That's 6% of the AoC players who are having a bad experience and likely not knowing why. It's a two minute fix.
  • kaervankaervan Member, Alpha Two
    Thanks for posting in the discord. Last weekend was my first alpha event, and I did sometimes feel like I was uncomfortably close to my character. This would explain why. I've had to quit playing certain shooters after buying my new monitor because they won't add the setting. I can deal with it somewhat in this game, but knowing my visibility is restricted vs players with lower resolutions doesn't feel good.

    Hopefully we can get a fix for it in the near future
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