Greetings, glorious adventurers! If you're joining in our Alpha One spot testing, please follow the steps here to see all the latest test info on our forums and Discord!

Next Live Stream + Q&A Submission - Tuesday, December 22, 2020 at 11AM PST

edited December 2020 in Announcements
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Glorious Ashes Community!

Our next live stream will be Tuesday, December 22 at 11AM PST! (Click here to convert this to your local time.)

For this upcoming stream, we'd love to gather some questions from you to answer live! Please submit your question for our development team in the thread below, and we'll select 10 of them at random to answer at the end of our live stream. In order to accommodate a variety of questions from our community, please only post ONE question below, and the more direct/succinct the better! Submissions end Monday, December 21, 2020 at 11AM PST so we can select your questions before the stream.

We'll see you soon for our development update live stream! https://www.twitch.tv/ashesofcreation

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ICYMI, our December Development Update VOD is now available on YouTube!

https://youtu.be/01Jq8uKxGRM

You can also check out the boss fight in all its 4K glory here!

https://youtu.be/V_hsJPB8y7k
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Comments

  • Magic ManMagic Man Member
    edited December 2020

    Will some classes be more basic attack (Q/Left Click) focused like rangers and fighters while others (perhaps mages and clerics etc) more ability oriented? (Just to make it clear: tanks and fighters for instance may have mostly abilities that empower their basic attacks. Rangers - while dealing constant damage may have empowered shots and whatnot in between their basic attacks. Mages and Clerics however, may not use much basic attacks and focus more on abilities)
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  • TalentsTalents Member, Intrepid Pack
    Do you have any idea how strong you're planning to make Legendary Unique equipment? For example, will it just be 5% stronger than the strongest Epic rarity equipment, or will it blow that Epic equipment out of the water?
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  • HjerimHjerim Member, Leader of Men, Alpha One
    edited December 2020
    How will festives be implemented in Ashes of Creation? Will nodes be festive themed doing Christmas and/or Halloween and will we see special events linked to the festives?
  • DarkfuriaDarkfuria Member
    edited December 2020
    When a popular streamer is on a server ,he/she will have advantage over other players ,because they will have thousands of players to help them in pvp content , i think that will be unfair and can destroy the server.What are your thoughts on this ?Ty
  • XylsXyls Member
    edited December 2020
    Will guilds/alliances have the option to have permanent or long-lasting wars with other guilds/alliances, or will the guild war system only allow for short duration conflicts?
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    We are recruiting PvPers!
  • JahlonJahlon Member, Intrepid Pack, Alpha One
    edited December 2020
    When you destroy a caravan you have to take the "redemption certificates" back to the point of origin; however, how can you redeem these certificates if you are war target for a Node war...Won't the guards kill you on sight?
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    Make sure to check out Ashes 101
  • MichaelMichael Member, Alpha One, Adventurer
    edited December 2020
    1.
    Can we have more specifics about what exact actions an enemy can perform against the Vassal of a Node that you declare siege on?

    "Vassals are subject to the government, alliances, wars, taxes, and trade of their parent node"

    Just want to know what could happen. For example, could I declare war on a Metro, then go to one of the Metro's Vassal nodes, and start attacking that one in one way or another? What are the limitations.


    2.
    Also, is the team still considering possibly opening up Alpha 1 access upgrades in the shop? Or is it time to confirm that we will not be seeing that now?
  • SathragoSathrago Member
    edited December 2020
    Are there any plans to expand the Bounty Hunting system past policing Corrupted players? In the current designs shown and with the stated sentiment on corrupted gameplay, I feel that there will not be enough corrupted players for bounty hunters to make a "job" of bounty hunting.

    Are you confident that it will work as is or are you ok with bounty hunting becoming an under used system?
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    Commissioned at https://fiverr.com/ravenjuu
  • When will it be possible to buy access to the futures Alpha ? (there is any chance to buy it at a lower price than those of this moment ?) Thank you :)
  • ShadowVenShadowVen Member, Braver of Worlds, Kickstarter, Alpha One
    Will augmentations have the same affect across all tiers of a singular ability, or will each ability tier (rank 1, 2, & 3) be affected differently?
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  • LeiloniLeiloni Member
    edited December 2020
    Can you address your goals with the GvG system? I know a lot of people are hoping to use the GvG system as a means to engage in spontaneous Group v Group OwPvP either to fight over contested spots or to attack a rival guild in the game world. Right now it sounds like it's only objective-based and that the GvG wouldn't exist outside of some predetermined battleground area and time slot. So there's a lot of concern that our only avenue is the flagging system which would present a number of issues.
  • EnleivEnleiv Member, Braver of Worlds, Kickstarter, Alpha One
    Can you give any details on how guild freeholds work, and what relation if any they have to regular player freeholds?
  • Will players ever reach a point where there isn't a factor driving them to keep playing? One aspect I actually dislike about WoW is that you never hit a point of being "done", even if that means done for the day, week, month, etc. Will max level players ever hit a point where "mandatory" daily, weekly, monthly, quarterly activities are done and they can then focus on what they enjoy, or will there always be more things to do to get ahead in the end game? I hope that there will be that point because as someone who is semi-casual in WoW the pressure to not get behind and do a bunch of chore-like activities can be annoying and off-putting, so I think it'd be nice if the soft-mandatory activities were few and far between and that would allow me to do crafting, mount farming, and other things I actually enjoy, without losing any player power by spending time doing those things.

    TLDR: In the max level end game, will players reach a point of being "done" for a period of time until the next siege, node change, etc?
  • Will every race have their own style of combat? For example an elf being more fluid with their attacks as compared to a more brutal style of an orc. Just the animations themselves being different.
  • You mentioned that there is an area called the "Under Realm" and that the Tulnar live there, does that mean that the Under Realm will have its own node system? If so would the Under Realms node system work in unison with the over worlds nodes (So for example if the Tulnar built a stage 2 node, and the one directly above it was a Science Metropolis with the fast travel structure could you fast travel to the Tulnars node if it was close enough/in the area of influence?) Or would they essentially be their own server where the nodes in the overworld have no effect on them?
  • How exposed is equipment during open-world pvp looting? "Albion" style where essentially everything is lost? Only "backpack" items or materials gathered? Somewhere in between?
  • AbaratAbarat Member, Alpha One, Adventurer
    edited March 2021
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  • George_BlackGeorge_Black Member, Intrepid Pack
    edited December 2020
    Will you have to visit a stable/harbour to summon mounts/ships or will there be a cast-time for summoning mounts/ships?
  • What direction do you see the combat going in terms of pace and skill (complexity). Are you going for a more slow and thinking combat or fast pace that works with action and reaction (fast reaction time).
  • xlangatangxxlangatangx Member, Braver of Worlds, Kickstarter, Alpha One
    We got to see a glimpse of daytime color & shadow effects depending on the position of the sun and time of day. Loved it. Looked great. Excited to see each biome during a day's cycle. My question, however, is about the night sky.

    When we look up at the stars, will the sky be static every night, or will we get to see variation in the night sky? For example, will there be constellations that vary depending on the Verran calendar, or will we always be looking at the same sky?
  • NeurotoxinNeurotoxin Member, Alpha One
    Does every player's character, pet, riding mount, mule, caravan, and ship, all have an aesthetics/skin slot, equipment slots, level ups, skills, and features for progression?
  • TruthfoolTruthfool Member, Alpha One, Adventurer
    hi there,
    will there be a way to worship evil gods?
    thank you
    Eldritch Harbingers
    We follow the truth of the True gods, wherever she leads us
  • DocFrogDocFrog Member, Alpha One, Adventurer
    Will all movement be based on direct input, or will there be features like click to move, move to target, turn to target, etc?
  • BricktopBricktop Member
    edited December 2020
    Could you give specific examples of the different planned guild buffs? (Example: 3% damage at maxed out, 3% more materials from a gathering node at maxed out)
  • NagashNagash Member, Leader of Men, Kickstarter, Alpha One
    Undead race when ^^
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    The dead do not squabble as this land’s rulers do. The dead have no desires, petty jealousies or ambitions. A world of the dead is a world at peace
  • SerenitySmilesSerenitySmiles Member, Alpha One, Adventurer
    I was wondering about the alpha dates and and if alpha 2 keys are separate play times or is it between alpha1 and beta.
  • CaezCaez Member, Alpha One
    Do you guys have any plan so when the game launches there are not over populated realms and some others with low population?
  • RoarriorRoarrior Member, Alpha One, Adventurer
    Can you go into detail on dungeons? We've heard they are going to be 80% open world and 20% instanced. Does this mean that a particular dungeon will be 80/20? Or that of all dungeons 80% of the will be open world and 20% of them will be instanced?
  • Have you guys decided on the "default" mount for the different races yet, and if yes, what will those mounts be?
  • Will you guys be including kill stealing? Although you come across a jerk every now and then, I think older games having kill stealing incited people to group up more often to help each other.
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