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Broken on all ultra/super widescreen monitors; FIX FOR DEVS INCLUDED

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Comments

  • paratuaparatua Member, Alpha Two
    Giving this a bump. While @Roshen confirmed they're aware, which I really appreciate, I'd like to keep it nagging up there because of the urgency. The team needs to know that a large percentage of the playerbase (relatively) is having a poorer experience than they should. This is a critical issue for us who are affected and the solution so simple.
  • XtazizXtaziz Member, Alpha Two
    I was looking into this again, feels very weird to play with ultrawide and now this thread makes 100% sense. Thanks for bringing it up!!
  • chiptrustworthychiptrustworthy Member, Alpha Two
    Bump here as well. Saw your discord message.
    32:9 monitor here and it's extremely zoomed in for us.
  • TonyOnTapTonyOnTap Member, Alpha Two
    Bump here as well. Saw your discord message.
    32:9 monitor here and it's extremely zoomed in for us.

    This is affecting so many people who have clue how bad it really is
  • RoykoRoyko Member, Alpha Two
    Devs are aware of this ive spoken to them, will be shocked if its not fixed by this weekend
  • TonyOnTapTonyOnTap Member, Alpha Two
    Royko wrote: »
    Devs are aware of this ive spoken to them, will be shocked if its not fixed by this weekend

    Devs were aware of this 3 weeks ago. They even commented on this forum post.
  • spiochspioch Member, Alpha Two
    I hope they will fix it soon. I have to play in a small window mode in the middle of my (32:9) screen.
  • TonyOnTapTonyOnTap Member, Alpha Two
    spioch wrote: »
    I hope they will fix it soon. I have to play in a small window mode in the middle of my (32:9) screen.

    Same :neutral:
  • NatharielNathariel Member, Alpha One, Alpha Two, Early Alpha Two
    you can find the ini here AppData\Local\AOC\Saved\Config\WindowsClient
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  • TonyOnTapTonyOnTap Member, Alpha Two
    Nathariel wrote: »
    you can find the ini here AppData\Local\AOC\Saved\Config\WindowsClient

    Need engine.ini which it does not have
  • raiinydayraiinyday Member, Alpha Two
    TonyOnTap wrote: »
    Nathariel wrote: »
    you can find the ini here AppData\Local\AOC\Saved\Config\WindowsClient

    Need engine.ini which it does not have

    Just out of curiosity, have you tried simply creating the Engine.ini file? I remember there was an UE4 game that I had this issue with where I just created the file and it picked it up, even though it wasn't there by default (I think it was Grounded).

    This issue will be resolved by default when they upgrade to UE 5.3 - since the Maintain Y Aspect Ratio is enabled by default in 5.3+. That's assuming they haven't changed their stance from what they've said in their Livestream of trying to stick with modern versions of Unreal Engine as best as they can - which I understand might be difficult due to their rework of the WorldMesh networking layer.
  • phmarquesphmarques Member, Alpha Two
    Let’s hope that tomorrow’s PTR patch notes include a fix for this. Otherwise, we’re off to yet another weekend of bad gaming experience. So frustrating 😔
  • paratuaparatua Member, Alpha Two
    raiinyday wrote: »
    Just out of curiosity, have you tried simply creating the Engine.ini file? I remember there was an UE4 game that I had this issue with where I just created the file and it picked it up, even though it wasn't there by default (I think it was Grounded).

    I did attempt that but it's not likely to work with shipping builds of the client. Here's to crossing fingers and hoping they get this implemented soon. I don't want to wait for an engine update!
  • TonyOnTapTonyOnTap Member, Alpha Two
    Looks like I’m going back to WoW till this is fixed haha. I cannot tolerate another weekend of playing on a small window
  • phmarquesphmarques Member, Alpha Two
    edited November 21
    Yep.. no mention of a fix for this in the PTR patch notes today. I’m losing hope.
  • paratuaparatua Member, Alpha Two
    phmarques wrote: »
    Yep.. no mention of a fix for this in the PTR patch notes today. I’m losing hope.

    I'm not so sure it's a "fix" that's needed or a correction. One thing that's odd is the login screen where you select your character seems to scale properly. So that camera is configured for wide monitors, but the main gameplay camera on the player pawn isn't. Could just be different game mode stuff but they made a conscious choice to scale the character selection camera the way it is.
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