blat wrote: » The biggest adjustment might just be sharing a server with people who can't wrap their heads around the concept of pvp without artificial rules to hide behind.
NiKr wrote: » Your perceived unfairness comes from the inherent desire to be able to kill another player w/o a punishment.
Azherae wrote: » Idk it's a hell of a Leap. From downtown!
blat wrote: » It just means that all things considered, it's the best compromise. The cons don't outweigh the pros.
blat wrote: » Mag7spy wrote: » You made this statement correct? Did you want a "yes" or have you not finished your post? Do us all a favour and make your point in a single post please rather than making it into a multi-part series.
Mag7spy wrote: » You made this statement correct?
NiKr wrote: » mcstackerson wrote: » Ok, similar to my response to your rl argument, the system already allows "free kills." Do you see this statement as false or true? If that person is flagged (or you are both in a pvp event or open seas) - yes, you can kill them for free. But an unflagged person is not a pvper.
mcstackerson wrote: » Ok, similar to my response to your rl argument, the system already allows "free kills." Do you see this statement as false or true?
blat wrote: » Yeah it's really not that rare at all. Two willing pvpers, one getting the jump on the other. Not rare. Using a system other than combat to handle that scenario, is not the default in any way.
mcstackerson wrote: » I get you prefer how it is and you might be right, it might be the perfect amount of time, but is that just because it's what you are used to?
mcstackerson wrote: » An unflagged person might not be a pvper but I don't think a person who stopped pvping for 90 seconds after attacking someone suddenly stops being a pvper. I get you prefer how it is and you might be right, it might be the perfect amount of time, but is that just because it's what you are used to?
NiKr wrote: » But an unflagged person is not a pvper.
Otr wrote: » A wise man said: "+98% of Ashes players will be gamers who enjoy PvP-centric MMORPGs" so if is not PvPer then is PvXer. Or is one of those 2%.
NiKr wrote: » Once again, I've been playing with this exact pvp system for 12 years. I've been pvping in this exact system for the same 12 years. I've fought thousands upon thousands of different players, all with different approaches to not just the fights but the system itself as well.
NiKr wrote: » But I'm just telling you that expecting Steven to change the system into something even more pvpey is a lost cause
NiKr wrote: » Btw, blat, another question for you. Would the "known pvper" still be "exploiting the system" even if he hadn't pvped you in a week? Like, you've come across each other, maybe you even tried flagging up on him, but he simply moved on from the spot. But then he finally did attack you after a week. Would you still consider that exploit of the system?
blat wrote: » NiKr wrote: » Btw, blat, another question for you. Would the "known pvper" still be "exploiting the system" even if he hadn't pvped you in a week? Like, you've come across each other, maybe you even tried flagging up on him, but he simply moved on from the spot. But then he finally did attack you after a week. Would you still consider that exploit of the system? Of course not. There will be other more subtle examples but I've been keeping it simple here: Again.. I'm talking about active pvpers. Active pvpers deciding on the spot whether to fight or to lean on a punitive system, not based on their appetite for PvP, but based entirely on how much of an advantage/disadvantage they have in that moment. Also, I never once said I was against the corruption system, or want "Steven to change the system"... I am simply trying to understand where the friction is with these PvP rules.
Dygz wrote: » Attackers will probably be attacking Non-Combatants more frequently than Combatants, on land, because Non-Combatant is the default state and the Combatant flag cools down in less than 1 minute, IIRC.
Dygz wrote: » One of the things I hate most about the PvP-flagging system on PvP-Optional servers is being attacked while I'm waiting for the PvP-flag to cool down when I'm no longer in the mood for PvP.
Mag7spy wrote: » Ow pvp is not going to be fair...
Mag7spy wrote: » What is your solution that does not involve giving more people to the person attempting to pk and making it easier for them?