GreatPhilisopher wrote: » a few months later they showed the models and this is the travesty they turned it into
Andi wrote: » Here are 2 pictures someone posted on Discord... for those who never spent much (or any) time in the character creator. THIS is what we're dealing with here. Would you spend money for fashion on the cash shop for... this?
Caeryl wrote: » Entirely depends on how much effort you put into it
Caeryl wrote: » You can make a monstrosity Elvis(h) impersonation or you can make a completely normal woman Entirely depends on how much effort you put into it
bloodprophet wrote: » Interesting thread. This incomplete system is incomplete and I don't understand.
Vhaeyne wrote: » bloodprophet wrote: » Interesting thread. This incomplete system is incomplete and I don't understand. Feedback is important. Even if the system is incomplete.
Caeryl wrote: » Vhaeyne wrote: » Remember when games were good... That's hideous. Ew
Vhaeyne wrote: » Remember when games were good...
Caeryl wrote: » Carlisle wrote: » Yeah, They look terrible, male and female. the armors are also not very pretty at the moment, they need make more clear the difference between female and male armor set No, they really don't. Racial differences sure, because that's actually a significant change to the body types in some cases, but there's no reason to make drastic differences in armor between the male and female character models of the same race.
Carlisle wrote: » Yeah, They look terrible, male and female. the armors are also not very pretty at the moment, they need make more clear the difference between female and male armor set
Caeryl wrote: » Andi wrote: » Caeryl wrote: » Vhaeyne wrote: » Andi wrote: » Fashion is endgame, and it's the probably biggest source of income by far after release (Heck, put a cosmetics shop in before release, just save the unlocked ones to my account). The problem is that right now, it doesn't even matter what cosmetics they put in, because the character models are so fugly, nothing you could put on them would make them more tolerable. This is so important to really focus in on now more than ever. Think about the failure of Concord, Starfield and Veilguard. Then think about the success of Baldur's Gate Three, Eldin Ring and FFXVI. The art direction on the current faces is that of a fail game. I want better for Ashes. Right now the only cosmetic I am interested in is a paper bag for a helm. I don't know how much money they can make selling cosmetics that make you not want to see the character, but I imagine making good looking characters will be more profitable. Shitty writing and lackluster gameplay killed those games Ashes should work exactly like BG3 does for cosmetics, ie armor should be the same on both sexes. Skimpy for both or realistic for both. None of this 'women get the skimpy version' shit That's exactly what we're asking for. Make attractive char models to begin with, so you'd want to put cosmetics on them. Make outfits in various forms for various tastes: heavily armoured or seductive, any kind. Make outfits equally attractive for both sexes. The more character customization you allow, the more char expression is possible. This will attract female players (definitely not how that works for getting women to play a videogame, it just has to be good and the community not rancid) and roleplayers alike, and you want those, too. Make cosmetics a steady stream of income. FFXIV has a shop and a sub, and so does WOW. Some people in here are definitely asking for women to get the skimpy version, given the near nudity on that cartoon looking elf that got posted. Solid 'no thanks' to that asian mmo nonsense. At least what you posted in this particular comment I'm generally in agreement with, though the models are already workable into a good looking character *IF the character creator actually saved sculpts instead of always reverting to whatever preset was selected. I gave it three tries and it always reverted to the same gaunt looking elf face when the character spawned. It'll save tattoo data though for whatever reason (which are also not all properly leveled on their default angle). It's a barebones system not fully functional and gear has such little variety that it automatically makes every character look more dull because you've seen ten thousand people in riverstalker armor already in the exact same colors. Just adding more hairstyles and face presets and ffs some damn gear dyes. Anything for more visual variety in the interim. And fixing the hair rendering too, that looks like ass. Probably boned on that front due to Unreal though, unfortunately.
Andi wrote: » Caeryl wrote: » Vhaeyne wrote: » Andi wrote: » Fashion is endgame, and it's the probably biggest source of income by far after release (Heck, put a cosmetics shop in before release, just save the unlocked ones to my account). The problem is that right now, it doesn't even matter what cosmetics they put in, because the character models are so fugly, nothing you could put on them would make them more tolerable. This is so important to really focus in on now more than ever. Think about the failure of Concord, Starfield and Veilguard. Then think about the success of Baldur's Gate Three, Eldin Ring and FFXVI. The art direction on the current faces is that of a fail game. I want better for Ashes. Right now the only cosmetic I am interested in is a paper bag for a helm. I don't know how much money they can make selling cosmetics that make you not want to see the character, but I imagine making good looking characters will be more profitable. Shitty writing and lackluster gameplay killed those games Ashes should work exactly like BG3 does for cosmetics, ie armor should be the same on both sexes. Skimpy for both or realistic for both. None of this 'women get the skimpy version' shit That's exactly what we're asking for. Make attractive char models to begin with, so you'd want to put cosmetics on them. Make outfits in various forms for various tastes: heavily armoured or seductive, any kind. Make outfits equally attractive for both sexes. The more character customization you allow, the more char expression is possible. This will attract female players (definitely not how that works for getting women to play a videogame, it just has to be good and the community not rancid) and roleplayers alike, and you want those, too. Make cosmetics a steady stream of income. FFXIV has a shop and a sub, and so does WOW.
Caeryl wrote: » Vhaeyne wrote: » Andi wrote: » Fashion is endgame, and it's the probably biggest source of income by far after release (Heck, put a cosmetics shop in before release, just save the unlocked ones to my account). The problem is that right now, it doesn't even matter what cosmetics they put in, because the character models are so fugly, nothing you could put on them would make them more tolerable. This is so important to really focus in on now more than ever. Think about the failure of Concord, Starfield and Veilguard. Then think about the success of Baldur's Gate Three, Eldin Ring and FFXVI. The art direction on the current faces is that of a fail game. I want better for Ashes. Right now the only cosmetic I am interested in is a paper bag for a helm. I don't know how much money they can make selling cosmetics that make you not want to see the character, but I imagine making good looking characters will be more profitable. Shitty writing and lackluster gameplay killed those games Ashes should work exactly like BG3 does for cosmetics, ie armor should be the same on both sexes. Skimpy for both or realistic for both. None of this 'women get the skimpy version' shit
Vhaeyne wrote: » Andi wrote: » Fashion is endgame, and it's the probably biggest source of income by far after release (Heck, put a cosmetics shop in before release, just save the unlocked ones to my account). The problem is that right now, it doesn't even matter what cosmetics they put in, because the character models are so fugly, nothing you could put on them would make them more tolerable. This is so important to really focus in on now more than ever. Think about the failure of Concord, Starfield and Veilguard. Then think about the success of Baldur's Gate Three, Eldin Ring and FFXVI. The art direction on the current faces is that of a fail game. I want better for Ashes. Right now the only cosmetic I am interested in is a paper bag for a helm. I don't know how much money they can make selling cosmetics that make you not want to see the character, but I imagine making good looking characters will be more profitable.
Andi wrote: » Fashion is endgame, and it's the probably biggest source of income by far after release (Heck, put a cosmetics shop in before release, just save the unlocked ones to my account). The problem is that right now, it doesn't even matter what cosmetics they put in, because the character models are so fugly, nothing you could put on them would make them more tolerable.