ClintHardwood wrote: » Do we really have to go through this because some people want us to see which skins they bought? Just let people disable cosmetics at their discretion. Those who wish to enjoy them can do so at their leisure, but give the rest of us the choice.
bloodprophet wrote: » If you saw someone approaching you wearing full plate carrying a two handed sword both clearly recognizable what information would this give you in a game like Ashes where gear is agnostic.
CROW3 wrote: » bloodprophet wrote: » If you saw someone approaching you wearing full plate carrying a two handed sword both clearly recognizable what information would this give you in a game like Ashes where gear is agnostic. My first thought is that Bard must have some rough gigs. 🙀
bloodprophet wrote: » If you saw someone approaching you wearing full plate carrying a two handed sword both clearly recognizable what information would this give you in a game like Ashes where gear is agnostic. Anybody can use any gear makes the whole cosmetics argument moot as long as using the cosmic or transmog system means using plate cosmetics only on plate and cloth only on cloth.
Noaani wrote: » bloodprophet wrote: » If you saw someone approaching you wearing full plate carrying a two handed sword both clearly recognizable what information would this give you in a game like Ashes where gear is agnostic. Anybody can use any gear makes the whole cosmetics argument moot as long as using the cosmic or transmog system means using plate cosmetics only on plate and cloth only on cloth. What it would mean depends greatly on the games combat system. If armor gave a flat damage reduction to physical damage, someone in plate armor would tell you that you shouldn't use smaller physical attacks - stick to bigger attacks, even if they are slower. The two handed sword would tell me the attacks are slow, meaning I probably have time between swings to get my attacks in, if I manage to not get hit by his. The thing with gear being agnostic though, is that each item type is still probably going to have inherent bonuses/effects to it. Daggers are likely going to have faster attacks, and two handed swords will likely be slower - I expect there to be an inherent effect on the weapons that translates this to abilities (it could be an outright boost/reduction to cast speed of abilities, or it could be that ability cast speed is a function of weapon speed - either way, I expect something along these lines). There will almost definitely also be weapons that have inherent bonus effects to spells and to healing. Sure, you may be able to adjust stats, but inherent bonuses are, well, inherent. The other thing that a person in plate armor with a two handed sword tells me is that they probably have average defense against magic - at best. So, I would summarize that this two handed sword wielding, plate armor wearing person coming at me is either a melee character that is well defended against melee (probably someone that is planning on going after a rogue) but expects to deal out some damage (no shield), but is probably not a caster or healer. If they are a caster or healer, or if they are melee but expect to defend, I will then know that they are probably not going to do all that good of a job. Or we could have it Ashes way, where that person is actually a bear on a unicycle, but just wearing a plate armor cosmetic.
Dolyem wrote: » While I would indeed love to be able to just look at a character and be able to tell what their gear is, I will be content if their current plan to have a icon next to their name indicating their gear level. I will say they will also need to clearly indicated their class build as well seeing as that is very important in pvp.
Ferryman wrote: » Who cares about other players cosmetics especially if those are bought with really money... no-one.
Dygz wrote: » Ferryman wrote: » Who cares about other players cosmetics especially if those are bought with really money... no-one. I want to see the cosmetics people choose to wear. Probably more so than their horrifically mismatched BiS gear.
bloodprophet wrote: » Noaani wrote: » bloodprophet wrote: » If you saw someone approaching you wearing full plate carrying a two handed sword both clearly recognizable what information would this give you in a game like Ashes where gear is agnostic. Anybody can use any gear makes the whole cosmetics argument moot as long as using the cosmic or transmog system means using plate cosmetics only on plate and cloth only on cloth. What it would mean depends greatly on the games combat system. If armor gave a flat damage reduction to physical damage, someone in plate armor would tell you that you shouldn't use smaller physical attacks - stick to bigger attacks, even if they are slower. The two handed sword would tell me the attacks are slow, meaning I probably have time between swings to get my attacks in, if I manage to not get hit by his. The thing with gear being agnostic though, is that each item type is still probably going to have inherent bonuses/effects to it. Daggers are likely going to have faster attacks, and two handed swords will likely be slower - I expect there to be an inherent effect on the weapons that translates this to abilities (it could be an outright boost/reduction to cast speed of abilities, or it could be that ability cast speed is a function of weapon speed - either way, I expect something along these lines). There will almost definitely also be weapons that have inherent bonus effects to spells and to healing. Sure, you may be able to adjust stats, but inherent bonuses are, well, inherent. The other thing that a person in plate armor with a two handed sword tells me is that they probably have average defense against magic - at best. So, I would summarize that this two handed sword wielding, plate armor wearing person coming at me is either a melee character that is well defended against melee (probably someone that is planning on going after a rogue) but expects to deal out some damage (no shield), but is probably not a caster or healer. If they are a caster or healer, or if they are melee but expect to defend, I will then know that they are probably not going to do all that good of a job. Or we could have it Ashes way, where that person is actually a bear on a unicycle, but just wearing a plate armor cosmetic. Interesting your first thought is warrior with slow attacks and that it is not possible to be a cleric bard or summoner. Could the battle mage make proper use of "inherent" gear abilities? The whole point is trying to judge your opponent base strictly on the armor they are showing you Lots of people transmog into starter gear while wearing top gear just to get an edge.