Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Comments
@Hjerim iirc correctly, yes. But they will relate to Verra. For more information:
https://ashesofcreation.wiki/Seasonal_events
@Darkfuria Their influence over other players is no different than the influence of guilds. Afaik Intrepid won't and probably can't do anything about this..and it's okay.
@Minamas If you mean Alpha 1, Steven did mention a possibility of opening the sales once again further in testing. Alpha 2 and Betas you can buy atm. Whether it'd be cheaper..I can't say. Don't keep your hopes up about it tho.
@Khayroh They don't like to use the word ''end game'' (hence trying to make the max level experience pretty much the same as early level - equally enjoyable etc). There will be lots of horizontal progression for players to discover. ''The goal is to have more things than player has time for''. For more information check out https://ashesofcreation.wiki/Leveling#End_game
@Jaye5h That was mentioned once, yes. Also there're racial augments etc.
@DoctorRogue Yes under realm has its own node system which will interact with the surface world in various ways. As for nodes above them - they won't be in the same Zone of Influence. For more information: https://ashesofcreation.wiki/Leveling#End_game
@Miinstrel there won't be a full loot system, no. In open world PvP, people will drop a portion of their mats. For more information check out
https://ashesofcreation.wiki/Looting#cite_ref-dungeons-leak.png_6-0
@George Black Ships can only be summoned from a port or harbor yes.
@wollz Both. It'll depend on what abilities you choose and how you want to play the game. Intrepid will offer you the choice.
@Neurotoxin Yes, yes and yes.
@SerenitySmiles We don't have a date for Alpha 2 yet but official Alpha 1 will begin in April and last for a month (with further tests in the future). Alpha 2, unlike Alpha 1, will be persistent testing. They will be tested separately and Alpha 2 is naturally between Alpha 1 and Beta soo dunno what you mean exactly.
I leave the questions in pages 2, 3 and 4 to other people. Gambare and see your in the livestream!
ᚺᛖᚨᚱᚦ ᛟᚠᚦᛖ ᛊᚺᚨᛞᛟᚹ ᛁᛗᛁᚱ
Feels bad to take a hiatus for a couple months to then have to do the gear grind all over again to be competitive.
1) Your question is valid and almost assuredly the answer is "yes" but we don't have an official sound-bite on that from Intrepid. As you point out, "Mages/Clerics/Summoners" will most assuredly primarily be "caster" classes whereas Fighters/Rogues/Rangers" might be attack-enhancing classes since they are "melee" classes traditionally. Perhaps that's the best way to frame the question and perhaps reword is as "melee" versus "caster".
2) I don't believe they can give you a definitive number here as then everyone will hold them to it. It's a valid question for sure but I think you won't get much in terms of an answer other than "they will be ____ stronger than epic" where ____ is either "somewhat", "significantly" or "barely". Still good to know.
3) Your answer is here: https://ashesofcreation.wiki/Seasonal_events (read Cultural references section there too).
4) You are basically saying "people with friends will have an advantage; I don't think that's fair". This is a MMO. It's designed to be social. Make friends. They are not going to do anything about that.
5) https://ashesofcreation.wiki/Guild_wars
They won't be "permanent". They will be objective-based. They will last until the objective is met or one of the guilds "surrenders".
6) To piggy-back on this "what if the node is destroyed before you redeem your certificates"? Part of the answer to your question though might be in the tail-end of Steven's statement here: "Now the idea with that certificate is that it must be taken back to the point of origin, or at least a region within that point of origin." I know that you know that they are unsure about that second part though so still a very good question.
8) They don't want griefers in the game, so yes, they are okay with Bounty Hunters being under-used. This is why corruption is so heavily-detrimental. BH exist to punish griefers. What will end up happening is unknown, but BH will server as a deterrent to getting Corruption.
9) Yes, you can buy access to Alpha-2, Beta-1, Beta-2 currently. See here: https://accounts.ashesofcreation.com/shop
Prices are unlikely to change/drop as it would cause a mutiny from those that paid full price. There might be ways to win future Alpha/Beta keys just like there were to win Alpha-1, but nothing is guaranteed. Intrepid will let players know prior to the current shop packages that grant Alpha-2 going away.
12) Guild Freeholds are separate from Player Freeholds. For how they work read here: https://ashesofcreation.wiki/Guilds#Guild_freeholds
13) Please only ask ONE question and read the rules for valid question format in the OP. Also, your questions seems to be more a "wish/request" that the game meets your playstyle and time-availability rather than a real question.
14) Yes. The animations for every model and thus every race are different and thus will have their own style. Whether they meet your view of elves being more fluid than orcs remains to be seen.
15) Please read (in its entirety): https://ashesofcreation.wiki/Underrealm Especially: https://ashesofcreation.wiki/Underrealm#Underrealm_nodes
16) Items/Gear is only lost on death for Corrupted Players. Raw Materials and Gatherables are lost on Player Death at different percentage values depending if you fought back or not. Please see: https://ashesofcreation.wiki/Player_death
18) No, you can summon mounts and/or ships outside of stables/harbors. For Royal Mounts, in order to have them "fly", they require to be summoned from inside a Royal Stable, but that is a very exclusive situation. Mount summons will have a cast-time (allowing PvP enemies to interrupt you). No idea if ships have a cast-time.
19) They said they are looking for a typical time-to-kill to be 30-60 seconds. This leads to a more "slow and thinking" approach. Obviously, fast reaction times will always be a benefit, but in this case the game is not focused on winning due to faster reaction times, but rather decision making.
21) Pretty much, yes to all.
25) Not anytime soon. I would suggest somewhere between 2027 and never.
26) Alpha-2 is currently unscheduled but will fall after Alpha-1 and before Beta-1. More info here: https://ashesofcreation.wiki/Release_schedule
28) The latter. 80% of the dungeons will be fully open world. The only reason for 20% of dungeons being instances is to allow for Quest Lines to occur without possible disruption from PvP enemies.
30) Read here for answer: https://ashesofcreation.wiki/Looting#Loot_tagging
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Curious if you will be able to set up 'Dummy' caravans in a train with your party or guild mates to try and fool would-be saboteurs
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So we've talked a little bit about this in the past: If you have a dagger, daggers might have a chance to proc a bleed on your weapon attack and that would synergize with an active skills' ability like let's say Backstab that does additional damage if the target is under a bleed effect. Livestream 28- August 2020 1h12 min u can find this in the Wiki under skills
2) Please read the OP. Only 1 question allowed (you posted another question directly below).
3) Please read the OP. Only 1 question allowed (you posted another question directly above)
4) Caravans become sea-faring caravans when they traverse over water on their journey. So this already exists and is part of the same system.
10) I doubt many of these smaller things are completed or finalized yet so I doubt they can provide much more details than what is already known on the wiki. Obviously, I have no clue what's finalized yet, so valid question.
14-17) Only 1 Question per Q&A session please. You have 4 on this page.
18) Yes, there will be. See here for a list: https://ashesofcreation.wiki/Classes#Classes_by_archetype_combination (note Bard is there as a archetype leading to many bard combinations).
19) There is a non-constant cost to progress in the Artisan Tree and the cost to master one branch of the Gathering/Processing/Crafting tree does not leave enough progression points to reach mastery in another branch. So no, it doesn't lock out other branches, you just don't have enough points to go into sufficient depth to reach those, however, you can reach some of the earlier "leaves" of that branch.
20) Yes, for dropped items. For crafted you can control these based on your crafting proficiency. This was answered in the last Q&A session.
21) They stated numerous times that they will post via email/social-media notification when various Alpha-2, Beta-1, Beta-2 keys packages will be phased out and no longer available. You will know 1-2 weeks before they disappear.
22) The content is balanced largely to a party of 8-players. You will not be able to complete all content "solo" or "on your own". Some content will require 40-person raids to complete. Others, like Castle Sieges, will require 250 persons probably to have a chance.
23) 1 Question only or your question for the Q&A session is invalidated. For 1) yes, certain skills lock you in place... go checkout the Cleric level 1-10 video. 2) AoC is very anti-griefing and PK'ing. No offense, but PK'ing will highly punish you and then when you are eventually killed with corruption you will have a huge XP backlog and possibly lose your gear and still potentially remain corrupted. No offense, but how you "feel" doesn't matter.
24) Really... that's your use of your one question?
27) No, all player housing can be lost due to node sieges. Yes, player housing will respond to weather as in other game models.
29) Yes, PvE dungeons will have progressive bosses that change their difficulty based on how your party performed against prior bosses. Note, the "increasing difficulty" is tied to your party's performance and not a linear progression. Videos of dungeons they have done show trash mobs in between.
They only said that all gear could have all stats, but not if the stats themselfs could have different values.
I am most (almost solely ) interested in the gathering of rare goods around the world. Would it be possible to elaborate on how the level of rarity of gather-able goods may range across all of Verra. (Example: near starting areas will there be like common flower you can gather but if you venture on a far away Mountain Top/island there might be a rare fungi.) And will there be mounts specific to helping gatherings (like a truffle dog/pig that will guide you to a gather-able herb if within <5 meter?).
3) Please read https://ashesofcreation.wiki/Temples in entirety. It answers much of your question. By the way, there are 7 primary religions in game... don't forget the Underrealm.
6) Cosmetics (currently purchasable from their store). After launch, you can find them in game too.
9) Please read OP. Only 1 question allowed or your entry is invalid.
10) This gets asked every month. Answer is no. There is a max of 3 summons.
12) Please watch the Q&A session from last month. This exact question was addressed.
14) Answer is "No". Intrepid stated that Summoners and Bard are the last two archetype they will develop so there is no "more information" they currently can provide.
18) See here: https://ashesofcreation.wiki/Treasures
21) One-shotting will not be possible in AoC. They repeatedly stated they will tweak until the time-to-kill is 30-60 seconds in fair combat. https://ashesofcreation.wiki/Combat#Time_to_kill
24) Only 1 question allowed or your submission is invalid. See OP. 1) Yes, 2) There are many social organizations you can join that will have their own rewards.
25) Yes. This led to a discussion on hit-box sizes and possible balance issues in a Q&A session two month ago.
26) Yes, they said they plan to do more. A release schedule was not provided though.
27, 29, 30) Only 1 question please, you also have another on Page 4.
28) So Yes, there will be Weapon Use Combos (https://ashesofcreation.wiki/Weapon_use_combo_system). If you read that link you will see that "Using a skill/ability will in general reset the combo.[6]" and "The developers are considering specific abilities might be able to be used without resetting the combo system.[6]"
1) Bulletin Boards and Chat, Message Boards, Discords, Guilds...
4) Military Node Mayor Elections. But no, generally no. However, gear at max will provide 50% of the player power, so not overcome-able.
8) You asked 3 questions on Page 3 already.
9) See here: https://ashesofcreation.wiki/Classes#Classes_by_archetype_combination
11) You can nave NPCs at the shop you hire and manage via mobile interface/app. See here: https://ashesofcreation.wiki/Citizenship#Mobile.2Fweb_interface . Also, "Renting a player stall enables players to sell items as well as provide repair and enchanting services, even when they are not online.[6]" from https://ashesofcreation.wiki/Player_stalls.
(The wiki is still really vague on the issue of body visibility in first person, if the first person camera currently makes the body invisible, it would just have to be repositioned at the maximum zoom point by altering the maximum zoom point to land the camera directly outside the player models forehead. This way you get a first person camera with no body clipping issues causing player model invisibility.)
Cyberpunk 2077 is a game that was made without any special animations for VR, and without full body tracking support. However, look how popular playing Cyberpunk 2077 using Vorpx has become and the glowing reviews about it. Best part about Vorpx is no extra developer support or implementation is required to make it work, the software by itself turns regular games into VR games.
Video review: https://youtu.be/dNSVy45mqoE
Reddit review of cyberpunk 2077 and Vorpx.
https://www.reddit.com/r/virtualreality/comments/kgyha8/hp_reverb_g2_cyberpunk_3080_bliss/
Lieutenant Toast answered that it would be open to players to utilise game space to have mock trials, but it still left the question open and I was curious to know if Ashes will have at least one actual court room or empty court room which can be used for mock trials as well as court garb such as silk robes and judicial wigs in the game? Thanks and merry Christmas 😊🎄
I understand and that's true. I would advise you to edit the question then and ask exactly the "values" question so that Steven doesn't just answer the "stats" part as sometimes in a rush he only answers the first part of a question.
Master Assassin
(Yes same Tyrantor from Shadowbane)
Book suggestions:
Galaxy Outlaws books 1-16.5, Metagamer Chronicles, The Land litrpg series, Ready Player One, Zen in the Martial Arts
That question has been answered here
https://ashesofcreation.wiki/Performance
Hope this helps
https://www.twitch.tv/ashesofcreation