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Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Comments
I want a space where people can just properly pvp at all times with no restrictions and then the rest of the world to be at constant danger from anyone around you, because corruption system will only fuck them over if they didn't clear their PK count well enough.
One is a pure pvp place, but still in the open world, so that there's none of that matchmaking/queue bs and the other is a dangerous PvX world. Both have pvp in it, but one is for pure fights, while the other is fights over some other content rather than "well, I gank people just because I want some pvp", even though the sheer process of "ganking" implies that the other person was preoccupied with something else, wasn't properly prepared for you and barely responded to your actions (if at all).
All of this is, once again, based on years of enjoying this exact setup with shitton of different pvp/x encounters.
Yes, you do find it hard to understand that someone could've had a similar experience to you, but didn't come out with the same result in terms of their POV on the mechanic.
No one. I simply grew out of the weakest kind of pvp out there. I did all of that stuff in my earlier years, because I thought that killing weaklings was something cool and worth bragging about.
Then I grew up and realized that having proper wars and equal fights (or fighting upwards against stronger people) is a much more interesting activity and IS actually worth bragging about, if you come out on top.
And then defending the weaklings for the gankers felt even better, because gankers would often cry that I'm spoiling their fun, even though they literally drive people away from the game.
But I want all 3 types of people to coexist in Ashes, which is exactly why I've been suggesting a system that would allow gankers to kill people, allow BHs to hunt those gankers and would allow victims to have a higher chance of getting their lost items back (while still losing a portion of loot, cause it gets sunken).
Again, as I showed in the video I posted, my experience of open world arenas is also "it's just a basic open field". Which is exactly why I'm asking for something MUCH BETTER from Intrepid. I've been trying to hold them up to better standards than what I (or Steven) experienced before. And I believe they can match those standards, but Steven seems to prefer the easy way out.
Though, of couuuuuurse, everything is subject to change and a work in progress, so, by some miracle, we might still see some complex and deep systems later on. I'm just worried that if I stop yelling at Steven about those kinds of systems - the "pvpers" will just make him create a ton of lawless zones and that's gonna be that.
I played with lawless zones - they're shit and boring.
https://www.youtube.com/shorts/DWGrumMhSaQ
Definitely a reaction of someone who's completely and totally not a pvper, yes.
EDIT: and here's me at my 24th hour of straight gamplay, not realizing that war enemies show up as red (this one the first that I saw at the time) thinking "oh, some bastard was PKing lowbies near Lionhold, I can take him" and then seeing that he's lvl20 and is about to body me. All while I had super rare mats on me and literally a few minutes ago in the stream I said "nah, I'm just running to Windstead, cause my loot is too precious".
https://www.twitch.tv/ludullu/clip/CarelessIgnorantCocoaKappaClaus-SKYXUPz2MfN48NUf
Also definitely not a pvpers response to seeing a pvpable target.
Funny that, it already existed, were called lawless zones! And it looks like you are pretty much the only one on a constant complaining about it, like everywhere; while the majority of the pvpers seemed to have fun in there hence why they are asking for it back.
(what is also funny is that you keep contradicting yourself and changing your narrative gradually)
And once more what you want its evidently not what everyone wants... also honestly i couldnt care less about your reactions, as far as it goes to me you do not own a competitive mindset, been beyond obvious when you prioritize pve related stuff over pvp, plus you can say/post whatever you want it wont shake my certainty.
Surely we do not have a similar experience btw. Oh the strike of irony, so as you did the others must not... gotcha
All you need to do is to go back and read what you have written
In a matter of fact i did just watch, also got curious
Now im not going to do an essay of every single time you contradicted yourself, just go back and read
The present tense of "I'm not a pvper" and the past tense of "I've been a ganker" were meant to signify that. Just as if I said "I'm not a kid" and "I've been a kid for several years of my life" - it would not suddenly mean that I'm still a kid.
I do hope you had some better examples, cause if all of them are examples of something that was true at some point in the past vs something that I'm asking for right now - I guess you don't believe that people can change. Though that does obviously track with your views on being a pvper yet having a differing POV on it from your own.
((admits that he's not a pvper, claims himself as pvxer, then i afirme he is not a pvper and proceeds to say that is a pvper, go figure) plus everything you've said thus far proved you indeed aint one)
So conclusion your vision of playing an mmo shifted for a more carebear perspective, and you simply dont want pvpers to have fun (truly you dont want pvpers around in the game, but in fact, as you've pleaded multiple times, you want them enclosed/contained (out of view out of mind, am i right)), thats literally it. [No need to come debate this because you have already confirm the statement along the way]
Also no need to constantly keep on repeating yourself over and over again, like a broken record.
1º Again talk for yourself, you dont talk for everyone, because you aint everyone, seems like you struggle to understand that, when you systematically insist to imply that to everyone else
2º Then you should have written 'I was' instead of 'I've been' just saying
Here's him describing the og plan for ship pvp
1:06:45
Here's a quote from a few month later of the same year
https://ashesofcreation.wiki/Player_corruption
"Q: Will there be any large-scale consequences when many players in a group guild region religion etc become corrupted frequently or for an extended period of time?
A: There are not group dynamics or mechanics that revolve around mass murdering people in the world. The corruption system is intended to deter mass murdering, not to provide incentives by which players can go out and gain corruption.[43] – Steven Sharif"
And only a year later (3 years ago) they implemented a change that goes directly against the quote above, in the form of open seas.
1:00:16
And then suddenly for A2 they decided to go with land lawless zones as well, because they're supposed to, somehow, represent ship pvp behavior, even though there's nothing similar between the 2 activities or interactions (let alone investments).
All of this has been a total shift in design direction. All of this has been highly discussed and argued against by a ton of people, all the way from the announcement of open seas. I'm simply one of the remaining active posters who are vehemetly against this bs.
As for repeating myself, I keep doing it beceause you keep saying that I don't want pvp in the game, while I've been saying from the start that I want more of it than what we have right now or what we would have in the lawless zones. You just refuse to believe that Lineage 2 existed and worked just fine with the system I'm suggesting (and the system that Steven himself copied from L2 into Ashes).
If anything, it's been Steven that crippled that very system by making it way harsher than L2's implementation. And I've been asking for a much laxer balancing for years now, but you wouldn't know that, cause you've been here for barely over a year.
All the things that I've been saying here have been from my own perspective and for my own preferences. This is also one of the things I've been repeating over and over, yet you still fail to notice it. I keep saying "I'm giving feedback because I dislike the changes". Where exactly have I stated that everyone else must or do agree with me?
If a list of things that I have done, which is then summed up by "All of this WAS..." does not imply that this was in the past - I guess my attempts to learn english as the third language failed, cause I'm fairly sure that's how you construct a list of things that happened at some point in time.
I used those examples to explain my knowledge and understanding of pvper POV, which, imo, fits the "has a present result" definition just fine. I've done those things in the past, hence I understand the activity and what it entails.
And look and behold once more contradicting himself Surely im on the wrong in here as well
You dont even realize what you write or what you have written
unless you trynna to convince me now too that the PAST is the present (perfect tense) dude spare me
Plus clearly you also must know better than Steven and Intrepid for sure
Seems what you want is indeed a replica of lineage 2 but "better", and i dont think thats what Steven and Intrepid really want or what they doing, they may have taken some influence from it as in the form of some systems/features, but i dont believe Steven is trynna to create (or more like recreate) a new lineage 2
I feel im talking wiht a toddler at this point
flash news the penalty you looking for already exists called corruption and what it follows