Glorious Alpha Two Testers!
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Comments
Since corruption will have a scaling penalty based on level differential, the level of other players becomes an essentially piece of information. You can't scale a penalty based off of a piece of information, and then not give players that information.
As such, it will have to be displayed and accessible to all players - most likely on player nameplates.
However, since Steven has talked a bit about threat assessment and player agency, taking this out of players hands goes kind of fly directly in the face of that.
So, using the words "have to" was maybe a bit strong, but imo the point stands.