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Check out Alpha Two Announcements here to see the latest news on Alpha Two.
Check out general Announcements here to see the latest news on Ashes of Creation & Intrepid Studios.
To get the quickest updates regarding Alpha Two, connect your Discord and Intrepid accounts here.
Comments
It doesn't matter what Billy and his mom's credit card can make him look like if your gear can make him look like a pile of ash.
Even not P2W cosmetics are bad for the game, not for the company. It would still be better if you could achieve them in-game.
We all want Intrepid to make money, but this discussion is people defending the least damaging way they have to make that money and the game to succeed as a result of it, and people offering better solutions or asking if the game could survive without it. I think that everyone would like to get rid of a cash shop for this game (okay I get that some people want rainbow wings and the ugly ass purple lion we saw last day) but if it's a way for the game to prosper we have to deal with it.
No one here is demonizing Steven, if he makes a cash shop is for a reason. In my opinion there is already too much bloating of weird mounts and skins 2 years before release, but as I said, if they need it, so be it.
This is partially incorrect. Yes, you have to have the right mount and tier for those, but gear is full body and has no requirement.
Appearance is 100% subjective.
The game still has a built in way to ensure there is a way to show off item progression for items you have earned in game. Since purchased cosmetics are full skins and unable to be recolored, if you mix and match your own set of items, and recolor them to one not to found in game, the other three people in the game that care about visual progression will be able to see that you are not using a cosmetic, and that the items you are showing are ones you found in game.
Cosmetics are only looks. Cosmetic progression is not game progression, and you're not even buying real gear, you're buying skins. If you're early in the game you're still wearing crappy equipment regardless, it just looks better.
I understand that. Still gets in the way of progress. Visually.
That's the point mate. You NEED to look like a starter adventurer. Not the end game badass. The fantasy that they preach about will be compromised. You are not a main character or a boss. You are a nobody trying to become somebody through hard work and effort. That's what they are putting on the line here.
There are alternative ways of making money.
I get it. But it will compromise progression. It just will. But I get what you are saying to. No one is right or wrong but it WILL compromise progression.
My bad about gatekeeping but i dont see a problem with doing that. If you dont get offended with what I said it means you either are or dont care if you do get offended then your offended. Idk what to do I cant control peoples feelings. My message is about progression not if you are a serious gamer or not. I added that in there to defend the serious gamer. I also made it a very open ended statement to were it refers to anyone lol, this is a prime example of Karen's getting salty over semantics XD.
Many people are indeed right, and someone is wrong.
Get your awesome looking item off the store, wear it to take on a dragon, and see how well progressed your character is.
I an MMO, progression is about being able to do more or better. Kill more or harder things, craft more or better items.
You may value looks, no one cares if you do. However, you valuing looks does not make looks progression all of a sudden - it just means you value it.
Nope.
Re-read this post:
This broadly depends on what happens to the team post-launch, because you're right. The "cosmetics are the content!" is endemic with anything that qualifies as Games-as-a-Service and even a lot of the ones that don't. The reason why is that keeping the art team on is the cheapest thing they can do after they lay off everyone else or shift them to a different project. This is why anyone with a brain stayed far, far away from NCSoft published or developed MMO's. They were guaranteed to be dropped within 12-18 months of launch for the new project and keep on a team of artists and token programmers to drip-feed content and "content" (cosmetics).
In theory, the subscription model should allow Intrepid to justify keeping on the majority of the team to continue working on the game, adding more actual content, fixing and tweaking things, but the art teams have to have things to do. I am not going to say that they have the easiest job in the world, but you can tell just how comparatively fast they can churn out a new costume versus how long it takes a team of engineers to fine-tune the netcode. One of these is an extremely long-term development project, the other can be done in less than a month once you've streamlined the process. It also justifies their existence and adds more money into the project which then in turn means more money that can go towards long-term staffing.
But again, this is all in theory.
I see you don't have a problem with ad hominem as you keep referring to people as little billy, karen, serious gamers, salty, etc. instead of seeking to understand other points of view, what is needed to fund a game, then stating possible solutions; This is a prime example of someone unable to clearly express their thoughts so they try to belittle others.
I am having trouble understanding what you are trying to convey about feelings, I think you are tying to accuse me of making an irrational statement based off of emotion then you continued by stating that you don't care about other people so you shouldn't be responsible for what you say, but feel free to clarify if that is not correct.
I am also wondering why you consider holiday specials, furniture, Kickstarter packs, voyager packs, real life items like shirts to be "not to much of a big deal"? Where is your line for acceptable sales, why have you drawn it there, and how do you think that might coincide with that of the other players?
But.... how?
Especially since my enjoyment of other games has only been *enhanced* by being able to put together lower-level/more-basic looking gear from a large collection of in-game cosmetics, how exactly will this negatively impact progression?
Josie, comment?
My first reaction when I saw this: "omg daveywavey left a long and serious comment! "
The only people complaining about shops skins are completionists.
They made me "essay". I'm still feeling a little dirty from it...