NiKr wrote: » Noaani wrote: » I actually don't fault the way either of them play the game, to be perfectly clear. They play it in a way that interests them, and the way they each play it challenges them in ways they each enjoy. It's just that neither of them make use of more than about 10% of the game. To me that's the pinnacle of sandboxiness though.
Noaani wrote: » I actually don't fault the way either of them play the game, to be perfectly clear. They play it in a way that interests them, and the way they each play it challenges them in ways they each enjoy. It's just that neither of them make use of more than about 10% of the game.
NiKr wrote: » Noaani wrote: » I actually don't fault the way either of them play the game, to be perfectly clear. They play it in a way that interests them, and the way they each play it challenges them in ways they each enjoy. It's just that neither of them make use of more than about 10% of the game. To me that's the pinnacle of sandboxiness though. You could build sand cubes, because you only have a square sandbucket, but you still enjoy the hell out of it, or you could use every grand of sand in the box to make the best castle there is and enjoy the hell out of that. But the main point is that you're absolutely free to do whatever and no one can tell you that you're doing it wrong or point you at what you "need" to do.
Dygz wrote: » But, the Battlepass Tasks can keep players who primarily play for Quests and the dev-curated story and who like Cosmetics playing twice to three times longer than it takes to complete all the Quests and the dev-curated story featured in the DLC.
Dygz wrote: » There are also free Battlepass paths. I play the free path of the WoW Battlepass. I play the free path of the NW Battlepass. I guess, technically I pay for the Fortnite Battlepass - but it doesn't feel like it because it comes as a perk for being a member of the Fortnite Crew: a monthly sub that costs the price of the cheapest Skin in the Item Shop.
Azherae wrote: » You'd be so different even as MineCraft players that there's no way for you to 'get it'.
NiKr wrote: » Everything is completely free and goes into the game after the season is done, so nothing is fomo. This is, in a way, a perfect BP. The only reason for its existence, as I can see, is just telling people what to do in the game. At which point I'll simply agree with other posters in this thread in saying that it's a very sad state of affairs if gamers have rotted their brain to such a point where they need to be told how to play a game.
NiKr wrote: » The game on its own is not gamefied enough to be a game, I guess, so they had to add a BP to make playing the game more fun. I guesss, the other reason could also be removal of rng in the cosmetics acquisition. BP just gives you everything, while if you've missed stuff from it - you'll have to get lucky in other sources, if you wanna get the precise item you missed.
NiKr wrote: » But, considering that the devs have direct control of all those other sources - this could've been designed in a different way. I also don't know how the rng works in DRG, cause it might have a system where you can't get dupes from it, at which point we're simply back to the "BP serves no purpose" thing.
Dygz wrote: » I have no clue why dupes or RNG needs to be a thing for the Battlepass.
Dygz wrote: » I've said many times that I play the free versions of the NW and WoW Battlepasses.
Dygz wrote: » instead of a surge of players playing 100 hours once every 12-18 months.
Dygz wrote: » I dunno what "just gives you everything means".
Dygz wrote: » I have no clue why dupes or RNG needs to be a thing for the Battlepass
NiKr wrote: » Nah, you're completely wrong on that part. Minecraft has been the biggest game ever and that shit is as sandboxy as it gets. And afaik that shit doesn't have a BP and only got a story waay later into its lifespan. And it has always attracted the childreniest children ever. BPs just make use of those children. They keep the kids playing the game for longer, to keep up the metrics high. They get literally billions from them by having fomo and prolonged BP grind (because rich kids can flaunt their boosted BP cosmetics on the second day of the BP, while the poor kid has to grind for weeks for it). And on top of all of that the best cosmetics are obviously behind the paid BP, so kids beg their parents to buy it for them. It's all a huge damn scheme to rob children of their pocket money. And it's obviously working fucking perfectly. I just find it really interesting that Dygz' mind is also prey to these schemes. Though if he's happy playing it - all good, cause he's at least a grown man. I just don't want this shit in Ashes, because I want Intrepid to do better.
Dygz wrote: » NiKr wrote: » Nah, you're completely wrong on that part. Minecraft has been the biggest game ever and that shit is as sandboxy as it gets. And afaik that shit doesn't have a BP and only got a story waay later into its lifespan. And it has always attracted the childreniest children ever. BPs just make use of those children. They keep the kids playing the game for longer, to keep up the metrics high. They get literally billions from them by having fomo and prolonged BP grind (because rich kids can flaunt their boosted BP cosmetics on the second day of the BP, while the poor kid has to grind for weeks for it). And on top of all of that the best cosmetics are obviously behind the paid BP, so kids beg their parents to buy it for them. It's all a huge damn scheme to rob children of their pocket money. And it's obviously working fucking perfectly. I just find it really interesting that Dygz' mind is also prey to these schemes. Though if he's happy playing it - all good, cause he's at least a grown man. I just don't want this shit in Ashes, because I want Intrepid to do better. Um. The billions of dollars for Fornite are primarily generated from the Cash Shop; not the Battlepass. The Battlepass itself is around $2 per month. And I spend around $100 per month on Skins from the Item Shop. What I love about Fortnite is the diversity of the characters/character Skins. Because I had to wait 20+ years to be able to play characters who look like me and who reperesnt with wide range of cultures I went to grade school with, rather than being stuck playing characters who either look like white European Americans or Evil/savage/bestial Furries. Even before Fortnite had a Battlepass and a Battle Royale - I would spend $100 each month collecting a team of Heroes and Survivors that is mostly comprised of African/Americans and Latinos. And that's always so that I can have diverse protagonists when I create machinima microfiction. Adults like making stories for kids. I don't play RPGs because I'm a competitive gamer. I primarily play RPGs because I'm an actor/singer/dancer (in that order) and I crave the cooperative, interactive storytelling aspects of RP that allow me to virtually experience Fantasy Novels. I use the rules and mechanics of Races/Classes/Stats/Skills/Abilities to inform how I'm going to act out the personalities of my characters. I'm basically playing a role as if it's a stage play - with quite a bit of improv, but also quite a bit of authored story. And, yeah, that might sometimes involve combat and sometimes PvP - but that's why I'm 0% Killer on the Bartle Scale. I am not at all interested in playing a Sandbox RPG. I prefer to play a Themebox RPG. And I will settle for a Themepark RPG.
Depraved wrote: » I never thought ud be into fortnite. this is so surprising to me. like do u actually log in and kill people?
Liniker wrote: » I just think its insane for a game with a mandatory monthly sub to charge extra for a battlepass, this would be one of the worst shit shows ever, worse than the Battle Royale was, the large audience would bash the game, AoC would be a bigger meme than Diablo Imortal was, from a battle royale, to a 250$ alpha, to a monthly sub game with battlepass... whats next a VIP system on top of that? jesus.. at least its not on Steam for the overwhelmingly negative reviews... Hopefully intrepid is self aware and learned their lesson
bloodprophet wrote: » https://www.youtube.com/watch?v=bWIEdSDVmQY
Dygz wrote: » Depraved wrote: » I never thought ud be into fortnite. this is so surprising to me. like do u actually log in and kill people? PvP is OK sometimes. When I get to choose that I'm going to PvP - rather than some other player deciding I have to PvP - even when I'm not in the mood for PvP. I'm playing LEGO Fortnite. A few months after release, LEGO Fortnite added a PvP option you can turn on, but of course I have that turned off. When I played vanilla Fortnite 6+ years ago, it was Save The World. They didn't have the Battle Royale yet. And I think they had Loot Boxes; not a Battlepass. During the Teenage Mutant Ninja Turtles Chapter earlier this year (Jan-Feb?), I jumped into the BR for a bit, but I played it pretty much exactly the same way I played APOC - focusing mostly on the non-combat Tasks on the Battlepass, but occassionally killing people.https://www.youtube.com/watch?v=L5dwP2jtCrA
Mag7spy wrote: » bloodprophet wrote: » https://www.youtube.com/watch?v=bWIEdSDVmQY You are watching too much YouTube you are going to get brain rot. All these videos are for click bait views. Unless you are agree with him Halo should be free with 0 monetization. You are trying to live in a echo chamber. Which at this point you should just ask IS to make AoC free with 0 monetization. Random youtube videos are not helping any point, just shows me how bad takes they have.
bloodprophet wrote: » Mag7spy wrote: » bloodprophet wrote: » https://www.youtube.com/watch?v=bWIEdSDVmQY You are watching too much YouTube you are going to get brain rot. All these videos are for click bait views. Unless you are agree with him Halo should be free with 0 monetization. You are trying to live in a echo chamber. Which at this point you should just ask IS to make AoC free with 0 monetization. Random youtube videos are not helping any point, just shows me how bad takes they have. I am still working to understand why it is ok for companies to take content that should be in the game and put it behind a paywall outside of the game.
Dygz wrote: » I don't play RPGs because I'm a competitive gamer. I primarily play RPGs because I'm an actor/singer/dancer (in that order) and I crave the cooperative, interactive storytelling aspects of RP that allow me to virtually experience Fantasy Novels. I use the rules and mechanics of Races/Classes/Stats/Skills/Abilities to inform how I'm going to act out the personalities of my characters. I'm basically playing a role as if it's a stage play - with quite a bit of improv, but also quite a bit of authored story. And, yeah, that might sometimes involve combat and sometimes PvP - but that's why I'm 0% Killer on the Bartle Scale. I am not at all interested in playing a Sandbox RPG. I prefer to play a Themebox RPG. And I will settle for a Themepark RPG.
bloodprophet wrote: » I am still working to understand why it is ok for companies to take content that should be in the game and put it behind a paywall outside of the game.