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Check out Alpha Two Announcements here to see the latest news on Alpha Two.
Check out general Announcements here to see the latest news on Ashes of Creation & Intrepid Studios.
To get the quickest updates regarding Alpha Two, connect your Discord and Intrepid accounts here.
Comments
I have hopes for Pantheon if they ever get it finished, and I have hopes that Ashes can be good, but with out meaningful pve content and a lot of it I'm starting to get the feeling AOC is just Ultima Online again with better graphics. That's not a bad thing but its not something that will keep me interested for very long.
you just said YOU consider. so if you consider a table to be a chair because you can sit on it, then its not a table, its a chair. reality doesnt matter, only what YOU consider. right?
also, i like i said, some of those games re more pve centric than pvp, but they are still pvx
arent u glad u can still play wow and eq then?
i asked you but you never answered, are you willing to endure months and months and months of pvp just so you can do some top end pve? maybe you mean something else by deep pve. aoc will have quests, stories, etc, etc. or do you mean very difficult instanced dungeons?
since you said you werent interested ni pvp, and you will have to pvp here to do pve, no matter how deep the pve is, you probably wont play anyways. why try to change the game then? leave it as it is for those who already enjoy the concept.
First of all saying that people should just go back and play games that are 2 decades old is not really a good way to start a conversation, its just you trying to be a jackass.
They have this discussion forum to talk about the game and offer suggestions on how to make it better so that is what I'm doing. One option they could easily add is a warmode type option that you could turn on and off, so when you want to pvp you can turn it on and when you don't you can turn it off and go do your thing.
The last thing I'll say is why would they have the holy trinity group design for a game that is just focused on pvp? How exactly is a cleric going to kill another player?? So if they are going to build an amazing looking world and have holy trinity group design and all the stuff that would make for an epic pve game and only 20 percent of the game has pve and the other 80 percent of the game is focused on 12 year old just trying to kill each other then it just seems like a big waste.
yeah i usually try not to tell people to go play another game, even tho most of the time thats the appropate response. i also been in some game forums where you get banned for saying that. but every day its the same thing, pve players trying to change and ruin the game. your suggestion isnt a good suggestion even though you might think it is. i dont go to pve games forum and tell them to add ow pvp, why they come here to change the game?
feedback is different from trying to re design the game.
a war mode isnt deep or meaningful pve. you could have the lamest pve ever and warmode, and still have the lamest pve ever. so your suggestion isnt deep pve, its a war mode. why it isnt a good suggestion? because the game was thought and designed with open world pvp and you cant simply just change it last minute to optional without affecting tons of other systems. thats the part you arent understanding. look at what happened to nw when they did that. your suggestion will only frustrate those who like the game as it is.
if you dont wanna ow pvp, when someone attacks you, dont attack back, 99% of the times they will go find someone else to fight. and of course dont be a dick, dont pve grief and provoke people.
also if you think a healer cant kill someone in pvp, i recommend you to play l2 then, try 1v1 vs any support characters in older chronicles and you will feel complete despair and hoplesness. its a holy trinity based game
also you can kill people in 1v1 with a priest in ro in pvp rooms with no potions if you were a really good priest. bards and gypsies also could beat some builds in 1v1 with no pots. again, holy trinity game
Yes, Ashes is trying to market itself as a PvX game because they know the PvP MMO crowd is small. That doesn't make it true.
I've said many times on these forums that PvX is a marketing term, not a description of gameplay. You referencing Ashes marketing doesn't alter that fact.
If we are going to consider EVE to be PvX then we also need to consider WoW to be PvX. The PvE in EVE is about as integral to the game as the PvP in WoW is, and so including one but not the other is simply a show of bias.
Same can be said of both EQ games.
Based on this, we then have to assume that basically all MMO's are PvX, and neither PvP or PvE MMO's exist.
So, if we want PvP, PvE and PvX games to exist, the above list isn't accurate. If we want the above list to be accurate, then we need to basically consider all MMO's to be PvX.
i didnt add eq because i didnt play eq so i dont know. but it could be pvx as well. i only listed games ive played and remembered them, except for eve and minecraft, and ive played more thant arent pvx so didnt list them. i listed eve and mc because of what i know about those games, but even if exclude them, the list still stands true
but many mmorpg have different game modes. example, you can take guild wars and lost ark pvp arenas and make a stand alone game, and then, they would be pvp mmorpg. also, lost ark was purely pvx at first in korea, there was no equalized arenas. but la tilts more towards pve. you could ignore pvp arenas but there were pvp islands with rewards. but i would say its also 2 games in one now.
Lineage 2 was build with trinity in mind and its pve was basic as fuck, while it had a ton of amazing pvp.
CS:GO is a PvP game. There is no PvE st all. However, you can't have an MMORPG that is all PvP - it simply lacks basic fundamental elements to be considered an MMORPG.
What this says to me then, is that you don't just say there are no PvP MMO's. Rather, you shift the scale.
An MMORPG that only has the basic PvE elements needed to be considered an MMORPG should be considered a PvP MMORPG, not a PvX. Basically, if your PvE only exists to give players something to fight over, your MMORPG is a PvP MMORPG - even if that amount t of PvE in a different genre would make it a PvX game.
Since everything in Ashes exists to be fought over (I challenge anyone to come up with a piece of content that isn't designed to be fought over in some way), this game should be considered PvP in terms of MMORPG's.
I hope this comment is a troll.
I feel like the hotkey for 'Taunt' on George's hotbar is stuck lately.
O god I'm getting player taunted irl, now i know how my guildmates felt in friendly pvp lmao.
actually the fundamentals of of an rpg have nothing to do with combat, so you could have an mmorpg without pve and it would still be an rpg. probably for honor or gta 5 online are the pvp mmorpg, who knows.
for example, lost ark arena is a pvp mmorpg, and as much as i like the pvp in LA, the arena gets boring to me after a while. 5-6 matches and i wanna do somethign else. matches are quite short so basically one hour of pvp and im done. there were days were i could do arena for several hours, especially when i was learning. but i suppose many people experience that. maybe thats why there isnt a pure pvp mmorpg.
you could say mobas are the closest thing, bu tmatches are longr, so it feels like you didnt play a lot in one hour.
you could also consider ro instant wow servers a pure pvp mmorpg, since you dont have to farm or anything and just pvp /castle siege / battleground, even tho the game is not just pvp, but in those servers no one does pve, and they are quite popular. i still prefer the pvx tho
MOBA's aren't MMORPG's. Lost Arks arenas are not an MMORPG in and of themselves.
I ask for some examples of a chable because I don't really know what a chable is and most of the examples listed are what I would call a table.
At the end of the day, the label is irrelevant... as long as whatever the parameters of the object/subject are clear.
It's fine to call a Fanta Orange a coke, even though it's not what I would call it. As long as I can understand that a coke is what I would call a soda.
Again, that would be like saying Fanta Orange can be a coke.
For Honor and GTA 5 Online are not RPGs.
Welcome to the Ashes of Creation Forums
For context, there are parts of the US that refer to any non-alcoholic carbonated beverage as "a coke" (similar to how many peope refer to any hook and loop fastener as "velcro"), so to these people, Fanta Orange is indeed a coke.
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i asked you once, and ill ask again, even though i answered it in another thread.
what makes an rpg an rpg?
but your answer was incorrect o.o
Says you!
I don't recall you ever being a game dev, though.
your memory is failing. must be from age. I recommend eating more fish ;3
also tester != dev
To try to say that is not roleplay while people a literarily roleplaying more than normal games that use the term "rpg" is pretty silly.
To say else wise would mean when people are for a RP server on a mmorpg would be saying there is no point since they aren't rping. In the end both are the same they are both roleplaying games.
Does it mean it is a traditional board game style with stats, dice rolls, etc. No but that is not what makes a roleplaying game simply a element that board games use People and games both evolve, things get added or meshed together in new ways of fun. To deny that growth and evolution is kind of naïve..